- May 9, 2022
- Rowan H
Ergo
61%Game Brain Score
story, humor
gameplay, stability
100% User Score 12 reviews
Platforms
PCWindows
About
Ergo is a virtual reality puzzle game with several office based enviroments with varying amounts of difficulty.











+15
Audience ScoreBased on 12 reviews
story3 positive mentions
stability3 negative mentions
- The game features enjoyable physics and climbing mechanics, making it fun to interact with the environment.
- It offers a charming and humorous experience reminiscent of Portal, with creative puzzles that engage players.
- The developers are responsive to community feedback, quickly addressing bugs and improving the game.
- Many players find certain levels, particularly level 12/13, to be unintuitive and frustrating due to unclear mechanics and sudden difficulty spikes.
- There are reports of game-breaking bugs and glitches that hinder progress, such as issues with achievements and level resets.
- The early levels lack challenge, making the game feel too easy before introducing more complex mechanics later on.
- gameplay9 mentions Positive Neutral Negative
The gameplay is characterized by a mix of innovative mechanics and puzzle-solving elements, though some players feel that the introduction of new mechanics can be overwhelming and occasionally feels glitchy. While the simplistic art style may not appeal to everyone, the game is praised for its impressive mechanics and charm, particularly for those who enjoy VR and puzzle games. Overall, the experience is likened to a blend of classic puzzle games, with a focus on creative problem-solving and smooth VR motion.
“I'd recommend this game to anyone that loves puzzles and is comfortable with smooth VR motion mechanics.”
“Considering the scope of the dev team working on this, it's very impressive mechanically and implements groundbreaking concepts and ideas I haven't seen in other VR games of its scale.”
“This game has a rather simplistic art style, some may not like that, but I feel it does not take away from the gameplay and story. Do note that the game is not fully complete and does have future content in the works; think of it like Portal minus the portals. Many of the puzzles revolve around using a cube to hold down a button to get a door open to get to the elevator; however, getting to and from the end of a level is where the true fun is.”
“That level introduced too many mechanics at once, and the solution of flying through the level feels like a glitch, as if Super Mario 64 told you how to long jump and first had you use it to BLJ through a locked door.”
“That mechanic only shows up in a handful of levels after that, and I feel that the experience would be a lot better if the puzzles were reworked without flying.”
“Unfortunately, the solution was a new game mechanic that hadn't been introduced before.”