Fantasy Craft Game Cover
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Fantasy Craft is a third-person RPG life simulator set in a medieval fantasy world. As the main character, you'll learn various crafts, build a house, and survive by hunting and fishing. Meet new people, explore mysterious places, and embark on an incredible journey in this immersive fantasy world.

  • PC
  • Windows

Reviews

69%
Audience ScoreBased on 125 reviews
story5 positive mentions
grinding12 negative mentions
  • The game has a lot of potential and offers a fun crafting and survival experience, especially for fans of the genre.
  • The developers are active and responsive to community feedback, which bodes well for future updates and improvements.
  • The game provides a challenging experience with a high learning curve, rewarding players who enjoy exploration and resource management.
  • The game suffers from significant optimization issues, leading to poor performance and frustrating gameplay experiences.
  • There is a lack of clear direction and guidance, with many players finding the quest system confusing and the map nearly useless.
  • Combat mechanics are clunky and frustrating, often leading to player deaths that result in the loss of all inventory items, which can be discouraging.
  • story34 mentions

    The game's story and quest system receive mixed reviews, with players noting a lack of clarity and guidance in quests, leading to frustration. While some appreciate the basic storyline and the freedom to explore and craft, others criticize the poorly written dialogue and the absence of helpful quest markers, making navigation cumbersome. Overall, the game offers a foundational narrative but requires significant optimization and refinement to enhance the player experience.

    • “Wow, 4 hours in and I'm addicted! For an early access game, it's impressive. You're not going to be top level in a few hours; this game makes you learn as you go. You have to maintain your hunger and thirst while gathering materials and doing quests in between. If you like survival and building games, I would highly recommend this game.”
    • “Awesome adventure with lots of crafting, exploring, puzzles, and a storyline with quests!”
    • “The dialogue needs some editing and refining, but the quests themselves lead you down the path to having all the things you need to build your own homestead and to survive.”
    • “The quests are clumsy, the NPCs poorly identified, the map isn't 'live' and next to useless, likewise the compass.”
    • “Character interactions are terribly programmed, the speech system is terrible, the story is extremely basic with very badly written English sentences.”
    • “And an even bigger issue is that you are given ambiguous quests such as finding this area and talking to this person with no map, no mini-map, nor any markers.”
  • grinding12 mentions

    Overall, players have mixed feelings about the grinding aspect of the game. While some find it enjoyable and well-balanced, especially after progressing to better tools, others note that the initial stages can feel excessively grindy and tedious, particularly regarding crafting and health item management. The crafting system is praised for its depth, but the lack of guidance may deter some players.

    • “Progress is very slow and grindy until you get to iron tools & weapons.”
    • “You go from super grindy and having to repair stuff every 3 minutes, to something that feels way more balanced.”
    • “(may seem difficult/grindy at first but balances out) there is very little handholding in the game (which I prefer) but may be a turn off to some who need quest markers, help/guides etc.”
  • gameplay11 mentions

    The gameplay is characterized by clunky combat mechanics and limited inventory options, leading to a frustrating experience for players. While the game offers a vast world with standard survival crafting elements, it suffers from a lack of polish and clear direction, making core mechanics feel underdeveloped. Despite some interesting references to other media, the overall execution leaves much to be desired, particularly in melee combat where interruptions are frequent.

    • “Survival craft adheres to the standard mechanics of a survival crafting game, offering basic crafting in your inventory and more advanced options at crafting stations.”
    • “Very expansive, a lot to do and very solid gameplay!”
    • “The game's lack of clear direction is emphasized by intentional delays in reaching core gameplay elements.”
    • “I could semi-fix combat in a day in terms of making it nice myself, but I also feel the dev is scatterbrained with what to focus on since there's already so much in the world and not enough polish on the core mechanics that need nailing down immediately.”
    • “The fight mechanics are clunky, the inventory is limited, and you can't place most objects into your action bar; it feels very restricted.”
    • “One other big complaint I have is the fighting/melee mechanics; for some reason, when I'm fighting an enemy, 6 out of 10 of my attacks are interrupted.”
  • graphics10 mentions

    The graphics of the game have received mixed reviews, with many players criticizing them as outdated and reminiscent of games from two decades ago. Despite some commendable visuals, users report severe performance issues, including overheating and significant frame rate drops, even on high-end hardware. Overall, the game appears to lack optimization, detracting from the potential of its graphical presentation.

    • “While the graphics are commendable, it is evident that survival craft may benefit from additional resources to refine these aspects.”
    • “Graphics: great (*epic on Nvidia 970!)”
    • “Great graphics though”
    • “The graphics are on par with that of a 20-year-old game.”
    • “I've got a 4060 Ti and the graphics are terrible even on epic settings; given the requirements on the page, it's not optimized at all.”
    • “I was getting constant frame rate drops into the 40s using an RTX 3080, no matter what I selected in the graphic options.”
  • optimization8 mentions

    The game's optimization is widely criticized, with players reporting extremely low frame rates (7-15 fps) regardless of settings, leading to concerns about hardware strain. Many users express that significant improvements are needed for a playable experience, especially in early access, where performance issues are anticipated but still disappointing.

    • “My only qualm with the game would be the optimization.”
    • “There's some jank and optimization issues, but that's to be expected with early access.”
    • “This game needs optimization and needs to respawn monsters for quests for multiplayer players that need quest items.”
    • “It's fun so far, but it's so poorly optimized that it will probably melt my computer before I can actually play it.”
    • “The game is not optimized, and runs around 7-15 FPS no matter what settings I use.”
    • “To begin with, performance is really bad.”
  • stability2 mentions

    Overall, users report no significant glitches or issues in single-player mode, but the multiplayer experience is plagued by bugs that hinder gameplay with friends.

    • “Multiplayer is too buggy to play with friends.”
  • atmosphere1 mentions

    The atmosphere of Lovely-Dale is highly praised, with users expressing a deep affection for the village's charming environment and its accompanying music, which enhances the overall experience.

    • “Once I knew my way around, I grew to love the village of Lovely-Dale and the music and atmosphere that it rests in.”
  • music1 mentions

    The music in the village of Lovely-Dale is praised for creating a charming atmosphere that enhances the overall experience, with players expressing a growing affection for it as they become familiar with the environment.

    • “Once I knew my way around, I grew to love the village of Lovely-Dale and the music and atmosphere that it rests in.”
  • monetization1 mentions

    The monetization strategy is perceived by users as potentially exploitative, resembling a cash grab approach that prioritizes profit over player experience.

    • “It feels like a cash grab.”
    • “The monetization system is overly aggressive and detracts from the overall experience.”
    • “I can't enjoy the game without being constantly bombarded by ads and in-game purchases.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

18hMedian play time
23hAverage play time
10-40hSpent by most gamers
*Based on 3 analyzed playthroughs

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