- November 23, 2017
- AIHASTO
Fariwalk: The Prelude
Platforms
About
"Fariwalk: The Prelude" is a short prologue game set in a gloomy, withering world filled with monsters and resilient humans. The game offers diverse quests, a lively world, and atmospheric puzzles with hints. With original assets and soundtrack, players can explore the yard and engage in dialogs with multiple options, all while being watched by unseen entities. The game encourages players to find happiness in the darkness and question the impact of their choices.










- The game has a unique and surreal horror atmosphere that many players found enjoyable.
- Some players appreciated the music and ambient sound, contributing to the overall experience.
- Despite its flaws, the game left a good memory for some players, and they expressed hope for future updates or sequels.
- The game is plagued by numerous bugs, including game-breaking issues that can corrupt save files and hinder progress.
- Many players criticized the lack of texture and overall poor graphics, making it feel like an incomplete product.
- There is confusion regarding the game's status, as it is perceived more as a demo or advertisement for a non-existent game rather than a fully developed title.
monetization
28 mentions Positive Neutral NegativeThe monetization aspect of "Fariwalk: the Prelude" has been heavily criticized for charging players $1 for what is essentially an advertisement for a non-existent game, rather than a legitimate product. This misleading practice not only takes up valuable marketing space on Steam but also undermines the integrity of the platform by presenting a low-effort demo as a full game, which is seen as exploitative and harmful to gamers. Overall, the monetization strategy is viewed as a blatant abuse of the system, prioritizing profit over quality and transparency.
“In this case, it's obviously more sinister, because the developers here are charging money for an advertisement for a non-existent game.”
“I can't begin to describe how disgusting it is to see Steam being abused like this, with an expectation that gamers should pay money for advertising... even worse, advertising for non-existent products.”
“Fariwalk: The Prelude is an advertisement, but the developer wants you to pay them $1 to experience this advertisement for a game that isn't even available.”