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"Extricate" is a 3D platformer focused on fast-paced movement, with 50 levels containing easy and hard challenges. Players can run, jump, crouch, and bunnyhop to avoid obstacles like lasers, pits, spikes, and sawblades. The game features different mechanics and objects, and improving times allows players to compete on the leaderboard.

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Extricate screenshot
Extricate screenshot
Extricate screenshot
Extricate screenshot
Extricate screenshot
Extricate screenshot
Extricate screenshot
Extricate screenshot
Extricate screenshot

89%
Audience ScoreBased on 112 reviews
gameplay14 positive mentions
grinding2 negative mentions

  • Extricate offers satisfying mechanics and a fun learning curve, making it accessible for players of all skill levels.
  • The game features a variety of well-designed levels that challenge players to improve their speedrunning skills and climb leaderboards.
  • It's an affordable and addictive game that successfully captures the essence of bunny hopping and speedrunning, providing a rewarding experience for players.
  • The movement mechanics can feel unintuitive and rigid at first, which may frustrate new players unfamiliar with bunny hopping.
  • Some levels are cramped and cluttered with obstacles, making navigation difficult and potentially leading to wrist strain.
  • The soundtrack becomes repetitive quickly, and there are technical issues such as bugs with time submissions and menu glitches.
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay is characterized by satisfying and responsive mechanics that cater to players of all skill levels, particularly those interested in bunny hopping and platforming challenges. While the movement mechanics may feel unnatural initially, they are designed to be accessible for newcomers while still offering depth for experienced players to master. However, some users noted a lack of complexity in the mechanics, which may lead to a less engaging experience for those seeking more intricate gameplay.

    • “As someone who has zero experience with bunny hopping and source movement, the game's open-ended level design kept me from feeling overwhelmed by the learning curve of the gameplay.”
    • “It has very good mechanics with responsive movement and satisfying momentum.”
    • “You can tell the devs really knew what they were doing when designing the mechanics.”
    • “I won't lie — the mechanics feel unnatural at first.”
    • “Movement mechanics are very basic, there's no acceleration/deceleration, you don't lose speed when strafing in tight circles.”
    • “When it comes to the actual gameplay, it's very lacklustre.”
  • music
    16 mentions Positive Neutral Negative

    The game's soundtrack features a catchy mix of synthwave and electronic music that initially impresses players, but the limited selection of around five tracks leads to quick repetition. While the music is generally well-received, some players find it necessary to turn it off due to its lack of variety and the overall simplicity of the game's graphics and obstacles.

    • “The music is also very good.”
    • “+ great soundtracks”
    • “Music-wise, the songs are a mix of synthwave and electronic music, which, I'm not gonna lie, sounds so good. I didn't expect this game to have that, but it sure did. Before long, though, since it's only around 5 tracks, you get fed up with them, but for the time they had, they were good tracks.”
    • “The soundtrack, while catchy, gets repetitive quickly.”
    • “Music-wise, the songs are a mix of synthwave and electronic music, which, I'm not gonna lie, sounds really good. I didn't expect this game to have that, but it sure did. However, since there are only around 5 tracks, you get fed up with them before long, but for the time they had, they were good tracks.”
    • “The soundtrack, while catchy, gets repetitive quickly.”
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics are characterized by a simplistic design featuring basic shapes and a limited color palette, yet they effectively distinguish harmful elements through the use of distinct orange and red tones. While some players appreciate the clarity and functionality of this minimalistic approach, others criticize the lack of variety and depth in the visual presentation. Overall, the graphics serve their purpose but may not impress those seeking a more vibrant or complex aesthetic.

    • “(also has great graphics and soundtrack)”
    • “(also has great graphics and soundtrack)”
    • “The graphics are literally the most basic shapes and barely any color. I turned the music off not even an hour in, and the variety of obstacles is as low as they can get away with.”
    • “The graphics are not insane or overly stylistic; they do make elements very distinct, with harmful objects being orange/red tones. However, the overall simplicity may not appeal to everyone.”
  • grinding
    2 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the game, noting that a significant portion of their playtime is spent repetitively completing the same levels to earn what they perceive as meaningless rewards, such as medals.

    • “I completed 60% of the game in 90 minutes, and the biggest part of those 90 minutes is grinding the same levels to get stupid, useless medals.”

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