Skip to main content
Eyes of Hellfire Game Cover

About

Eyes of Hellfire is a multiplayer role playing game with a horror theme. It was developed by Gambrinous and was released on August 27, 2025. It received mostly positive reviews from players.

Eyes of Hellfire is a cooperative gothic horror game where up to five players explore an abandoned lodge tied to the mysterious Hellfire Club. Players must cautiously navigate the haunted grounds, evade deadly entities, and uncover secrets while working together to lift a dark curse. Escape before your soul is lost in this atmospheric, tense experience.

Skip User Reviews

75%
Audience ScoreBased on 169 reviews
gameplay13 positive mentions
stability17 negative mentions

  • The game features a unique blend of cooperative horror and card-based strategy, creating an engaging and immersive experience with friends.
  • The art style and atmosphere are beautifully crafted, enhancing the overall mood and tension of the gameplay.
  • The game offers a generous 'friend pass' system, allowing multiple players to join without each needing to purchase a copy, making it accessible for groups.
  • The game is plagued by numerous bugs and technical issues, including soft locks and crashes that can disrupt gameplay and lead to lost progress.
  • Gameplay can feel tedious and slow, with excessive reliance on card mechanics for movement and interactions, which can frustrate players.
  • The balance between cooperation and betrayal is currently lacking, making the traitor mechanic feel underutilized and diminishing replayability.
  • gameplay
    52 mentions Positive Neutral Negative

    The gameplay is characterized by a unique blend of cooperative and traitor mechanics, offering a fun experience, especially when played with friends. However, players have noted significant issues such as clunky controls, bugs, poorly explained mechanics, and a lack of impactful gameplay elements, which detract from the overall enjoyment. While the game has potential with its interesting mechanics and art style, it requires further balancing and refinement to enhance the experience.

    • “Very fun gameplay with friends, and a nice art style.”
    • “Super cool and unique gameplay concept, would definitely recommend to play with friends.”
    • “The gameplay loop is super fun!”
    • “Overall, the gameplay feels much more punishing than rewarding when completing different sections.”
    • “The mechanics feel clunky, there are a ton of bugs, and the biggest issue for us was that once you start a run, there’s no saving.”
    • “I like the idea of the game, but it's too slow and lacks any true explanation of mechanics to make it enjoyable.”
  • stability
    17 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous bugs that hinder gameplay, such as glitches preventing movement and issues with the user interface. Many players find the lack of local save options particularly frustrating, especially given the game's lengthy and strategic nature. Overall, while the concept shows promise, the current state is described as a "buggy mess," leading to a tedious experience.

    • “The game is a bit buggy, and the fact that it runs entirely online without any way to save locally for such a long-winded and strategic game seems counterproductive.”
    • “From glitches like some players not being able to move to new rooms without restarting the game, to the fact that they released the game with no save states despite it taking hours to play.”
    • “If the game glitches and you can no longer access areas you progressed to unlock because the game glitched and closed them again, you're stuck in a doomed save hours into a game.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The game's atmosphere is a standout feature, described as thick with menace and eeriness, effectively immersing players in a gothic horror experience. The lodge itself feels alive, with shifting rooms and a sense of isolation that enhances the tension, while the art and sound design contribute to a captivating and spooky environment. Overall, players appreciate the blend of tabletop elements with atmospheric frights, making it a compelling choice despite some technical issues.

    • “The lodge itself acts as a character—its rooms shifting and its atmosphere thick with menace—as players move through it using a system of action cards that determine their capabilities, exploration options, and combat strategies.”
    • “The eeriness and complete sense of isolation you feel when you wear headphones while playing this is on another level, and this is only maximized as you cannot see too far into the lodge, making it both foreboding and atmospheric.”
    • “The atmosphere of dread is reinforced by the knowledge that betrayal is not only possible but likely, making even moments of success feel precarious.”
    • “Overall, I would recommend it for the atmosphere and puzzle-solving alone, but since I couldn’t finish two sessions due to soft locks, I can’t recommend it in its current state.”
    • “Combining board-game elements with a creepy atmosphere, this game went beyond my expectations.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their gorgeous and dark art style, effectively evoking a spooky atmosphere reminiscent of a decaying manor. Players appreciate the painterly textures and gothic elements that enhance the horror experience, contributing to an engaging and immersive environment. Overall, the visuals are considered a strong point, complementing the gameplay and narrative beautifully.

