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Emily Wants to Play Too

It's not often that the promotion campaign might be more enjoyable than the final product, but Wanted: Dead may have to grin and bear this ignominy. Despite some effort to subvert genre norms with its characters and amusing mini-games, the core action is bogged down by low production values, imbalance, and repetition. For every moment it hits its stride, there's another where it stubs its toe, and some slick execution animations are as imaginative as it gets.
Emily Wants to Play Too Game Cover
64%Game Brain Score
gameplay, story
grinding, music
86% User Score Based on 360 reviews
Critic Score 40%Based on 1 reviews

Platforms

iPadiPhoneMac OSPCPhonePlaystation 4Playstation 5WindowsXbox OneXbox Series X|SAndroidLinuxMobile PlatformPlayStationTabletXbox
Emily Wants to Play Too Game Cover

About

"Emily Wants to Play Too" is a survival horror game where players control a delivery person who must navigate a series of spooky office buildings. Along the way, they'll encounter creepy animatronic characters who are determined to make the player's life difficult. The game is a sequel to "Emily Wants to Play," and offers new challenges and scares for fans of the original.

Emily Wants to Play Too screenshot
Emily Wants to Play Too screenshot
Emily Wants to Play Too screenshot
Emily Wants to Play Too screenshot
Emily Wants to Play Too screenshot
Emily Wants to Play Too screenshot
Emily Wants to Play Too screenshot
Emily Wants to Play Too screenshot
Emily Wants to Play Too screenshot
Emily Wants to Play Too screenshot
Emily Wants to Play Too screenshot
+2

86%
Audience ScoreBased on 361 reviews
gameplay10 positive mentions
grinding6 negative mentions

  • The game offers more variety and feels more balanced compared to the first installment, making it enjoyable and engaging.
  • It features genuinely scary moments and top-tier jump scares, providing a thrilling horror experience.
  • The gameplay is fun and challenging, with a larger game area and new mechanics that enhance the overall experience.
  • The game is plagued by bugs and glitches, often requiring restarts and leading to frustrating gameplay experiences.
  • Some players find the difficulty level to be unfair, with obnoxious enemies and unclear objectives that can lead to confusion.
  • The initial hours can be tedious and repetitive, with some players expressing dissatisfaction with the pacing and lack of direction.
  • gameplay
    38 mentions Positive Neutral Negative

    Gameplay in this title is noted for its diversity and complexity, offering a mix of randomized elements and new mechanics that enhance the horror experience. While some players find the controls clunky and the narrative lacking, others appreciate the polished execution and variety that keeps the gameplay engaging throughout. Overall, it builds upon its predecessor with added modes and clever mechanics, making it a unique and thrilling experience despite some criticisms.

    • “The diversity in the gameplay in each hour is fantastic!”
    • “It was really fun and had some clever mechanics outside of your typical horror games that makes you pause and think while trying to avoid the people pursuing you.”
    • “Gameplay is basically the same - with added modes throughout the night.”
    • “I haven't beaten it yet because I need to learn the game mechanics better.”
    • “For one, the gameplay is more complex than I expected it to be, but this isn't a bad thing.”
  • story
    27 mentions Positive Neutral Negative

    The game's story has received mixed feedback, with some players appreciating its continuation from the first installment and the added backstory of characters, while others criticize its simplicity and lack of explanation for key plot elements, such as the sudden appearance of evil dolls. Hidden collectibles enhance the narrative experience, but overall, expectations for a deep story should be tempered. While some find the story engaging and atmospheric, others feel it falls short of being compelling.

    • “Very well made, and a great continuation of the first game which already had a great story.”
    • “A different experience from the first game but still amazing, new characters and gameplay, all awesome and so is the story which gets added on and I can't wait for the third game.”
    • “When you reach the main location of the game, the police station, you will discover the backstory of Emily and her new doll friends, as well as a recap on the first game's dolls, Kiki, Chester, and Mr. Tatters.”
    • “Gameplay is super clunky, my character went flying because I stepped on a beer can and there's no story/explanation given for why there are suddenly evil dolls everywhere - the character doesn't seem particularly bothered by this either and just decides to have a shower and do the dishes.”
    • “Without ruining anything, the story was simple and sweet.”
    • “There are little hidden papers that give you more backstory throughout the office space and it adds to the horrific atmosphere.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising them as "top notch" and well-executed, while others feel they are not the best in the genre. Overall, many agree that the visuals are solid and contribute positively to the game's atmosphere, even if they don't elevate it to the top tier of horror games.

