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Empire of Angels IV

Empire of Angels IV is a nice enough strategy game that does just enough for me to enjoy it, even if I did find myself sometimes wishing for a bit more meat on the bones. A cleaner translation, items / equipment, and a more interesting combination of characters and narrative would have helped elevate the entire package. What we still have is a fundamentally sound, relatively easy SRPG that can be enjoyed over a couple of dozen hours or so.
Empire of Angels IV Game Cover
66%Game Brain Score
story, graphics
gameplay, grinding
67% User Score Based on 64 reviews
Critic Score 60%Based on 2 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4XboxiPhoneWindowsPlayStationXbox Series X|SPCTabletPhoneXbox OneiPadMobile Platform
Empire of Angels IV Game Cover

About

Empire of Angels IV is a single player tactical role playing game with a fantasy theme. It was developed by SOFTSTAR ENTERTAINMENT and was released on December 13, 2016. It received neutral reviews from critics and mostly positive reviews from players.

"Empire of Angels IV" is a tactical RPG that immerses players in a rich, mythological world. Assemble and lead a team of unique angels, each with their own abilities and personalities, to save heaven from destruction. Engage in strategic turn-based combat, managing resources and utilizing elemental attacks to outwit your enemies. Experience a captivating narrative filled with moral dilemmas, intriguing characters, and stunning visuals.

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67%
Audience ScoreBased on 64 reviews
story10 positive mentions
grinding10 negative mentions

  • The artwork is cute and the graphics are lively, making for an enjoyable visual experience.
  • Gameplay is simple and easy to get into, making it accessible for casual players.
  • The game features a charming and comedic tone, with fun character interactions and a nostalgic feel for fans of the series.
  • The story is bland and falls into cliché tropes, lacking depth and engagement.
  • Combat is dull and lacks strategic depth, often resulting in repetitive and grindy gameplay.
  • The game suffers from poor design choices, such as a lack of customization options and an online-only save system that limits offline play.
  • story
    49 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with many players finding it clichéd, bland, and tedious, often failing to engage them. While some appreciate the character-specific narratives and light-hearted moments, others criticize the overall plot for being short and lacking depth, with forced comedic elements and poor voice acting. Despite its shortcomings, a few players noted that the character interactions and unique story triggers add some enjoyment to the experience.

    • “The story is nice, and the character interaction is great.”
    • “In conclusion, it's a fun simplistic game with fun characters, good story, and really good character interaction.”
    • “There are secret quests, the story is surprisingly not awful.”
    • “The plot is plain and tedious, along with bad voice acting.”
    • “The storyline is very short!”
    • “The story wants to be serious, but when the gameplay's more child-friendly than Pokémon, it's hard to take it seriously.”
  • graphics
    21 mentions Positive Neutral Negative

    The graphics of the game are characterized by a cute and lively art style, featuring vibrant, chibi-style anime characters that appeal to fans of the genre. While many reviewers appreciate the charming visuals, some note that the graphics can feel basic or dated, and the transition to 3D has diminished some of the original charm. Overall, the presentation is enjoyable, though it contrasts with the darker themes of the story.

    • “Fun and enjoyable SRPG with a big dose of comedy and cute graphics.”
    • “Whilst the graphics are a little basic, they are still very nice to look at, with quite good scenery as well as pretty nice characters.”
    • “Speaking of presentation, EOA sports a vibrant, cartoony aesthetic complete with super cute, chibi-style anime girls.”
    • “The graphics, however, are a bit dated, and the Taiwanese accented narration kind of threw me off (I am Taiwanese myself)... though this is a Taiwanese-made game, I thought it would be really cool to have either Japanese (for the anime element) or English (for the western medieval-ish setting) voiceover.”
    • “While the graphics have received an uplift by going 3D, it lost a lot of the charm in the transition as well.”
    • “Its graphics remind me of Tales of Symphonia, in which the characters could make only one face. Granted, in this game, the characters can make a surprised face, but the graphics still look incredibly similar.”
  • gameplay
    17 mentions Positive Neutral Negative

    Gameplay reviews are mixed, with some players finding it simplistic and lacking depth, while others appreciate its accessibility and polish. Many noted technical issues, particularly with laggy cutscenes, and a disconnect between the serious story and child-friendly mechanics. Overall, while some enjoy the strategic elements and quality of life features, others feel the gameplay is shallow and underdeveloped.

