Europa Universalis III
- February 4, 2009
- Paradox Development Studio
- 170h median play time
Europa Universalis III is a grand strategy game that simulates the era of early modern Europe from 1453 to 1792. Players can control any nation and manage its military, economy, diplomacy, and colonization to expand and maintain their empire. The game features a detailed world map, historical events, and a complex system of mechanics that allow for a high level of customization and replayability.
Reviews
- Deep and complex gameplay that offers a rich historical experience.
- Great replayability with the ability to play as any nation from 1399 to 1821.
- Strong modding community that enhances the game with additional content and features.
- Steep learning curve that can be overwhelming for new players.
- The game can be buggy and unstable, especially on modern systems.
- The 'Complete' version lacks some essential expansions, limiting the overall experience.
- gameplay146 mentions
- 32 % positive mentions
- 64 % neutral mentions
- 4 % negative mentions
The gameplay is characterized by its deep and complex mechanics, offering a rewarding experience for players willing to invest time in learning the systems. While the game has a steep learning curve and can be unintuitive, it provides a rich historical sandbox with extensive replayability and strategic depth. Despite some dated graphics and occasional bugs, the engaging mechanics and ability to control various nations keep players captivated for hours.
“It is not an easy game to learn as the systems have a lot of depth, but once you get to grips with it, you'll find the gameplay very rewarding.”
“The game's real-time mechanics combined with the ability to pause and issue commands provide a good balance between strategic planning and dynamic decision-making.”
“Don't let the steep learning curve discourage you from this title; once you start to understand its mechanics, you can't stop playing it.”
“No explanation of any mechanics.”
“The gameplay and interface are completely unintuitive, even as someone who has dabbled in a lot of different strategy games.”
“One drawback is that the tutorial is horrible for explaining this game and you will have to learn the mechanics from elsewhere.”
- graphics66 mentions
- 21 % positive mentions
- 52 % neutral mentions
- 27 % negative mentions
The graphics of Europa Universalis III are generally considered dated, reflecting its 2007 release, with many reviewers noting that while they lack modern polish, they effectively convey historical detail through maps, flags, and character portraits. Despite some glitches and minimal graphical options, the visuals are not deemed an eyesore, and the game is praised for its deep gameplay, making it appealing to those who prioritize substance over style. Overall, the graphics receive mixed reviews, often rated around 7/10, with the consensus that they do not detract significantly from the overall experience.
“Graphically, Europa Universalis III may show its age by today's standards, but its attention to historical detail in terms of maps, flags, and character portraits adds a layer of authenticity to the experience.”
“The game offers some pleasant graphics and really vibrant colors, although there are some ugly glitches here and there; it is pleasant all the same.”
“In addition, the map graphics of EU3 make players feel the real atmosphere of the medieval-early modern period.”
“Minimal options for graphics, gameplay, or control settings.”
“Terrible graphics, tutorial is painfully slow.”
“The graphics are mediocre at best and god help whatever tone-deaf goober composed the soundtrack.”
- replayability36 mentions
- 61 % positive mentions
- 31 % neutral mentions
- 8 % negative mentions
The game boasts exceptional replayability, with players highlighting its deep mechanics, historical accuracy, and the ability to create unique narratives through various playthroughs. The diverse countries, tech groups, and modding community further enhance the experience, making it addictive and engaging for countless hours. Overall, it is praised as a grand strategy game with near-endless replay value, comparable to other iconic titles in the genre.
“Its deep mechanics, historical accuracy, and vast replayability keep players engaged for countless hours.”
“You can create your own story through history, and there is nearly an endless amount of replayability.”
“Eu3 is a gigantic game with near-endless replayability and a player-driven storytelling ability in the same league as the Civilization and Sims games.”
“There is endless replayability with different world outcomes every playthrough.”
“Eu3 is a gigantic game with near-endless replayability and a player-driven storytelling ability (creating a story from your own experience of playing the game) in the same league as the Civilization and Sims games.”
“Incredibly deep game, loads of replayability.”
