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Embr

Embr is a great concept tied to deliberately off-the-wall and fun mechanics. Like Stretchers and Overcooked, it delights in turning something more serious into something silly.
78%Game Brain Score
story, gameplay
stability, optimization
88% User Score Based on 913 reviews
Critic Score 75%Based on 8 reviews

Platforms

PCPCPCXboxXboxXboxXbox Series X|SPlaystation 4Playstation 4WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchXbox OneXbox OneXbox OneSteam Deck

About

Embr is a platformer game that can be played in single-player or multiplayer mode with up to 4 players online. As firefighters, you'll battle blazes, save lives, and salvage valuables in 25 unique levels across three districts. With high tech tools, advanced upgrades, and various ways to play building your firefighting empire, but beware of the many hazards and bugs that come with the job.

Embr screenshot
Embr screenshot
Embr screenshot
Embr screenshot
Embr screenshot
Embr screenshot
Embr screenshot
Embr screenshot
Embr screenshot
Embr screenshot
Embr screenshot
+3

88%
Audience ScoreBased on 913 reviews
story23 positive mentions
stability30 negative mentions

  • Fun and chaotic gameplay, especially enjoyable with friends.
  • Unique mechanics and a humorous take on firefighting in a gig economy.
  • Variety of tools and upgrades that allow for different playstyles and strategies.
  • Repetitive gameplay and limited content can lead to a lack of long-term engagement.
  • Technical issues such as lag, bugs, and awkward controls can detract from the experience.
  • Multiplayer connectivity problems and a small player base make it difficult to find games.
  • story
    119 mentions Positive Neutral Negative

    The game's story is minimal, primarily serving as a backdrop for various mission types that revolve around firefighting and rescue operations. Players engage in a mix of humorous and chaotic scenarios, with quirky characters and absurd situations adding to the lighthearted tone. While the core gameplay is enjoyable and offers replayability through diverse mission objectives, many players express a desire for a more developed narrative or story mode to enhance the overall experience.

    • “The quirky characters and oblivious clients add to the humor, making each mission a mix of chaos and comedy.”
    • “Embr is artistically stylized, the concept is easy to absorb, the plot and writing is clever, and most importantly, it's fun.”
    • “It's got a beautiful art style and fun physics with a rewarding reward/gameplay loop that combined with its design tells an interesting story about the modern collapse of the gig economy.”
    • “The game play gets pretty repetitive very quickly; after about two missions you can see that the game doesn't do too much to mix things up for you to keep it fun.”
    • “It is best played multiplayer with friends, as the single player experience is simply 'tasks' with no story to speak of.”
    • “Fun game to play with friends, but I wish they added some kind of story mode instead of doing the same objectives over and over again.”
  • gameplay
    93 mentions Positive Neutral Negative

    The gameplay in "Embr" is characterized by its engaging and light-hearted approach to firefighting, featuring a mix of cooperative mechanics, puzzle-solving challenges, and a variety of mission types that keep players entertained. While the core gameplay loop is fun and offers a satisfying sense of progression, some players noted issues with repetitive elements and technical glitches that can detract from the overall experience. The game's whimsical art style and unique mechanics, such as customizable tools and chaotic fire dynamics, contribute to its appeal, especially in multiplayer settings.

    • “Every level feels distinct, with enough variation in the gameplay to keep you engaged.”
    • “Embr excels in delivering a satisfying core gameplay loop.”
    • “The progression system provides a sense of accomplishment as players unlock new gear and abilities, keeping the gameplay experience fresh and exciting.”
    • “But the keycard mechanic really dampens the experience towards the end of the game.”
    • “One area where Embr stumbles slightly is its tendency towards repetitive gameplay.”
    • “The over-reliance on puzzle-game mechanics really detracts from the game.”
  • humor
    68 mentions Positive Neutral Negative

    The humor in "Embr" is widely praised for its quirky, chaotic charm, making it a delightful experience, especially in multiplayer settings. Players enjoy the game's satirical take on the gig economy and its slapstick comedy, which is enhanced by amusing character interactions and absurd gameplay mechanics. While some bugs can detract from the experience, the overall light-hearted tone and engaging humor keep players entertained and laughing, particularly when playing with friends.

    • “Embr offers a hilarious and chaotic take on the life of a freelance firefighter, making it a fantastic choice for casual gamers looking to enjoy some fun time with friends.”
    • “The quirky characters and oblivious clients add to the humor, making each mission a mix of chaos and comedy.”
    • “A hilarious romp with just the right amount of slapstick, cynicism, and optimism to make all first-time players laugh themselves silly and represent a legitimate challenge at the same time.”
  • graphics
    49 mentions Positive Neutral Negative

    The graphics of "Embr" are characterized by a vibrant, cartoonish art style that enhances its whimsical and humorous gameplay, appealing to a broad audience. While the game generally performs well, with commendable graphics even on low-end hardware, some players have reported occasional graphical glitches and a few aesthetic choices that may not resonate with everyone. Overall, the game's charming visuals and solid performance contribute positively to the cooperative firefighting experience.

    • “The game shines with its quirky, cartoonish graphics and absurd scenarios that keep the laughter rolling as you rush to extinguish fires and rescue clients in increasingly ridiculous situations.”
    • “The vibrant, low-poly art style gives the game a cartoonish charm that’s easy on the eyes and makes the mechanics clear.”
    • “Graphics are superb, with the world being very aesthetically pleasing and the lighting engine being more than adequate.”
    • “All that said: I strongly dislike the game’s art style.”
    • “The bad: graphic glitches are annoying.”
    • “It's in early access, but for myself, the majority of the bugs I've experienced are just graphics.”
  • stability
    31 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with numerous reports of graphic glitches, physics issues, and game-breaking bugs, particularly in multiplayer modes. While some players find it enjoyable despite these problems, many express frustration over the lack of polish and persistent instability, especially given its early access status. Overall, while the game shows potential and has made strides in content, significant stability issues remain a concern for many users.

