EndCycle VS
- April 20, 2022
- 12B3
"EndCycle VS" is a local and online multi-player action game, offering single-player and co-op modes with split screen. Build your unique deck and choose your fighter to take on ever-evolving enemies in this roguelike adventure, with over 4,000 combinations and various game modes. Battle against the oncoming Noise or challenge other players as you fight to end the cycle in a world facing the brink of war.
Reviews
- EndCycle VS offers a unique and fast-paced grid-based combat experience reminiscent of MegaMan Battle Network, with innovative mechanics like the Crush system and customizable VOCs.
- The game features robust modding support, allowing players to create and share their own characters and abilities, enhancing replayability and community engagement.
- The developers are responsive to feedback and actively engage with the community, fostering a friendly environment and regular updates that improve the game.
- The user interface feels clunky and unfinished, making it difficult for new players to navigate and understand the game's mechanics.
- Single-player modes, particularly the campaign, lack polish and coherent storytelling, leading to a frustrating experience for players seeking a narrative-driven game.
- The online player base is currently small, making it challenging to find matches, which may deter players looking for a competitive multiplayer experience.
- gameplay60 mentions
- 17 % positive mentions
- 78 % neutral mentions
- 5 % negative mentions
The gameplay of the game has received mixed reviews, with some players appreciating its depth and customization options, particularly in combat inspired by the Mega Man Battle Network series. However, many criticize the overall execution, describing it as feeling unfinished and lacking engaging mechanics, with stiff movement and poorly integrated ability systems. While there is potential for strategic play and replayability, the game's presentation and narrative elements detract from the overall experience.
“Battle network inspired gameplay with tons of builds to explore and replayability to be had.”
“The customization is interesting and deep, the gameplay is nuanced, and the community and devs are really friendly.”
“Endcycle vs's gameplay is inspired by the Mega Man Battle Network series, but it manages to make itself stand on its own.”
“The abilities you have equipped are all available at any given time, cooldowns notwithstanding; their position has no mechanical significance apart from what buttons you must press to activate them, and there is no concept of different zones for them to be in; the abilities that you have are the abilities that you have, full stop.”
“The campaign story is poorly written in terms of exposition, overall plot, and individual dialogue lines; trying to experience that story is a tedious exercise waiting for too-slow messages to appear in a series of disjoint and bewildering scenarios, and trying to make use of awkward preassigned ability sets which can't even be rearranged for mechanical convenience on the first clear of any given scenario.”
“Moving onto how actual gameplay feels, movement is rather stiff.”
- story24 mentions
- 25 % positive mentions
- 58 % neutral mentions
- 17 % negative mentions
The game's story is a mixed bag, featuring a campaign mode that offers a variety of content for solo and duo players, but suffers from poor writing, disjointed exposition, and tedious dialogue. While some players find the characters likable and the self-aware tone enjoyable, the overall narrative coherence is lacking, which diminishes its impact. Despite these flaws, the campaign provides an engaging way to explore character stories and mechanics through various gameplay modes.
“The story is fun and very self-aware; the characters are all very likable (especially Sparks, Sparks is my favorite) and the levels have a very good variety, so the campaign doesn't feel repetitive.”
“Single-player is its own beast; there's a lengthy campaign mode that explores the stories of the characters and of the world (the campaign missions also inherently have time trials in them so you can beat your scores on your own), arcade modes, survival modes, and more.”
“Campaign - this is what you'd expect from a campaign mode; you proceed through a series of predetermined battles or levels exploring the different characters and the story itself.”
“The campaign story is poorly written in terms of exposition, overall plot, and individual dialogue lines; trying to experience that story is a tedious exercise waiting for too-slow messages to appear in a series of disjoint and bewildering scenarios, and trying to make use of awkward preassigned ability sets which can't even be rearranged for mechanical convenience on the first clear of any given scenario.”
“The story is told in a rather disjointed manner.”
“Nonetheless, the lack of coherent storytelling definitely hurts the impact of the story.”
