- March 25, 2021
- Tim Kashani
F.I.S.H.
Platforms
About
"F.I.S.H. is a comedy musical single-player game with a wonderful soundtrack and hilarious narrative. As a new intern in the Department of F.I.S.H., your task is to redirect fish using STOP signs in time with the music to prevent . Successfully complete each of the 15 levels, with its own unique music, to earn a score of 15/30 or higher and advance. Be prepared to face the consequences if you fail!"





- The game features a fun and humorous concept with engaging gameplay that challenges players' reflexes.
- The music is catchy and well-composed, with standout tracks that enhance the overall experience.
- The pixel art style and charming cutscenes add to the game's unique aesthetic, making it visually appealing.
- The difficulty spikes significantly, especially in later levels, which can be frustrating for players.
- Some levels lack proper rhythm and audio cues, making it difficult to follow the gameplay as a rhythm game should.
- The inclusion of joke levels and 'quiet' stages detracts from the overall experience, feeling like unnecessary padding.
music
51 mentions Positive Neutral NegativeThe music in the game is widely praised for its catchiness and unique style, with standout tracks like "Spaghetti Night" and "Barracudas" receiving particular acclaim. However, some players express frustration over the inclusion of levels without music, which detracts from the rhythm game experience, and note that certain tracks do not sync well with gameplay. Overall, while the soundtrack is considered enjoyable and adds to the game's charm, inconsistencies in audio synchronization and the presence of silent levels have led to mixed feelings among players.
“The music is very good and has a fun and unique style.”
“The music is top-notch.”
“The music is super catchy, especially the barracudas, and when I mess up, it feels like 'okay, I see where I messed up, but I know I can get better!' It's a tough game, but it's a game that feels like you can improve.”
“I could go beyond the poor humor and music, but that absence of audio sync is not acceptable.”
“Why just why, be honest, why... a rhythm game is not a rhythm game without the music to follow, oh and it's not even one but two silence levels!”
“I've also played one stage which has no music at all, which is probably the worst concept for a rhythm game level and feels like an excuse to pad out the game with one extra stage that takes fewer resources to make.”