    • “The art style is also wonderful, really love the painterly style and the textures of the brushes really add to that grungy vibe.”
    • “Game story is tight, puzzles are just the right kind of difficult and engaging, and the art style is beautiful and gothic as expected.”
    • “The visuals evoke a decaying aristocratic manor lit by flickering candles and moonlight filtering through cracked windows.”
    • “Aesthetic and vision-wise, the game is pretty on point.”
    • “The art style, the horror aspects, and the real myths and lore behind the game are such a vibe!”
  • story
    13 mentions Positive Neutral Negative

    The game's story is highly praised for its depth, engaging lore, and the seamless integration of psychological horror elements, enhanced by beautiful animation and strong voice acting. Players appreciate the dynamic storytelling that evolves with each session, fostering a sense of paranoia and collaboration, although some find the complexity of puzzles can detract from the narrative experience. Overall, the storytelling is considered the standout feature, with many eager for future updates that promise to expand the already rich narrative landscape.

    • “The interplay between your curse and the group’s collective goal ensures that no two sessions play out the same, creating endless opportunities for paranoia and emergent storytelling.”
    • “The collaboration between Gambrinous and Blumhouse feels particularly apt: it merges the narrative elegance of indie storytelling with the studio’s penchant for psychological horror.”
    • “I think storytelling is the part where this game truly shines, as even if the information doesn't help in puzzles, these additional details can build up to a good and deep lore.”
    • “It then turned out we had to kill it to progress in the story.”
    • “Played the first mission with a 5 person group, the game feels like it's trying to do too many things at the same time.”
    • “My group just didn't give a damn about betraying anyone once we realized we were locked into a long match of multi-layered puzzle solving that requires note-taking and multiple quests to be tracked simultaneously, especially when almost every room required cooperation from the group to navigate.”
  • grinding
    8 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessively tedious and frustrating, with challenging monsters and cumbersome navigation through small, segmented rooms. The reliance on random elements for puzzle-solving further exacerbates the experience, leading to a sense of annoyance rather than challenge. Many reviewers express that the repetitive nature of gameplay detracts from enjoyment, making it unlikely they would revisit the game.

    • “Tedious and punishing.”
    • “Super cool concept, but the gameplay quickly became pretty tedious and the game is very buggy.”
    • “Game is incredibly tedious; constantly needing to backtrack everywhere sucks any suspense from the game. Monsters and traps aren't scary but more so an annoyance.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of absurdity and dark comedy, with players finding amusement in bizarre situations, unexpected betrayals, and the randomness of character actions. Many users appreciate the comedic elements that arise from gameplay mechanics, such as humorous voting on damage likelihood and the chaotic nature of player interactions.

    • “The suspicion and horror combine with the ridiculous and mechanically bizarre for some hilarious and natural-feeling moments.”
    • “It's also funny when you see someone wander off and just mark their turn finished randomly or get wounded.”
    • “Funny betraying each other.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is praised for its beauty and ability to enhance the overall atmosphere, contributing significantly to the immersive experience. However, there are some gameplay elements, such as an enemy's invulnerability, that may detract from the enjoyment of the music.

    • “To start off, the visuals, sound effects, and music are gorgeous and really help set the mood!”
    • “The music is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “The soundtrack doesn't match the game's atmosphere, which detracts from the overall experience.”
    • “The sound effects are poorly mixed, often drowning out the music and making it hard to enjoy.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its blend of cooperative survival horror and social deduction, emphasizing the importance of interpersonal dynamics alongside gameplay mechanics. However, some players found frustration in the lack of responsive updates in the game's clues, which detracted from the overall emotional engagement and led to aimless exploration.

    • “It merges the logic of cooperative survival horror with the emotional chaos of social deduction, resulting in an experience that is as much about reading people as it is about reading cards.”
  • replayability
    2 mentions Positive Neutral Negative

    Players express concerns about the game's replayability, particularly due to its early access status, suggesting that the current content may limit long-term engagement.

    • “I'm a little concerned about replayability, but it is early access.”
    • “I fear that this might hurt the replayability of the game.”
Skip Game Offers

Buy Eyes of Hellfire

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Eyes of Hellfire

Games Like Eyes of Hellfire

Whisper Mountain Outbreak Image
Into the Dead: Our Darkest Days Image
Unexplored 2: The Wayfarer's Legacy Image
Gloomhaven Image
Beyond Hanwell Image
Skip FAQs

Frequently Asked Questions

Eyes of Hellfire is a role playing game with horror theme.

Eyes of Hellfire is available on PC, Mac OS and Windows.

On average players spend around 2 hours playing Eyes of Hellfire.

Eyes of Hellfire was released on August 27, 2025.

Eyes of Hellfire was developed by Gambrinous.

Eyes of Hellfire has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Eyes of Hellfire is a multiplayer game with local co-op support.

Similar games include Whisper Mountain Outbreak, Into the Dead: Our Darkest Days, Unexplored 2: The Wayfarer's Legacy, Gloomhaven, Beyond Hanwell and others.