- story24 mentions
- 17 % positive mentions
- 71 % neutral mentions
- 13 % negative mentions
The game's story aspect is characterized by a lack of a defined plot, allowing players to create their own narratives through gameplay, which offers near-endless replayability. While some players find the absence of a structured storyline daunting, missions provide direction and purpose, making choices feel meaningful and realistic. Comparisons to other titles like Crusader Kings II highlight that while this game may lack emotional depth, it still offers a satisfying experience through player-driven storytelling.
“EU3 is a gigantic game with near-endless replayability and a player-driven storytelling ability, creating a story from your own experience of playing the game, in the same league as the Civilization and Sims games.”
“Although Crusader Kings II provides more heart and story options, the direction you take your country in this game always feels meaningful, and the results of your choices are satisfyingly realistic.”
“You can play as the smallest of nations or a large empire on your quest to do whatever you want.”
“One thing about them though, is that seeing as there is no plot in them, it's completely pointless to purchase this game, while newer titles have come out that essentially just expand on what was good about this game.”
“Although Crusader Kings II provides more heart and story options, the direction you take your country in this game always feels meaningful and the results of your choices are satisfyingly realistic.”
“The lack of a defined end goal can seem intimidating, but for the more goal-oriented players, missions are provided.”
- stability18 mentions
- 11 % positive mentions
- 0 % neutral mentions
- 89 % negative mentions
The game's stability has received mixed reviews, with many users reporting frequent crashes, desktop freezes, and issues with dual monitor setups. While some players noted that the game can be enjoyable despite occasional glitches, others found it largely unplayable due to persistent bugs. Overall, stability appears to be a significant concern for many users.
“Bug free as far as I can see.”
“Won't work with dual monitor; the splash screen constantly freezes while loading.”
“Well, I was instantly hit with buggy, unplayable issues.”
“Buggy game that crashed repeatedly.”
- music16 mentions
- 38 % positive mentions
- 44 % neutral mentions
- 19 % negative mentions
The music in the game is generally praised for its quality and ability to enhance immersion, with many players noting it as a standout feature. While some critics find the soundtrack lacking or even distracting, the overall consensus is that the music significantly contributes to the experience of managing a nation. Ratings for the soundtrack are high, with some users giving it a 9/10.
“The game's music and sound effects also contribute to the immersion, providing a fitting backdrop to your nation's rise or fall.”
“There are only two things that are much better in EU4: (i) history seems more accurate across the years, mainly concerning Asia; (ii) the songs are awesome.”
“The music is well done and while the graphics aren't great, they aren't terrible either.”
“The graphics are mediocre at best and god help whatever tone-deaf goober composed the soundtrack.”
“It really shouldn't because the textures, the animations, the music doesn't add more to the gameplay.”
“Didn't really understand the game for the first 100 hours or so but if you like world domination this game offers the closest to the real thing in difficulty... listened to a lot of Wagner instead of the default OST and that seemed to help!”
- optimization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant optimization issues, characterized by clunky performance and overly small control interfaces that hinder gameplay. Overall, players find the optimization to be lacking, negatively impacting their experience.
“The problem with this game is that it's poorly optimized.”
“Clunky performance, microscopic control interfaces.”
- atmosphere4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised, with users noting that the map graphics effectively immerse players in the medieval to early modern period, contributing to a strong sense of realism. Overall, the atmosphere is rated 8/10.
“The map graphics of EUIII immerse players in the authentic atmosphere of the medieval to early modern period.”
“Atmosphere 8/10”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find humor in unexpected game scenarios, such as the ironic realization of impending doom when playing as the Inca during the arrival of 1492, leading to amusing anecdotes about the game's progression. This blend of historical context and personal experience adds a lighthearted touch to the gameplay.
“To tell a funny anecdote, one time I played as the Inca and 1492 came by, and I was like, 'Oh shit, well I guess it's game over soon.' Then there were no colonies by 1510... 1520... 1530.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players find the grinding aspect of the game to be excessively tedious and boring, exacerbated by a lack of engaging or explanatory graphics. This combination leads to a monotonous experience that detracts from overall enjoyment.
“The lack of any interesting or explanatory graphics makes grinding even more brain-numbingly boring and tedious.”
“The repetitive nature of grinding turns what could be an engaging experience into a monotonous chore.”
“Grinding feels like a never-ending slog, stripping away any sense of enjoyment or accomplishment.”