Extricate
- August 12, 2019
- Rumme Games
"Extricate" is a 3D platformer focused on fast-paced movement, with 50 levels containing easy and hard challenges. Players can run, jump, crouch, and bunnyhop to avoid obstacles like lasers, pits, spikes, and sawblades. The game features different mechanics and objects, and improving times allows players to compete on the leaderboard.
Reviews
- Extricate offers satisfying mechanics and a fun learning curve, making it accessible for players of all skill levels.
- The game features a variety of challenging levels that encourage speedrunning and improvement, with a leaderboard system to track progress.
- The minimalist design and catchy soundtrack enhance the gameplay experience, making it enjoyable for fans of bunny hopping and platforming.
- The learning curve can be steep, with some mechanics feeling unintuitive and frustrating at first, especially for newcomers to bunny hopping.
- Level design can be cramped and repetitive, leading to frustration with certain obstacles and the overall gameplay experience.
- The soundtrack, while initially enjoyable, becomes repetitive quickly, and some players find the movement mechanics lacking compared to traditional Source engine games.
- gameplay15 mentions
- 33 % positive mentions
- 47 % neutral mentions
- 20 % negative mentions
The gameplay is characterized by satisfying mechanics that cater to players of all skill levels, with an open-ended level design that eases the learning curve. While some find the movement mechanics initially unnatural and simplified compared to other games featuring bunny hopping and strafing, they ultimately offer a rewarding experience as players become familiar with them. Overall, the game is well-received for its responsive movement and engaging mechanics, despite some minor flaws in collision handling.
“Very satisfying mechanics, suitable for all levels of play.”
“The game's open-ended level design kept me from feeling overwhelmed by the learning curve of the gameplay.”
“It has very good mechanics with responsive movement and satisfying momentum.”
“I won't lie — the mechanics feel unnatural at first.”
“Movement mechanics are very basic, there's no acceleration/deceleration, you don't lose speed when strafing in tight circles.”
“When it comes to the actual gameplay, it's very lacklustre.”
- music7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The game's soundtrack, featuring a blend of catchy synthwave and electronic music, is initially enjoyable but becomes repetitive due to its limited selection of only five tracks. While players appreciate the quality of the music, many find that the lack of variety leads to fatigue before long. Overall, the music is well-received but could benefit from more diversity.
“Music-wise, the songs are a mix of synthwave and electronic music, which, I'm not gonna lie, sounds so good. I didn't expect this game to have that, but it sure did. Before long, though, since it's only around 5 tracks, you get fed up with them, but for the time they had, they were good tracks.”
“The music is also very good.”
“+ great soundtracks”
“The soundtrack, while catchy, gets repetitive quickly.”
“Music-wise, the songs are a mix of synthwave and electronic music, which, I'm not gonna lie, sounds so good. I didn't expect this game to have that, but it sure did. However, since there are only around 5 tracks, you get fed up with them before long.”
“Music-wise, the songs are a mix of synthwave and electronic music, which, I'm not gonna lie, sounds so good. I didn't expect this game to have that, but it sure did. However, since there are only around 5 tracks, you get fed up with them before long.”
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's graphics are characterized by a simplistic design featuring basic shapes and a limited color palette, which some players find effective for distinguishing harmful objects. While the visuals lack complexity and variety, they serve their purpose by allowing players to easily identify elements in the environment. Overall, the graphics are functional but not particularly impressive or stylistic.
“The graphics are literally the most basic shapes and barely any color. I turned the music off not even an hour in, and the variety of obstacles is as low as they can get away with.”
“Graphics-wise, the game isn't insane or overly stylistic. It does make elements very distinct, with harmful objects being orange/red tones, but everything else is distinct enough that if you're zooming around the level, you'd have time to recognize them. For that, I can't fault the game; the simplicity works.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express frustration with the grinding aspect of the game, noting that a significant portion of their playtime is spent repetitively completing the same levels for trivial rewards, which detracts from the overall experience.
“I completed 60% of the game in 90 minutes, and the biggest part of those 90 minutes was grinding the same levels to get useless medals.”
“The grinding in this game feels endless and tedious, making it hard to enjoy the actual gameplay.”
“I spent hours repeating the same tasks, and it just felt like a chore rather than fun.”