    • “Well done on the graphics and the pop-ups!”
    • “The graphics are great and don't need any improvement.”
    • “I love how there were levels and new monsters to hide from, and the graphics are top-notch.”
  • humor
    9 mentions Positive Neutral Negative

    The game is described as a blend of humor and horror, with players finding it both terrifying and hilarious. Many reviews highlight the entertaining moments, particularly during mission transitions and character animations, which contribute to the overall fun despite some gameplay challenges. Overall, the humor effectively balances the spooky elements, making for an engaging experience.

    • “This game is lowkey terrifying but it's fun and hilarious.”
    • “Spooky and funny game, quite entertaining but I had to play it while reading a guide; it's not easy to know what to do to continue playing (especially at the beginning of the game).”
    • “P2 has way better CGI characters and Weasl's running animation is scary and funny!”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to challenging enemies and repetitive tasks at the beginning. While some acknowledge that trial and error can be part of the experience, many feel that the overall difficulty and monotony detract from enjoyment.

    • “The game is too hard and the enemies are very obnoxious and tedious to deal with.”
    • “The beginning is a bit tedious if you don't know what to do and constantly having to shower and wash the dishes.”
    • “Some instances can be a little tedious, but a little trial and error never hurt anyone.”
  • music
    6 mentions Positive Neutral Negative

    The game's music aspect is characterized by a lack of ambient tracks, relying instead on sound effects and dim lighting to create a horror atmosphere. Players note that the musical challenges, such as "musical lights" and "find Emily," introduce randomness that can affect gameplay difficulty, but overall, the absence of a cohesive musical score may detract from the experience.

    • “Add the fact that the game has no ambiance music and it's all sounds and dimly lit scenery, and you've got a pretty decent horror game.”
    • “Like its predecessor, this game has borderline no difficulty outside of both the musical lights and find Emily hours; where RNG decides if you win or lose. Musical lights can just have you be too far from the light room by the time the box runs out, and find Emily can have you face unwinnable combos at once.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game is praised for its creepy atmosphere, enhanced by effective jump scares and a decent level of challenge. Players appreciate the immersive experience, particularly when played on larger screens, and the inclusion of hidden papers that enrich the backstory, contributing to the overall sense of horror.

    • “It's a simple game with a creepy atmosphere, good jump scares, and a decent challenge.”
    • “Scares like you read about; I was playing it on a 70-inch TV and the whole room was immersed in the 'oh shit' atmosphere.”
    • “There are little hidden papers that give you more backstory throughout the office space, and it adds to the horrific atmosphere.”
  • stability
    4 mentions Positive Neutral Negative

    The game generally runs well, providing a terrifying experience, especially when played with friends. However, players have reported occasional glitches and teleportation issues that can disrupt gameplay. Overall, while stability is mostly solid, some minor technical hiccups are present.

    • “The game runs great; it's terrifying and a lot of fun to play with friends.”
    • “The game runs great; it's terrifying and a lot of fun to play with friends.”
    • “The game runs great; it's terrifying and a lot of fun to play with friends.”
    • “The game has a few glitches and teleportation issues that can be quite distracting.”
    • “There are frequent glitches and unexpected teleportations that disrupt the gameplay experience.”
    • “The stability of the game is questionable, with numerous glitches and teleportation problems.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers strong replayability due to its speedrunning features and randomized elements, encouraging players to revisit and experience different challenges.

    • “It definitely has speedrunning ability (there's even an option to do a run in the game itself), and with the randomized factors, the game is actually pretty replayable.”
  • emotional
    2 mentions Positive Neutral Negative

    Players consistently highlight the game's powerful emotional impact, with many expressing that it moved them to tears, indicating a profound connection to the story and characters.

    • “This game made me cry again.”

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