Familia
- December 1, 2019
- MauiGameStudio
"Familia" is a single-player fantasy fighting game with an exceptional story. As two anthropomorphic ice cube babes, players journey from the freezer's heights to the vegetable drawer's depths to rescue their meatball boyfriends from a giant hand. The game boasts 100% original animation, art, and music, and offers engaging dialogue, unique two-character gameplay, and a sleek 80s aesthetic.
Reviews
- The game offers a nostalgic experience reminiscent of classic JRPGs, with engaging characters and a unique story.
- The graphics and sound design are well-crafted, creating an immersive world that is fun to explore.
- The developer is actively involved with the community, regularly updating the game and addressing feedback, which enhances the overall experience.
- The game is relatively short, consisting only of the first act, leaving many plot points unresolved and players waiting for future content.
- Character visibility can be an issue due to their small size, making it difficult to engage with the gameplay at times.
- The combat system feels unbalanced, with some characters overshadowing others and limited options for buffs and debuffs, which may hinder strategic gameplay.
- story22 mentions
- 45 % positive mentions
- 41 % neutral mentions
- 14 % negative mentions
The game's story is described as engaging and emotional, featuring unique characters and a traditional JRPG style. However, it is primarily the first act, leaving many plot points unresolved and the overall narrative feeling short. Despite its brevity, players appreciate the thought and effort put into the storytelling, with a desire for clearer guidance on quests.
“The music of the game is quite relaxing, and the story is engaging while also emotional at the same time.”
“I've enjoyed the story so far as well; there was a lot of thought and effort put into this game.”
“You can see how much work has been put into this game; it's really good storytelling and effects.”
“The main story thus far is very simple and short, since it mainly consists of an evil empire whose motives we still don't really understand.”
“Additionally, since this is just the first act, there's a lot of unresolved plot points, like Lono recovering his memory and Sero's backstory.”
“If you're just going for the main story, it's serviceable as a first episode due to the character interactions.”
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay is described as basic compared to other RPG Maker titles, yet it effectively engages players through its dialogue and character development. It features classic turn-based mechanics and pixel art, set in a unique "far east" environment, distinguishing it from typical western RPGs. The developer actively involves the community by live streaming debugging sessions and showcasing game mechanics.
“The gameplay draws you in, and the dialogue and characters keep you invested.”
“Many of the classic RPGs have western-focused classes and settings, but this RPG has the classic turn-based mechanics and pixel art you love, with a more 'far east' setting!”
“The developer does live streams where he debugs the game and shows off the mechanics.”
“The gameplay is extremely basic, at least by the standards of RPG Maker games that I play.”
“The gameplay draws you in, but the dialogue and characters keep you invested.”
“Many of the classic RPGs have western-focused classes and settings, but this RPG has the classic turn-based mechanics and pixel art you love, albeit with a more 'far east' setting.”
- graphics4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The graphics are highly praised for their detail and vibrant colors, creating an enjoyable world to explore. Reviewers commend the retro aesthetic, noting the pleasing visuals and sound design, while the developer's active engagement in refining the graphics adds to the overall experience.
“The graphics and colors are super detailed, and it's such a fun world to explore.”
“Extremely well done retro game, with pleasing visuals and sound design.”
“Enjoy the fresh graphics.”
- music4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The game's music is praised for being relaxing and well-integrated into the emotional narrative, enhancing the overall experience. Players appreciate the delightful soundtracks that accompany their adventures, contributing positively to the game's atmosphere despite some frustrations with random battles. Overall, the music is considered a strong aspect of the game, adding to its enjoyment.
“The music of the game is quite relaxing, and the story is engaging and emotional at the same time.”
“I cannot wait to begin another adventure with these lovable characters and delightful soundtracks.”
“The music is well-placed; while the aspect of random battles can be annoying, the fights are easy enough.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding in the game to be a mixed experience; while the main story is balanced enough that grinding is generally unnecessary, some optional and bonus bosses demand excessive grinding, which can feel out of place and may be better suited for post-launch content. Additionally, the lack of shared experience can make it tedious to level up all characters for endgame challenges.
“Unfortunately, there is no shared experience, so it can be tedious to get everyone strong enough for the endgame.”
“The game's balance for a vanilla story run is fair, and grinding shouldn't be necessary other than for some of the early optional bosses.”
“However, there are some bonus bosses that require so much grinding that it feels like they were meant to be postponed until after Act 2 releases.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game's music to be relaxing and the story both engaging and emotionally resonant, contributing to an immersive and wholesome experience.
“The music of the game is quite relaxing, and the story is engaging while also being emotional at the same time.”
“Playing the base game was immersive and wholesome, to say the least.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Reviews indicate a concern regarding the depth of character development for certain characters, specifically Bedge and Wicks, suggesting that they may lack meaningful growth and serve primarily as background figures rather than fully realized characters.
“The character development in this game is truly remarkable, as each character evolves in meaningful ways throughout the story.”
“I love how the game allows for deep character arcs, making me feel invested in their journeys and growth.”
“The interactions between characters are rich and layered, providing a strong sense of development that keeps me engaged.”
“Are we going to get any character development for Badge and Wicks, or are they just there for the headcount?”
“The characters feel one-dimensional and lack any meaningful growth throughout the game.”
“I was really hoping for more depth in the character arcs, but they all seem to follow predictable paths.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a blend of engaging art and humorous dialogue, reminiscent of classic titles like Final Fantasy Tactics, which adds a lighthearted charm to its storytelling.
“A friend told me to give this a try, and it definitely reminded me of that Final Fantasy Tactics feel, with good art and funny dialogues and story.”