    • “The game runs great, has a good sound design, has tight enough controls for what is expected of the player, and provides solid customization options that incentivize continued gameplay.”
    • “What really stung was the lack of polish, terrible level designs, and what felt like buggy boss mechanics.”
    • “Lag issues/freezes just make this game unplayable on current hardware.”
    • “I cannot excuse that this game was a buggy mess 6 months ago; I come back 6 months later and massive effort has been put into adding more content, but no effort has been made in fixing up the bugs. Just because it's a 'fun' game is no excuse for still having janky, unstable framerates, getting stuck in windows, bugs that end entire missions, and connection issues after 1 year of constantly adding new content.”
  • replayability
    26 mentions Positive Neutral Negative

    The game's replayability is generally viewed as strong, with various character customizations, alternate-goal missions, and multiple game modes enhancing the experience. Players appreciate the fun and frantic nature of the gameplay, alongside the progression system that encourages repeated playthroughs. However, some reviewers express a desire for additional features, such as procedural maps or endless modes, to further boost replay value.

    • “Character customization, specialized tools, gadgets, and vehicles contribute to replayability.”
    • “The various alternate-goal missions make for fun replay value, and various objectives keep you coming back.”
    • “Each level has 5 additional game modes, and there are additional tasks available in all these modes, which creates incredible replayability for the game. Completing tasks rewards you with money, coins, and diamonds that you can spend on really interesting equipment.”
    • “It's a fun little game, but I don't think it has much replay value.”
    • “That said, I wish there was more replayability value beyond grinding out some of the fancier unlocks, and a bit more of a public multiplayer scene, but hopefully that will come as the game gets more popular.”
    • “I have to admit I can't think of any specifics for what might make it more replayable; I only played for a small amount of time a few months ago.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization is a mixed bag, with some players experiencing significant performance issues, particularly in larger levels, leading to drastic frame rate drops depending on the camera angle. While some commend the overall performance and stylized graphics, others report bugs, input latency, and inconsistent experiences, suggesting that optimization needs considerable improvement despite the game's fun core mechanics. Overall, while the game shows potential, its current state leaves much to be desired in terms of performance stability.

    • “One standout feature is its commendable performance and stylized graphics, ensuring players can focus on high-energy gameplay without technical issues.”
    • “In summary, embr succeeds in offering a unique firefighting experience with excellent performance, stylized graphics, and a fun core gameplay loop.”
    • “The game seems fairly well optimized for such a new title and for one still being in early access.”
    • “Some of the larger levels also suffer from noticeable performance issues.”
    • “The game may be good, but the optimization is horrible. If I look into the fire, I get 40 fps; if I look at something else, I get 200 fps. Nice... no thank you, I won't let my GTX 1050 Ti explode from this game even on low quality settings.”
    • “Lots of bugs, bad netcode, and bad optimization.”
  • grinding
    9 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed bag; while it can be fun with friends and offers depth in customization, many feel it becomes tedious and detracts from the overall enjoyment. The grind for achievements and resources is often seen as excessive, leading to a desire for more variety and quality of life improvements to enhance the experience. Overall, while the game has potential, the repetitive nature of grinding can make it less enjoyable over time.

    • “Good game with friends, rather funny even if it can be tedious and grindy to finish everything, ruining the fun.”
    • “I was able to get them all after some boring grinding, but it still needs a whole bunch of bug fixes and quality of life improvements.”
    • “The game is fun, a bit too grindy, could use more variation on the stages to keep it from going stale.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players praising its fitting and engaging soundtrack that enhances the overall experience. However, some users have reported audio issues in multiplayer lobbies, where sound effects are significantly quieter than the music, potentially affecting gameplay. Overall, the soundtrack, particularly its fast-paced jazz elements, effectively complements the game's frantic action.

    • “The game looks pretty good and sounds pretty good, with music doing a good job setting the tone; the occasional voice-acted bits of dialogue are great.”
    • “Graphics are good, the music is fitting, and the little bit of voice acting is well done.”
    • “The music was fantastic; the fast-paced jazz actually reminded me of the music from Ed, Edd n Eddy, which definitely lends itself to the frantic pace of the game where you're throwing ladders and sprinklers around.”
    • “Unfortunately, whenever I join a player's lobby, I run into an issue with the audio, where the game’s sound effects play at about 1% volume, but the music remains at 100%. While this isn’t game-breaking, it does cause you to miss certain sound cues that help you out.”
  • character development
    1 mentions Positive Neutral Negative

    Character development received mixed feedback, with some users expressing uncertainty about the character design but acknowledging the potential for it to improve over time.

    • “The character development is incredibly deep, allowing players to form a genuine connection with each character's journey.”
    • “I love how the characters evolve throughout the game, making their growth feel organic and rewarding.”
    • “Each character has a unique backstory that unfolds beautifully, adding layers to their personality and motivations.”
  • emotional
    1 mentions Positive Neutral Negative

    Players report that the emotional impact of the game can be intense, with some experiencing discomfort and nausea, particularly those prone to motion sickness. This suggests that while the game may evoke strong feelings, it may not be suitable for everyone.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization of the game is viewed positively, with players appreciating the effort and care put into its design, suggesting it is not merely a cash grab aimed at streamers.

    • “The monetization system feels overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “I appreciate the effort put into the game, but the constant push for in-game purchases really detracts from the experience.”
    • “While the game has potential, the monetization tactics are frustrating and make it feel like a cash grab.”

Buy Embr

9h Median play time
10h Average play time
5-13h Spent by most gamers
*Based on 6 analyzed playthroughs

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