Evil Sinister
- April 18, 2024
- Baal Studio
Several EpisodesJoin us into the abyss Evil Sinister will have several chapters, so stay informed by: And join: These smalls actions really help me a lot and you will get updates about the game release. About the GameEvil Sinister: Introduction In Evil Sinister you are an independent journalist thrust into the heart of darkness as you lead a daring investigation into an infamous abandoned hous…
Reviews
- The game has a solid horror atmosphere that can be engaging.
- Some graphics are visually appealing and well-designed, providing a decent aesthetic experience.
- The developer is responsive and seems eager to improve the game based on player feedback.
- The game is plagued by numerous bugs and technical issues, making it largely unplayable.
- The optimization is severely lacking, resulting in low frame rates and crashes even on high-end PCs.
- The design choices, such as the overly bright flashlight and confusing menu layout, detract from the overall experience.
- graphics4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The graphics received mixed reviews, with some players finding them decent and visually pleasing, while others experienced significant issues, including fatal errors and poor quality that detracted from gameplay. Overall, while some aspects of the graphics were praised, technical problems overshadowed the experience for others.
“Just finished the game, the graphics here are pristine and pleasing to the eyes.”
“This is unplayable, fatal error once you leave the house, and this after the horror of going through items and files with these awful graphics!”
“I tried changing every possible setting, including those built into my graphics driver, and nothing could save it.”
- optimization4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game's optimization has been widely criticized, with many players reporting severe performance issues, including crashes and high memory usage, rendering it unplayable for some. While there are indications of improvement post-update, the overall consensus remains that the game still requires significant optimization to enhance the user experience.
“Before the update, the game was completely unplayable for me because it was so unoptimized. I know I was not the only one; no matter what settings I used, I couldn't play it smoothly.”
“I've personally enjoyed the game, but I also feel it needs to be optimized a little better.”
“Before the update, the game was completely unplayable for me because it was so unoptimized. I know I was not the only one; no matter what setting I used, I couldn't play it smoothly.”
“This has to be the worst optimized game I've ever played, and I play indie horror games, so I've experienced a lot of terrible games.”
“So we tried it, and either this is the most poorly optimized game or it is a bit minor. We couldn't even get to the investigation because the game crashed and took up 100 percent memory.”
- gameplay3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay has been criticized for its inconsistency, particularly with a jarring shift in style during the cave section compared to the house level. Additionally, players noted the game's short duration of only 10 minutes and expressed frustration over limited mechanics, such as the inability to acquire new film for testing.
“I especially didn't like the cave part... it was something completely different from the house level, changing the gameplay style. I don't see the point of this weird design choice.”
“The whole game is only 10 minutes of gameplay.”
“I used my photos for testing mechanics and was unable to get new film.”
- atmosphere1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game effectively creates a solid horror atmosphere, but the overly bright and white flashlight detracts from the experience, making it difficult to see items in the environment, particularly in dark areas. This design choice can hinder exploration and immersion, especially in a setting meant to evoke tension and fear.
“The game has a solid horror atmosphere that immerses you in a chilling experience, though the ultra-bright flashlight can sometimes detract from it, making it difficult to see items in the drawers when you approach them.”
“The eerie sound design and haunting visuals create an incredibly immersive atmosphere that keeps you on edge throughout the game.”
“The dark, foreboding environment combined with unsettling audio cues truly enhances the overall atmosphere, making every moment feel tense and suspenseful.”
“The game has a solid horror atmosphere, but the ultra-bright and absolutely white flashlight often ruins the experience completely, as you can't even see the items in the drawers if you come near them with the flashlight turned on. This is frustrating, especially since you wander in this house without electricity at night and it's impossible to explore without having the flashlight on.”
“The atmosphere is supposed to be immersive, but the constant flickering lights and overly loud sound effects make it feel more chaotic than scary. It detracts from the tension and makes it hard to stay engaged.”
“While the game aims for a creepy vibe, the lack of subtlety in the environmental design and sound cues makes it feel more like a cheap jump scare fest rather than a genuinely unsettling experience.”