    • “Gameplay is simple and easy to get into.”
    • “Taiwanese developer Softstar has delivered a truly great, fully featured strategy role-player here that works really well for quick hits of strategy gameplay goodness.”
    • “Finally, I just have to re-iterate how polished everything is and how friendly it is for 'quick hit' gameplay.”
    • “Art is cute and all... but gameplay is boring.”
    • “The story wants to be serious, but when the gameplay's more child-friendly than Pokémon, it's hard to take it seriously.”
    • “Despite how mysterious some of the gameplay can be (I've beaten the game and still don't understand how damage is supposed to be calculated), the game is extraordinarily simple to the point of shallowness.”
  • grinding
    11 mentions Positive Neutral Negative

    Reviews indicate that grinding in the game can be a double-edged sword; while it can enhance character progression and unlock achievements, it often feels tedious and is sometimes necessary to keep pace with enemy levels. Some players find the early grinding detrimental due to class-based stat limitations, while others appreciate the optional nature of grinding, which can lead to rewards without strict penalties for skipping it. Overall, the grinding experience is seen as a mixed aspect, contributing to both the enjoyment and frustration of gameplay.

    • “No grinding necessary (though you can if you want to).”
    • “Grinding early hurts you later because when you level up, your stat ups will depend on your class, and the lower classes will net weaker stats.”
    • “The translation is simply tooth-grindingly, toe-curlingly bad, filled with messed-up grammar and transliterated phrases.”
    • “Personally, this one feels quite a bit shorter in the plot with some extra annoying grinding that you will have to do.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players noting its cute and funny moments, particularly in the context of a turn-based JRPG. However, some users feel that the translation lacks consistency, as certain jokes from the original Chinese were lost or poorly conveyed in the subtitles.

    • “Quite good and funny turn-based JRPG! ”
    • “Maybe I was just more impressionable when I was 9, but I remembered the story being okay with some genuinely funny moments.”
    • “Not only is it Engrish-free, it's genuinely pretty cute and funny.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally well-received, with praise for its fitting title theme and melancholic map tunes, complementing the visuals effectively. However, some players find it repetitive, leading them to turn it off partway through. Overall, the soundtrack is considered a strong aspect, enhancing the game's atmosphere.

    • “The music is good - from the excellent title music to the melancholy tune during the map section, it all fits in well.”
    • “Nice music, great 2D art.”
    • “The music is very well done for the most part, and the consistency of the graphics complements it.”
    • “The music is repetitive, and I turned it off a quarter of the way through the game.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find "Empire of Angels" highly replayable due to its pick-up-and-play design, which enhances the overall gameplay experience and encourages multiple playthroughs.

    • “It's already super pick-up-and-play friendly, but this is all incredibly welcome and just makes Empire of Angels even more playable.”
    • “The variety of choices and paths in the game encourages multiple playthroughs, keeping the experience fresh and exciting.”
    • “With different character builds and strategies to explore, I find myself coming back for more every time.”
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Frequently Asked Questions

Empire of Angels IV is a tactical role playing game with fantasy theme.

Empire of Angels IV is available on Nintendo Switch, PlayStation 5, PlayStation 4, iPhone and others.

Empire of Angels IV was released on December 13, 2016.

Empire of Angels IV was developed by SOFTSTAR ENTERTAINMENT.

Empire of Angels IV has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Empire of Angels IV is a single player game.

Similar games include Braveland, Langrisser I & II, Dark Deity, Valkyria Chronicles, Fae Tactics and others.