The game features a unique mechanic where bullets upgrade with each boss defeated, providing a satisfying progression.
It offers a quick gameplay experience, making it suitable for short gaming sessions.
The concept of being tethered to an object adds an interesting twist to the traditional shoot 'em up genre.
The graphics are poorly designed and lack visual appeal, resembling a lazy effort with minimal artistic value.
Controls are obtuse and cannot be customized, making the game difficult to play for some users, especially those with different abilities.
The game lacks content and depth, with only a few bosses and repetitive gameplay, leading to a lack of player engagement.
graphics
6 mentions Positive Neutral Negative
50%
50%
The graphics in this game are widely criticized as some of the worst in recent memory, with many reviewers noting a lack of effort from the developers and a failure to provide any customization options. The visuals are described as hard on the eyes, contributing to an overall negative impression of the game's presentation.
“The graphics here are some of the worst, laziest attempts at video game 'art' I've ever seen.”
“It's clear the developer didn't even try to produce any real graphics for the game and just phoned it in.”
“There's no options to change the resolution for the game or customize the graphics settings.”
gameplay
5 mentions Positive Neutral Negative
40%
60%
The gameplay is criticized for its poor controls and unappealing graphics, though it features unique mechanics like tethering to objects that add a distinct style. While some players find it enjoyable for quick sessions, the overall experience lacks depth and content for long-term engagement. The shooting mechanics are smooth, but the unusual tethering system can be confusing and detracts from the overall enjoyment.
“It has a few notable mechanics, such as being tethered to an object, that help give it a unique style of gameplay.”
“The gameplay is quite strange: shooting and such is smooth (you can hold ctrl, space, etc. to continuously shoot), but you're tied to a badly-drawn rainbow ball and you'll move accordingly to the white line that links you to it.”
“The gameplay is badly done, the controls are obtuse, and the graphics are hard on the eyes.”
“The gameplay is quite strange: shooting is smooth (you can hold Ctrl, Space, etc. to continuously shoot), but you're tied to a badly drawn rainbow ball and you'll move according to the white line that links you to it.”
“The gameplay feels disjointed and lacks fluidity, making it difficult to fully engage with the game.”
music
3 mentions Positive Neutral Negative
67%
100%
The music in the game features a repetitive 5-second MIDI track that plays continuously, accompanied by 8-bit sound effects, including bullets that produce varying pitches. While the nostalgic 8-bit style may appeal to some, the lack of variety in the soundtrack could detract from the overall experience.
“The main menu presents us with the classic high score leaderboard, plus a small option/config button that allows you to choose between full screen or windowed mode, and the usual sound/music on and off.”
“The sounds are really 8-bit like, but the soundtrack is a catchy MIDI track that plays repeatedly, while the bullets create different sounds as they move up and down a musical scale.”
“The soundtrack is the same MIDI 5-second track played over and over.”
“The sounds are really 8-bit like, but the soundtrack lacks variety.”
“The bullets make a different sound going up and down a musical scale, but it doesn't enhance the experience.”
monetization
1 mentions Positive Neutral Negative
100%
Reviews indicate that Gamemaker Studio is often associated with the creation of retro-style games that are perceived as low-effort cash grabs, suggesting a negative view of its monetization practices.
“Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
story
1 mentions Positive Neutral Negative
300%
The game's story has not resonated with players, leading to a lack of interest and engagement.
“Hardly a success story; gamers just weren't all that interested in the game.”
“The plot felt disjointed and lacked any real depth, making it hard to stay engaged.”
“Character development was minimal, leaving me feeling disconnected from the story.”
humor
1 mentions Positive Neutral Negative
100%
Users find the humor in the game to be lacking, often describing it as more frustrating than funny, and feel that it does not offer any real challenge. Overall, the comedic elements do not resonate well with players, leading to a disappointing experience.