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"Extricate" is a 3D platformer focused on fast-paced movement, with 50 levels containing easy and hard challenges. Players can run, jump, crouch, and bunnyhop to avoid obstacles like lasers, pits, spikes, and sawblades. The game features different mechanics and objects, and improving times allows players to compete on the leaderboard.

  • PC
  • Windows

Reviews

83%
Audience ScoreBased on 82 reviews
gameplay10 positive mentions
graphics3 negative mentions
  • The game features satisfying mechanics that are suitable for all levels of play, making it accessible and enjoyable for both newcomers and experienced players.
  • Extricate offers a fun and challenging experience with a focus on speedrunning and leaderboard competition, encouraging players to improve their times and skills.
  • The level design incorporates interesting dynamics and hazards, providing a unique twist on traditional bunny hopping mechanics that keeps gameplay engaging.
  • The learning curve can be steep, with mechanics feeling unnatural at first, which may deter some players from fully enjoying the game.
  • The soundtrack becomes repetitive quickly, and the level design can feel cramped and frustrating, leading to potential wrist strain during gameplay.
  • Some mechanics, such as the fans and certain obstacles, disrupt momentum and can be annoying, detracting from the overall experience.
  • gameplay30 mentions

    The gameplay of the game is characterized by satisfying and responsive movement mechanics, particularly focusing on bunny hopping and strafing, which can be challenging yet rewarding to master. While the mechanics may feel unnatural at first and are simplified compared to other games, the open-ended level design accommodates players of all skill levels, making it accessible for newcomers. However, some players find the gameplay to be lackluster and note a few minor flaws, such as collision issues and a lack of acceleration mechanics.

    • “Very satisfying mechanics, suitable for all levels of play.”
    • “It has very good mechanics with responsive movement and satisfying momentum.”
    • “Awesome game as soon as you understand the movement mechanics.”
    • “I won't lie — the mechanics feel unnatural at first.”
    • “Movement mechanics are very basic, there's no acceleration/deceleration, you don't lose speed when strafing in tight circles.”
    • “When it comes to the actual gameplay, it's very lacklustre.”
  • music14 mentions

    The game's soundtrack, featuring a blend of catchy synthwave and electronic music, is generally well-received for its quality, though it quickly becomes repetitive due to a limited selection of around five tracks. While players initially enjoy the music, many find themselves growing tired of it before long. Overall, the music adds a positive element to the experience, but its lack of variety detracts from long-term enjoyment.

    • “Music-wise, the songs are a mix of synthwave and electronic music, which, I'm not gonna lie, sounds so good. I didn't expect this game to have that, but it sure did. Before long, though, since it's only around 5 tracks, you get fed up with them, but for the time they had, they were good tracks.”
    • “The music is also very good.”
    • “+ great soundtracks”
    • “The soundtrack, while catchy, gets repetitive quickly.”
    • “Music-wise, the songs are a mix of synthwave and electronic music, which, I'm not gonna lie, sounds so good. I didn't expect this game to have that, but it sure did. However, since there are only around 5 tracks, you get fed up with them before long, but for the time they had, they were good tracks.”
    • “The graphics are literally the most basic shapes and barely any color. I turned the music off not even an hour in, and the variety of obstacles is as low as they can get away with.”
  • graphics4 mentions

    The game's graphics are simplistic, featuring basic shapes and a limited color palette, yet they effectively distinguish harmful elements with distinct orange/red tones. While not visually impressive or stylistic, this simplicity allows players to easily recognize obstacles while navigating the levels. However, some players find the lack of variety in graphics and obstacles disappointing.

    • “The graphics are literally the most basic shapes and barely any color. I turned the music off not even an hour in, and the variety of obstacles is as low as they can get away with.”
    • “The graphics are very simplistic and lack detail, making the game feel less engaging and visually appealing.”
    • “The game lacks any real artistic flair, with a minimalistic approach that feels more like a placeholder than a finished product.”
  • grinding2 mentions

    Players express frustration with the grinding aspect of the game, noting that a significant portion of their playtime is spent repetitively completing the same levels to earn what they perceive as meaningless rewards.

    • “I completed 60% of the game in 90 minutes, and the biggest part of those 90 minutes is grinding the same levels to get stupid, useless medals.”
    • “I completed 60% of the game in 90 minutes, and the biggest part of those 90 minutes is grinding the same levels to get stupid, useless medals.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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