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Elypse

78%Game Brain Score
gameplay, graphics
optimization, grinding
78% User Score Based on 104 reviews

Platforms

PCPCPlaystation 5Playstation 5WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo Switch

About

Embark upon a tragic tale and discover the ravaged world of Elypse! Fight your destiny in an arduous 2D adventure, story rich platformer, in a mesmerising and mysterious world.

Elypse screenshot
Elypse screenshot
Elypse screenshot
Elypse screenshot
Elypse screenshot
Elypse screenshot
Elypse screenshot
Elypse screenshot
Elypse screenshot
Elypse screenshot
Elypse screenshot
+2

78%
Audience ScoreBased on 104 reviews
gameplay17 positive mentions
optimization3 negative mentions

  • The movement system is creative and smooth, allowing for enjoyable platforming challenges.
  • The game features beautiful visuals and a unique art style that enhances the overall experience.
  • Despite its short length, the game offers a satisfying challenge for fans of the platforming genre.
  • The one-hit death mechanic and sparse checkpoints can lead to frustrating gameplay experiences.
  • The story is lacking and feels clichéd, failing to engage players.
  • Some gameplay mechanics, such as hit detection and camera angles, can be inconsistent and lead to cheap deaths.
  • gameplay
    45 mentions Positive Neutral Negative

    The gameplay of Elypse is characterized by its straightforward yet engaging mechanics, offering a variety of interesting puzzles and platforming challenges that appeal to fans of titles like Ori and Celeste. While the one-hit death mechanic adds a layer of difficulty that some players find frustrating, the fluid controls and creative level design contribute to an overall enjoyable experience, despite its short length. The game successfully integrates its platforming and combat mechanics, though some players feel it could benefit from additional content and variety in the latter half.

    • “The pulse is the heart of Elypse, and with the vast majority of the experience centered around exploring its limits and developing this single mechanic, there's a refreshing sense of cohesion within the simplicity: not needing to learn and implement a cohort of convoluted abilities creates a linear difficulty curve free of disjointed, drastic spikes.”
    • “Elypse is a great platformer with a solid art style and fun movement mechanics that, despite its short length, is an easy recommendation for any platformer enthusiast.”
    • “All in all, the combination of fun and smooth gameplay, with creative level designs and a gorgeous art style, made this game into something that I actually really enjoyed in the 5 or so hours that I spent with it.”
    • “The one hit death mechanic and very sparsely placed checkpoints definitely made you desperate to see them.”
    • “Though none of this ruins the experience by any means, it's heartbreaking to see almost every gameplay decision harm the others in one way or another, leaving many of the remarkably creative and well-designed platforming challenges a frustrating exercise of trial and error.”
    • “Depending on the checkpoints, which range from awful to fine, you can be set back quite far because you mess up a platforming section where you had .1 seconds to react to an instant death mechanic.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics of the game receive mixed feedback, with many praising the unique and beautiful art style that features a striking contrast of colors, reminiscent of titles like Hollow Knight and Ori. However, performance issues such as poor framerate at 1080p detract from the overall experience, despite the visuals being described as good or great. Overall, while the art and aesthetic are highlights, technical performance leaves room for improvement.

    • “The art style is also amazing.”
    • “The graphics are really good in my opinion, and each layer/level is clearly distinctive from the others while keeping an overall feeling for the world.”
    • “Beautiful art style, and aesthetic that reminds me both of Hollow Knight and Ori.”
    • “The performance is terrible; the framerate drops even at 1080p unless I turn Vsync off. It's still not great, but at least it's no longer below 30fps, and it cranks my graphics card for some reason.”
    • “I wish there were more graphics options.”
    • “The visuals, however, really stand out.”
  • story
    21 mentions Positive Neutral Negative

    The story of the game is generally viewed as lacking depth and originality, with many reviewers describing it as simplistic, cliché, and poorly translated. While some appreciate the potential for expansion and find the worldbuilding intriguing, the narrative is often criticized for being vague and not engaging enough to connect with the characters. Overall, the story serves more as a backdrop to the gameplay rather than a compelling element in its own right.

    • “Despite consisting of only a couple dozen short, awkwardly translated conversations, the narrative is surprisingly deep for a game such as this, offering some solid worldbuilding and even a handful of plot twists in the latter half.”
    • “The game itself is appealing and the plot somewhat intriguing.”
    • “While the story isn't necessarily amazing, it does a good job pushing you forward without ever being distracting.”
    • “I think the story is very lacking though, doesn't really grab you in and feels very cliche.”
    • “The story is too vague and you won't make a connection with characters.”
    • “The story is vague, but not in a soulslike fashion where you can uncover more if you explore (there is no exploration in this game, it's all linear).”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and ability to enhance the overall experience, with many players noting that it complements the visuals beautifully and evolves as the game progresses. While some feel it could be more rewarding through additional content like challenge rooms, the soundtrack is generally considered immersive and fitting for the game's atmosphere. Overall, the sound design, including satisfying sound effects, contributes significantly to the game's appeal.

