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Elsewhere High: Chapter 1 - A Visual Novel

Elsewhere High: Chapter 1 - A Visual Novel Game Cover
72%Game Brain Score
story, graphics
gameplay, music
72% User Score Based on 53 reviews

Platforms

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Elsewhere High: Chapter 1 - A Visual Novel Game Cover

About

Elsewhere High: Chapter 1 - A Visual Novel is a single player action game with a horror theme. It was developed by Horizon Studio and was released on March 31, 2017. It received mostly positive reviews from players.

Welcome to Elsewhere High, "a school for exceptional children." In this visual novel, players are able to immerse themselves in the world of the outcast. Each student at Elsewhere High has fallen short of expectations at their original high school; they've flunked out, skipped class, wrote threatening notes, or grew to be a reprehensible bully. Friendships spawn, and feuds arise, but amidst the t…

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72%
Audience ScoreBased on 53 reviews
story8 positive mentions
gameplay2 negative mentions

  • The story is intriguing and keeps players engaged, with interesting characters and distinct personalities.
  • The artwork is visually appealing, contributing to the overall atmosphere of the game.
  • The first chapter is free, making it accessible for players to try before deciding to purchase the second chapter.
  • The writing is poorly executed, often described as cringe-worthy and not up to professional standards.
  • Technical issues abound, including lack of options for text speed, resolution changes, and distracting sound effects.
  • The gameplay is minimal, with choices that do not significantly affect the story, making it feel more like an e-book than a game.
  • story
    23 mentions Positive Neutral Negative

    The story has received mixed reviews, with many players finding it interesting and well-written, particularly in later chapters, while others feel it starts slowly and lacks impactful choices. Some users appreciate the engaging characters and anticipation for future developments, but technical issues and a lack of meaningful player agency detract from the overall experience. Overall, the narrative is seen as intriguing, though it may require patience and improvements in execution.

    • “So far I've found it to be an interesting story; when will chapter 3 and others be out?”
    • “The story is incredible and always had me anticipating what was next.”
    • “Only played the first chapter; definitely a nice little visual novel with an intriguing story that draws you in and makes you eager to see what's going to happen.”
    • “The story is decent and makes me think of purchasing more but just don't know if it was that good yet, 2.99 a chapter, wtf!”
    • “Your choices don't change the course of the story at all; it all still leads to the same place.”
    • “The storyline, as well, is just not that gripping.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are praised for their stunning artwork and captivating atmosphere, contributing positively to the overall experience. However, some users find the interface lacking and the art style to be only passable, indicating room for improvement in certain areas.

    • “The artwork is stunning and the atmosphere here is really enthralling as well.”
    • “The artwork is amazing.”
    • “I'm biased in favor of this genre, but the beautiful artwork and storyline are all the same.”
    • “The interface doesn't look good and it's missing some basic visual novel options (e.g. text speed). The art style is also nothing special; it's passable.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is criticized for being minimal and unengaging, primarily consisting of clicking through poorly written dialogue, leading some players to abandon the experience early on.

    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “I can't comment on the story or gameplay, as I gave up after 15 minutes of clicking desktop multi-screen on and off every second or so to read the text.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is described as unconventional, particularly by the end of chapter 1, and serves more to enhance immersion than to advance the story. While the sound effects and music are generally well-received, the lack of options to adjust or mute them has been a notable drawback for players.

    • “The music adds a unique atmosphere to the game, enhancing the overall experience.”
    • “The music is a bit weird and odd by the end of chapter 1.”
    • “The sound and music are more for immersion than a necessity for storytelling.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its stunning artwork, creating an enthralling experience for players.

    • “The artwork is stunning, and the atmosphere here is truly enthralling.”
    • “The immersive sound design and visual aesthetics create a captivating atmosphere.”
    • “Every corner of the game world is filled with detail, enhancing the overall atmosphere.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy has been criticized for being misleading, as users feel they are paying for incomplete content and advertisements rather than a complete product. Additionally, the focus on an irrelevant and questionable narrative raises concerns about the value of the paid content.

    • “This isn't even the whole e-book; it's just an advertisement, and you have to pay real money to get the second incomplete chapter for this garbage.”
    • “And if you're wondering what incomplete book this garbage advertises in the wrong place, you guessed it, it's about the author's imaginary girlfriend, who is a high school student.”
  • grinding
    2 mentions Positive Neutral Negative

    Users find the grinding aspect of visual novels and e-books tedious, likening it to a frustrating experience where progress is slowed by the need to click through text at a snail's pace. This repetitive clicking detracts from the enjoyment of the narrative, making it feel laborious and time-consuming.

    • “Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhiker's Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “You'll need a second life for grinding.”
  • emotional
    1 mentions Positive Neutral Negative

    Users find "Surgeon Simulator" to be a more wholesome and educational experience, suggesting that it evokes positive emotions and offers a unique perspective on medical scenarios.

  • character development
    1 mentions Positive Neutral Negative

    Players appreciate the game's intriguing characters and note that there is significant character development throughout the story, enhancing their overall engagement with the narrative.

    • “I think this game has some pretty interesting characters, and I've already seen some nice character development.”
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Frequently Asked Questions

Elsewhere High: Chapter 1 - A Visual Novel is a action game with horror theme.

Elsewhere High: Chapter 1 - A Visual Novel is available on PC, Mac OS and Windows.

Elsewhere High: Chapter 1 - A Visual Novel was released on March 31, 2017.

Elsewhere High: Chapter 1 - A Visual Novel was developed by Horizon Studio.

Elsewhere High: Chapter 1 - A Visual Novel has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Elsewhere High: Chapter 1 - A Visual Novel is a single player game.

Similar games include Mermaid Mission: Titanic, Red Spider2: Exiled, Invisible Apartment, Records of the Flycatcher, Connected Hearts and others.