- November 10, 2022
- Spiritus Games
Fabular: Once Upon a Spacetime
Platforms
About
In Fabular: Once Upon a Spacetime, play as the last royal warrior in a medieval universe invaded by sci-fi elements, with pixel and hand-drawn art. The sun has been stolen by the Void Lords, your brothers are missing, and the kingdom's future hangs in the balance. Prepare for numerous deaths in this challenging space adventure.











- The combat is engaging and satisfying, with a unique blend of melee and ranged mechanics that feels rewarding as players progress.
- The art style and visuals are stunning, contributing to an immersive experience that many players appreciate.
- The game has great potential, with a solid foundation and a promising upgrade system that allows for customization and strategic gameplay.
- The game currently lacks content, with limited weapons and enemy variety, leading to repetitive gameplay after a few hours.
- Controls can feel clunky and unresponsive, making combat frustrating at times, especially with the ship's floaty movement mechanics.
- There are significant balancing issues, particularly with resource management and difficulty spikes that can make early runs feel unfair and punishing.
- gameplay54 mentions Positive Neutral Negative
Gameplay is generally engaging, featuring a unique blend of physics-based combat and rogue-like mechanics that encourage strategic positioning and skill progression. While the core mechanics are solid and the art style is praised, some players find the content repetitive and the upgrade system lacking depth. Overall, the game shows promise, especially in its early access state, but may require further development to enhance variety and satisfaction in gameplay.
“Gameplay is pretty engaging, and with a little time to get used to combat, it felt even better.”
“The game ties old nostalgic looks from *Hammer Fight* and the fun rogue-style mechanics to just get stronger and stronger, with a brilliant blend of physics and combat.”
“There are different gameplay styles with the ships and through the weapons and skill trees; I felt like I could strategize to make my own build.”
“Unfortunately, it falls down in gameplay.”
“There's only 3 of the 5 worlds completed so far and the gameplay is a little too same-y.”
“The map nodes and events leave some to be desired, it all becomes repetitive very very quickly, but the core combat mechanics are solid enough that I would say it's worth your time.”