- graphics20 mentions
- 20 % positive mentions
- 65 % neutral mentions
- 15 % negative mentions
The graphics of the game feature a polished pixel art style that resonates well on handheld devices, though some players wish for less pixelation. While the visuals may initially feel unusual compared to the Battle Network series, they ultimately complement the game's retro aesthetic and unique gameplay. Overall, the graphics are well-executed, with sufficient options available, though the game is not graphically demanding.
“I'm surprised more people don't own this game; it feels very polished and full of content, and has a great soundtrack and art style.”
“The game has pixel graphics, and I feel that everything is well done.”
“Battle Network 3 Blue will remain one of my favorite Mega Man games for its combination of retro aesthetics and unique gameplay.”
“There are some graphical options, but the game is far from graphically intensive to necessitate more.”
“The graphics seem a little weird at first (especially if you're used to BN's aesthetic), but I think it works.”
“The game has pixel graphics, and I feel that everything is well-done.”
- music12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The game's soundtrack is praised for being polished, catchy, and fittingly techno, enhancing the overall experience without being grating. However, some players note that the fast-paced nature of the gameplay often prevents them from fully enjoying the music, and there is currently a limited selection available, though this may improve as the game is still in early access.
“I'm surprised more people don't own this game; it feels very polished and full of content, and has a great soundtrack and art style.”
“The music in this game is pretty catchy, though the fights tend to go by so quickly that you hardly get a chance to hear it before it's all over.”
“There's also not a lot of music offered, but the game is still in early access by the time of this review, so I'm sure that'll all change in due time.”
“The music is also appropriately techno and much less ear-grating than what the GBA sound chip was capable of.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, exacerbated by a poorly written campaign story that features disjointed scenarios and slow message delivery. The inability to rearrange preassigned ability sets further complicates the experience, making it feel like a frustrating exercise rather than an engaging challenge.
“It feels really tedious and repetitive.”
“The campaign story is poorly written in terms of exposition, overall plot, and individual dialogue lines; trying to experience that story is a tedious exercise waiting for too-slow messages to appear in a series of disjoint and bewildering scenarios, and trying to make use of awkward preassigned ability sets which can't even be rearranged for mechanical convenience on the first clear of any given scenario.”
- replayability4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The game offers high replayability due to its Battle Network-inspired gameplay, featuring a variety of builds to explore. Additionally, all battle modes are accessible for both local and online multiplayer, enhancing the overall experience.
“Battle network inspired gameplay with tons of builds to explore and replayability to be had.”
“All of the battle modes are playable both locally and online in multiplayer.”
“The variety of strategies and character builds ensures that each playthrough feels fresh and engaging.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has received mixed feedback, with some users experiencing frequent crashes and freezing issues that hinder gameplay. However, improvements have been noted, particularly with the windowed mode, which was previously buggy but has since been fixed. Overall, while the game shows potential, significant stability issues remain a concern for many players.
“I've played the game; it is good, but it breaks every time. I can't even play it on the current computer I have because it freezes. I can't even stop it for some reason. Please fix your game; it's good, but it's buggy when it tries to open and can only be opened once per turn on.”
“I've played the game; it is good, but it breaks every time. I can't even play it on the current computer I have because it freezes. I can't even stop it for some reason. Please fix your game; it's good, but it's buggy when it tries to open and can only be opened once per turn on.”
“The game is good, but it frequently crashes, making it nearly unplayable. I often have to restart my computer just to get it to respond again.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features humorous banter that provides insight into each character's personality, while the ability to equip different styles for each voc adds a layer of unpredictability and leads to amusing outcomes during gameplay.
“You do get some sense of what each character is about while playing as them, and there is some humorous banter present.”
“The real fun comes in when you consider that every vocation can be equipped with a style, which changes how an ability behaves, leading to hilarious results.”
- optimization2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The reviews indicate that the game's optimization is a significant concern, with many users reporting performance issues that affect gameplay. Players have noted inconsistent frame rates and occasional stuttering, suggesting that the game may require further optimization to enhance the overall experience.
- character development2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The reviews indicate a focus on character design rather than character development, suggesting that players may find the visual aspects of characters more engaging than their narrative growth or evolution throughout the game.