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ENYO is a single player casual strategy game. It was developed by Arnold Rauers and was released on August 31, 2016. It received positive reviews from players.

ENYO is a tactical roguelike about hook & shield combat.

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85%
Audience ScoreBased on 1,144 reviews
gameplay67 positive mentions
monetization63 negative mentions

  • Engaging and challenging turn-based strategy gameplay with deep tactical mechanics.
  • Unique and refreshing game design with high replayability and fair ad system.
  • Beautiful art style and sound design that complement the strategic gameplay.
  • Lack of clear explanations for enemy abilities and game mechanics, leading to frustrating trial and error.
  • Controls can be imprecise and touch input sometimes causes unintended moves.
  • Frequent bugs and glitches, including freezing, score tracking issues, and occasional crashes.
  • gameplay
    149 mentions Positive Neutral Negative

    The gameplay is praised for its unique, challenging, and strategic turn-based mechanics reminiscent of chess, offering deep, satisfying tactical puzzles and high replayability. However, players commonly cite frustrating issues such as poor explanations of enemy mechanics, occasional bugs, janky controls—especially on mobile—and reliance on trial and error that can detract from the overall experience. Despite these drawbacks, the gameplay remains engaging and rewarding for those who appreciate a difficult, thought-provoking roguelike.

    • “Racking up a combo has never been more satisfying, and thoroughly understanding all the mechanics and enemy interactions is magical—especially when it all comes together as you set up a wild combination of your moves and predicted enemy moves to string together a line of creative kills.”
    • “Overall, a very challenging game with chess-like strategy and unique mechanics, allowing for a good brain workout and hours of entertainment.”
    • “Having all of the abilities at your disposal from the start of the game makes every playthrough unique, while slowly progressing deeper into levels and learning the abilities of new enemies keeps the gameplay fresh and interesting.”
    • “The gameplay is broken and buggy.”
    • “Huge bugs completely ruin the gameplay: enemies randomly get multiple actions in one turn, so they're able to hit you 3 times, killing you instantly.”
    • “Much of my time was spent brute force learning the enemies and weapons, leading to many frustrating losses due to unknown or unintuitive mechanics.”
  • monetization
    72 mentions Positive Neutral Negative

    The game's monetization is generally praised for minimal, optional ads and a fair pricing model, allowing most gameplay for free without intrusive interruptions. However, some users report issues with "watch to revive" ads malfunctioning and a few find the frequency of ads, especially unskippable ones, to be excessive and disruptive, detracting from the experience. Overall, the approach is seen as refreshingly non-greedy compared to typical mobile games, though ad implementation could be improved.

    • “Usually I don't leave reviews, but this game is fun and challenging, even without paying, and the free version has no ads other than optional ones for continuing a game.”
    • “Excellent game with no ads or in-app purchases.”
    • “Fair monetization.”
    • “First of all, the 'watch to revive' ads sometimes don't work when you press them, and even if they do, sometimes they don't revive you and restart the level instead, leading to wasted time on a useless ad.”
    • “But, especially if you suck, which you will at the start of the game, the ads come too frequently and interfere with the flow.”
    • “Unplayable due to ads.”
  • graphics
    68 mentions Positive Neutral Negative

    The game's graphics receive widespread praise for their unique, vibrant, and artistic style, often described as beautiful, minimalist, and inspired by ancient or cartoonish art. While the visuals strongly enhance the game's atmosphere and appeal, a few users note minor issues such as occasional lack of variety and performance optimization. Overall, the graphics effectively complement the gameplay and contribute to an engaging and memorable experience.

    • “It features incredible artwork and outstanding graphics.”
    • “Vibrant visuals & graphics, and gameplay that is simple to understand, yet challenging to master, make it a winner all around.”
    • “Great game, highly immersive, wonderful graphics, and extreme replayability!”
    • “The graphics and lack of variety leave something to be desired.”
    • “The game makes an honest attempt at being a harder version of Hoplite, but an incomplete tutorial, confusing graphics, and overly sensitive controls make it far too frustrating to play.”
    • “The gameplay is pretty fun though, it gets hard in a not too annoying way (though I haven't even beat floor 5). The graphics are pretty meh, they get the job done but certainly aren't exactly pretty.”
  • replayability
    18 mentions Positive Neutral Negative

    The game is widely praised for its exceptional replayability, featuring random generated maps, balanced difficulty progression, and simple yet deep mechanics. Its unique strategy elements and mobile-friendly design make it highly engaging for repeated play sessions without feeling repetitive. Overall, players find it immersive, challenging, and well-designed with strong replay value.

    • “The randomly generated maps and the simplicity of the mechanics make this game highly replayable.”
    • “One of the best aspects of this game is its replay value.”
    • “Deceptively complex strategy and great replayability.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game is widely praised for being well-crafted, atmospheric, and enhancing the overall experience alongside the striking art style. Many players find the soundtrack engaging and memorable, though some wish there was an option to play their own music simultaneously. Overall, the music greatly contributes to the game's unique and immersive feel.

