- July 18, 2017
- Playcademy
Farmington Tales
Platforms
About
In Farmington Tales, take on the role of a farmer and work to save Dahlia Farms from foreclosure. Plant, grow, and harvest crops, care for animals, and search for hidden treasures on the farm. Complete quests, earn trophies, and upgrade your farm with unique blueprints in this farming simulation and hidden object hybrid.
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- Farmington Tales combines farming simulation with hidden object gameplay, providing a unique and engaging experience.
- The game features a charming story with humorous dialogue and a variety of quests that keep the gameplay interesting.
- Players can enjoy a relaxing experience with the ability to skip difficult mini-games and a generous hint system in hidden object scenes.
- The game can become repetitive, with limited hidden object scenes and a grindy feel as players progress.
- Some mini-games are frustratingly difficult, and the game lacks clear training on managing resources effectively.
- There are technical issues, including crashes and problems with object visibility in hidden object scenes, which can detract from the overall experience.
grinding
48 mentions Positive Neutral NegativeThe grinding aspect of "Farmington Tales" is characterized by repetitive hidden object scenes and farming tasks that can become tedious over time, as players often find themselves revisiting the same locations for items. While the game offers a mix of farming simulation, puzzles, and hidden object gameplay, many reviewers noted that the experience can feel grindy, especially as players progress and complete upgrades. Despite this, the combination of genres provides a unique and entertaining experience for fans of casual gaming.
“The main gameplay involves grinding hidden object scenes, which item's positions don't change.”
“Part simple farming sim, part repetitive puzzle game, and part hidden object game, all wrapped in a boring story that drags on for way too long.”
“As you can see from my time played (14 hours first run through), it got a little 'grindy' towards the end.”