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Empire of Angels IV

Empire of Angels IV Game Cover
67%Game Brain Score
story, graphics
grinding
67% User Score Based on 122 reviews

Platforms

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Empire of Angels IV Game Cover

About

"Empire of Angels IV" is a tactical RPG that immerses players in a rich, mythological world. Assemble and lead a team of unique angels, each with their own abilities and personalities, to save heaven from destruction. Engage in strategic turn-based combat, managing resources and utilizing elemental attacks to outwit your enemies. Experience a captivating narrative filled with moral dilemmas, intriguing characters, and stunning visuals.

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67%
Audience ScoreBased on 122 reviews
story20 positive mentions
grinding20 negative mentions

  • The artwork is cute and the graphics are lively, making for an enjoyable visual experience.
  • Gameplay is simple and easy to get into, making it accessible for casual players.
  • The game features a fun turn-based combat system with comedic elements and unique character traits.
  • The story is clichéd and lacks depth, making it feel bland and uninspired.
  • Combat can be dull and lacks strategic depth, often resulting in repetitive slugfests.
  • The game requires an online connection to save progress, which is frustrating for a single-player experience.
  • story
    98 mentions Positive Neutral Negative

    The story in the game is generally criticized for being clichéd, bland, and poorly executed, with many reviewers noting its lack of depth and engaging content. While some appreciate the character-specific narratives and light-hearted moments, others find the overall plot tedious and unoriginal, often feeling disconnected from the gameplay. Despite its shortcomings, a few players mention that the character interactions and unique story triggers add a layer of enjoyment, though the narrative could benefit from more polish and length.

    • “The story is nice, and the character interaction is great.”
    • “In conclusion, it's a fun simplistic game with fun characters, good story, and really good character interaction.”
    • “Interesting story and brought back memories when I played EOA1 a long time ago.”
    • “The plot is plain and tedious, along with bad voice acting.”
    • “The storyline is very short!”
    • “The story makes you sleepy.”
  • graphics
    42 mentions Positive Neutral Negative

    The graphics of the game are characterized by a cute and lively art style, featuring vibrant, chibi-style anime characters that appeal to fans of the genre. However, many reviewers noted that the graphics can feel basic or dated, with some animations appearing unrefined and the transition to 3D losing some charm. Overall, while the visuals are enjoyable and consistent, they may not meet the expectations of players seeking more advanced graphical fidelity.

    • “Fun and enjoyable SRPG with a big dose of comedy and cute graphics.”
    • “Speaking of presentation, EOA sports a vibrant, cartoony aesthetic complete with super cute, chibi-style anime girls.”
    • “Whilst the graphics are a little basic, they are still very nice to look at, with quite good scenery as well as pretty nice characters.”
    • “The graphics, however, are a bit dated, and the Taiwanese accented narration kind of threw me off (I am Taiwanese myself). Though this is a Taiwanese-made game, I thought it would be really cool to have either Japanese (for the anime element) or English (for the western medieval-ish setting) voiceover.”
    • “While the graphics have received an uplift by going 3D, it lost a lot of the charm in the transition as well.”
    • “Its graphics remind me of Tales of Symphonia, in which the characters could make only one face. Granted, in this game, the characters can make a surprised face, but the graphics still look incredibly similar.”
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players finding it simple and easy to pick up, while others criticize it for being shallow and lacking depth, particularly in tactical mechanics. Technical issues, such as laggy cutscenes, detract from the experience, although the game is noted for its polished quality and user-friendly features that enhance quick gameplay sessions. Overall, while some appreciate the straightforward nature of the gameplay, many feel it falls short of expectations, especially in comparison to other tactical RPGs.

    • “Gameplay is similar to Fire Emblem Awakening.”
    • “Taiwanese developer Softstar has delivered a truly great, fully featured strategy role-player here that works really well for quick hits of strategy gameplay goodness.”
    • “Finally, I just have to re-iterate how polished everything is and how friendly it is for 'quick hit' gameplay.”
    • “Art is cute and all... but gameplay is boring.”
    • “The story wants to be serious, but when the gameplay is more child-friendly than Pokémon, it's hard to take it seriously.”
    • “Despite how mysterious some of the gameplay can be (I've beaten the game and still don't understand how damage is supposed to be calculated), the game is extraordinarily simple to the point of shallowness.”
  • grinding
    22 mentions Positive Neutral Negative

    Reviews indicate that grinding in the game can be both beneficial and detrimental; while it allows players to earn rewards and level up, excessive early grinding can lead to weaker stats later due to class limitations. Some players find the progression grindy and tedious, with a lackluster plot and poor voice acting contributing to the overall experience. However, the game does offer a balance by rewarding optional objectives without punishing players for avoiding grinding, making it a mixed aspect of gameplay.

    • “No grinding necessary (though you can).”
    • “No grinding necessary (though you can).”
    • “Grinding early hurts you later because when you level up, your stat ups will depend on your class, and the lower classes will net weaker stats.”
    • “The translation is simply tooth-grindingly, toe-curlingly bad, filled with messed-up grammar and transliterated phrases.”
    • “Personally, this one feels quite a bit shorter in the plot with some extra annoying grinding that you will have to do.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players noting its cute and funny moments, particularly in the context of a turn-based JRPG. However, some reviews mention that the translation quality varies, leading to the loss of certain jokes and comedic elements from the original Chinese version. Overall, the game is appreciated for its lightheartedness and charm.

    • “Quite good and funny turn-based JRPG! 👍”
    • “Maybe I was just more impressionable when I was 9, but I remembered the story being okay with some genuinely funny moments.”
    • “Not only is it engrish-free, it's genuinely pretty cute and funny.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally well-received, featuring excellent title themes and fitting melodies that enhance the experience. However, some players find it repetitive, leading them to turn it off partway through. Overall, the music complements the game's visuals effectively, though opinions on its repetitiveness vary.

    • “The music is good - from the excellent title music to the melancholy tune during the map section, it all fits in well.”
    • “Nice music, great 2D art.”
    • “The music is very well done for the most part, and so is the consistency of the graphics.”
    • “The music is repetitive, and I turned it off a quarter of the way through the game.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find "Empire of Angels" highly replayable due to its pick-up-and-play design, which enhances accessibility and encourages multiple playthroughs. The game's mechanics and features contribute to a fresh experience each time, making it an engaging choice for repeated sessions.

    • “It's already super pick-up-and-play friendly, but this is all incredibly welcome and just makes Empire of Angels even more playable.”
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