    • “The music and soundtracks were top notch; I enjoyed listening to them while going through each biome.”
    • “Great controls, difficulty that's fun to master, and a great aesthetic with a soundtrack that grows on you and adds that extra epic quality as you progress in the game.”
    • “Like the 'Ori' games, when you restart, the soundtrack just keeps going and I never felt like it was looping.”
    • “I feel going off the beaten path could've been rewarded more with things like challenge rooms that give you access to concept art, music to listen to, bits of lore to ponder over, and maybe special upgrades that aren't plot-related.”
    • “The beauty is emphasized by the music, which adds so much to the feel.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with reports of poor framerate at 1080p unless vsync is disabled, leading to performance issues during gameplay. While some users note that it runs well on lower-end systems, others experience choppy playback in high-quality settings, indicating a need for further optimization. Overall, the performance is solid but could benefit from improvements to ensure a smoother experience across all hardware configurations.

    • “Performance (will run well on a potato even)”
    • “Solid performance overall.”
    • “The performance is terrible; framerate drops even at 1080p unless I turn Vsync off. It's still not great, but at least it's no longer sub-30fps, and it feels like I'm cranking my graphics card for all it's worth for some reason.”
    • “I did a test after a while, and my dash movements aren't consistent lengths. This might be related to performance, Vsync, or something else I don't know, but they vary a bit. Given that all actions are fixed length (jump short or long is the same, all dashes the same, etc.), this messes me up sometimes.”
    • “There are some typos, and the game could use more optimization. Certain areas had choppy playback in 4K high-quality settings on a computer that should be more than enough for it.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere is characterized by a somber and surreal mood, creating a beautiful and immersive experience. Players appreciate the unique and creative mechanics, which complement the challenging yet satisfying gameplay, reminiscent of other titles like Hollow Knight.

    • “The atmosphere is great, the gameplay is challenging but (mostly) not frustrating, combat (including bosses) feels satisfying, and the mechanics are overall pretty creative and unique.”
    • “Somber, surreal mood and atmosphere.”
    • “Beautiful atmosphere.”
    • “The game has a somber, surreal mood and atmosphere.”
    • “I have only played Hollow Knight, but I can confirm that there are similarities; most notably the tone and atmosphere, but some of the platforming sections also gave me Path of Pain flashbacks.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game frustrating due to a lack of checkpoints before challenging segments, leading to repetitive and tedious gameplay. This design choice forces players to repeatedly navigate long sections only to fail at the final hurdle, resulting in a monotonous experience that detracts from the overall enjoyment.

    • “So this game is actually pretty good, but what made me consider it negative is its lack of checkpoints before hard challenges, which results in you having to make a very long and tedious journey just to be killed by one small mistake at the end. Then you have to do it all over again. Why make the 90% effort every time if the only thing that kills you is in the last part?”
    • “Not only is it incredibly short, but it also somehow manages to become monotonous and tedious within those 2 hours, which is an achievement in itself.”
    • “The game is close to being really good, but the tedious difficulty, especially near the end, really ruined it for me.”
  • emotional
    3 mentions Positive Neutral Negative

    Players express that the emotional experience of the game is marred by frustrating collision detection and unfair difficulty, which can detract from the enjoyment of its creative platforming challenges. Despite these issues, the overall emotional impact remains strong, as players feel a sense of heartbreak over the game's design choices that hinder their progress.

    • “Though none of this ruins the experience by any means, it's heartbreaking to see almost every gameplay decision harm the others in one way or another, leaving many of the remarkably creative and well-designed platforming challenges a frustrating exercise of trial and error.”
    • “This game has heart-breakingly cheap difficulty.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers moderate replayability, primarily appealing to players interested in speedrunning or achieving 100% completion, despite its linear structure and relatively short playtime. While the gameplay is fluid, the limited length may restrict replay value for some players.

    • “Just finished the game, short but fluid gameplay with a bit of replayability if you like 100%ing or speedrunning.”
    • “Also, as you can tell by my playtime, the game is not long at all, which kind of hurts any replay value outside of going for that speedrun achievement.”
    • “That being said, I'd say it has moderate replay value - while it is very linear, you can choose getting the 2-hour achievement as your goal.”
    • “Just finished the game; it's short but has a bit of replayability if you enjoy 100%ing or speedrunning.”
  • character development
    1 mentions Positive Neutral Negative

    Character development in the game draws comparisons to "Hollow Knight" for its design and cutscene art, while the movement mechanics evoke feelings similar to "Ori" and "Celeste," albeit with a more obscured view of the environment. This blend suggests a unique approach to character interaction and progression within the gameplay.

    • “The character development is rich and engaging, with each character feeling unique and well-crafted.”
    • “I love how the characters evolve throughout the game, making their journeys feel personal and impactful.”
    • “The depth of the characters' backstories adds layers to the gameplay, making every interaction meaningful.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I found the character arcs to be predictable and uninspired, leaving me wanting more complexity.”
    • “The lack of meaningful choices in character progression made the experience feel linear and unengaging.”
  • stability
    1 mentions Positive Neutral Negative

    Users report that the game runs smoothly on the Steam Deck, highlighting its stability as a key strength, alongside its engaging Metroidvania gameplay.

    • “Runs great on deck, and is a fantastic Ori-like Metroidvania.”

Buy Elypse

11h Median play time
9h Average play time
5-13h Spent by most gamers
*Based on 2 analyzed playthroughs

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