    • “The art, music, and gameplay are all extremely well done.”
    • “Addictive little roguelike with a lot of depth, beautiful art style and great music.”
    • “Clearly a lot of thought has gone into all its elements (gameplay, artwork, music, etc) in order to produce a taxing, yet atmospheric and engaging experience.”
    • “My only fault with this game is you can't play your own music at the same time.”
    • “I agree with the critique that we should be able to play our own music too.”
    • “Great game, but I find it frustrating how it stops my music from playing whenever launching the app.”
  • stability
    13 mentions Positive Neutral Negative

    The game is frequently reported to have numerous bugs and glitches, including freezes, invisible enemies, and control issues, especially at higher difficulty levels. While generally enjoyable, these stability problems often disrupt gameplay and require restarts, indicating the need for significant polish and bug fixes.

    • “Gameplay is a 5, I only rate it a 3 because on higher levels with lots of enemies the game freezes pretty frequently.”
    • “The game is honestly great but it's extremely buggy and full of glitches; one glitch in particular makes some enemies go invisible, making the game impossible to beat.”
    • “Extremely buggy, invisible enemies, controls that don't even work, I keep swiping and nothing happens, you can't even bring up the pause menu, I can't get past the tutorial because of this, needs a lot of extra polish.”
  • story
    8 mentions Positive Neutral Negative

    Users generally find the game enjoyable and well-designed but consistently note the lack of a substantial story or campaign mode. Many suggest adding a narrative element or missions to enhance motivation and provide greater content depth, which could elevate the overall experience.

    • “Very cool game and, as always, love the art style and the story that the art tells.”
    • “That was totally a badass puzzle/action game with amazing mechanics and a challenging mission.”
    • “The only thing that stops it from a 5 for me is that it lacks a story (which may be a personal problem) and there is no difference in kind.”
    • “I feel like this is one of those games which has every possibility to be one of the best, and is lacking in something that many other games with weak bases have gotten on point, and that is content. It needs a little more story, more motivation like customizable items that you'd have to earn coins for. Apart from that, the gameplay is very unique and addictive.”
    • “Maybe have a 'campaign' mode with different missions and subsequent pools of enemies and traps.”
  • optimization
    6 mentions Positive Neutral Negative

    The game generally runs smoothly and performs well on various devices, though some users report occasional performance issues such as overheating and battery drain. While optimization is decent, there are minor bugs and occasional glitches that slightly impact the experience. Overall, performance is solid but could benefit from further refinement.

    • “And after leaving it for a while I came back to it because it runs smoothly and works great!”
    • “It's a very well made and unique game, good performance on my OnePlus One, and apart from the odd 'doesn't want to log into Google Play' and 'can't play music while in game' bug... it's a perfect game :)”
    • “Game is fun, but it has some performance issues.”
    • “Concept is good but lacks in execution and performance. It is also a bit hard since every time you lose at any upper level, you have to start from scratch, which makes it more difficult.”
    • “Needs some optimization; it eats through my battery (I have a OnePlus 3) because my phone gets so hot trying to optimize the graphics.”
    • “Slight performance issues and occasionally confusing mechanics.”
  • grinding
    4 mentions Positive Neutral Negative

    The grinding in the game is described as frustrating and tedious, especially due to setbacks like enemy mechanics and restarting from the beginning of floor sets upon death, which disrupts progression and leads to a confusing and unsatisfying experience.

    • “It makes the game needlessly frustrating and tedious because when you die on a floor you have to start over from the beginning of each set of floors (10 floors per set).”
    • “Frustrating and tedious.”
    • “The resulting experience is confusing, tedious and unsatisfied.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional experience is intense and can be heartbreaking, though some frustration arises from occasionally unresponsive controls that affect gameplay outcomes.

    • “This can be heartbreaking.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is praised for its simple yet effective design, with a particular highlight on the gorgeous use of ancient Greek iconography in the character designs, adding a unique and visually appealing element.

  • humor
    1 mentions Positive Neutral Negative

    Users find the humor in the game to be light and amusing, with quirky and funny suggestions adding a playful touch to the experience.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is thoughtfully crafted through a combination of gameplay, artwork, and music, creating a challenging yet immersive and engaging experience.

    • “Clearly a lot of thought has gone into all its elements (gameplay, artwork, music, etc.) to produce a taxing, yet atmospheric and engaging experience.”
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Frequently Asked Questions

ENYO is a casual strategy game.

ENYO is available on Phone, iPad, iPhone, Tablet and others.

ENYO was released on August 31, 2016.

ENYO was developed by Arnold Rauers.

ENYO has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

ENYO is a single player game.

Similar games include Hoplite, Lost For Swords, Candies 'N Curses, Bad North, Xenowerk Tactics and others.