Mermaid Mission: Titanic
- June 6, 2018
- Arglefumph
- 2h median play time
Play as a mermaid, who has been sent to the human world to discover why they're building a giant ship called the Titanic.
Reviews
- Engaging and humorous storyline with multiple endings that keeps players entertained.
- Fun and simple puzzles that add variety to the gameplay, making it suitable for all ages.
- Appealing artwork and a charming atmosphere that enhances the overall experience.
- Graphics are mediocre and inconsistent, which may detract from the overall presentation.
- Gameplay can feel basic and short, with some players wishing for more depth and complexity.
- Some technical issues and easy puzzles may limit the challenge for experienced players.
- story36 mentions
- 31 % positive mentions
- 61 % neutral mentions
- 8 % negative mentions
The story of "Mermaid Mission: Titanic" is a whimsical visual novel that reimagines the tale of Ariel as she embarks on a mission to sink the Titanic, perceived as a threat to mermaids. While the narrative is engaging and features a mix of dialogue and fun puzzles, some players found it short and primarily aimed at achieving completion. Overall, the game is praised for its cute, kid-friendly storytelling and entertaining premise, though it may not appeal to a broader audience due to its unique design and simplicity.
“The story line is surprisingly addicting; I have played 60 minutes without realizing it!”
“This lovely, story-driven adventure game features a new perspective on mermaids.”
“The story is an alternate universe of 'Ariel the Little Mermaid' who is on a mission to destroy the Titanic, which is seen as a warship threat to the mermaids.”
“For a story based on the premise 'what if the Titanic was actually sunk by mermaids?' I expected this visual novel to be weirder, but it's oddly low-key.”
“I wouldn't recommend it to a general audience -- the premise and design are unusual, and that's interesting, but the 'developer art' and meandering story make it a hard sell when the end result isn't particularly memorable.”
- graphics11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the appealing artwork and colorful visuals that enhance the experience, particularly in character design and thematic settings. However, others note inconsistencies and a lack of polish in certain areas, leading to an overall perception of mediocrity in the visual presentation. Despite these criticisms, many players still find the graphics satisfactory and fitting for the game's style.
“Appealing artwork, good music, good story, and several simple, but fun, puzzles to solve.”
“Really great artwork on the characters; the titanic rooms were especially beautifully done.”
“Colorful graphics that fit a (sometimes) underwater setting.”
“Some of the game artwork was inconsistent and less polished (the grocery box sorting game letters, hotel bedroom).”
“This game is very good despite having objectively 'not great' visuals.”
“Despite its mediocre graphics, this is actually a visual novel I enjoyed playing!”
- humor9 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by subtle, entertaining moments that resonate well with fans of Michael Gray's style, often leading to genuine laughter during gameplay. Players appreciate the amusing interactions and quirky character movements, though those expecting a more overt comedic approach may find it lacking. Overall, the storyline is engaging and filled with funny elements that enhance the gaming experience.
“It's fun, and has some nice little facts about the ship and funny interactions.”
“Oh, and I was laughing way too hard at that 'boom' scene with Maynard! XD”
“At one point, I had to pause my playing because I was laughing so hard.”
- music8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The music in the game is widely praised for its relaxing and thematic qualities, with many users highlighting the fantastic soundtrack and memorable opening music. Several players expressed a desire to have the soundtrack available for download or on CD, indicating its strong appeal. Overall, the music significantly enhances the gaming experience.
“I don't really tend to pay that much attention to background music, but I thought the musical choices were relaxing and fit the general theme of the game.”
“Fantastic opening music 100/10 would download and add to playlist.”
“I want this music on CD.”
“Also, please, put the soundtrack on CD!”
- gameplay6 mentions
- 17 % positive mentions
- 50 % neutral mentions
- 33 % negative mentions
The gameplay is primarily focused on narrative, which some players found overwhelming due to the heavy emphasis on story reading. There are suggestions for more varied puzzles and gameplay choices to enhance the experience, as well as reports of occasional error messages that do not significantly impact gameplay.
“It felt heavy on story reading after a while; mixing up more puzzles or having more choices of gameplay would enhance the experience.”
“Mix up more puzzles or have some more choices of gameplay throughout, since it felt heavy on story reading after a while.”
“I had an error message pop up multiple times, but I was just able to close the message without it affecting the gameplay.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express that the grinding in the game is excessively time-consuming, suggesting that it requires an unrealistic amount of effort, akin to needing a second life to complete it.
“You'll need a second life for grinding.”
“You'll need a second life for grinding.”
- replayability1 mentions
- 200 % positive mentions
- -400 % neutral mentions
- 300 % negative mentions
Players appreciate the game's multiple endings and the ability to skip previously seen text, which significantly enhance its replayability.
“Each playthrough offers new choices and experiences, keeping the game fresh and engaging every time.”
“The variety of character builds and strategies encourages players to replay the game to explore different outcomes.”
“The multiple endings and the option to skip seen text is a great addition and makes the game easily replayable.”
“After finishing the game once, I found little incentive to go back and play it again.”
“The lack of meaningful choices in the gameplay makes replaying feel pointless.”