Elevator Zero
- March 5, 2024
- Arvus Games
Elevator Zero is a first-person exploration and puzzle game in which you have to progress by finding anomalies.
Reviews
- The game has an interesting concept and offers multiple endings, which increases replay value.
- The atmosphere is well-crafted, with strong sound design and creepy anomalies that enhance the experience.
- Gameplay is simple yet engaging, requiring players to focus on spotting differences in the environment.
- The game is short and can be completed quickly, leading to a lack of depth and replayability for some players.
- There are bugs and glitches that can disrupt gameplay, such as the game freezing or sound issues.
- Many players found the game too easy, with obvious anomalies that diminish the challenge.
- music4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The music in the game, described as "crappy elevator music," serves as a constant backdrop that enhances the atmosphere, providing a sense of normality amidst the chaos. Players find it memorable, with its repetitive nature leaving a lasting impression, often lingering in their minds long after playing.
“It's also one of the only constant things you have in this game and brings a certain 'normality' to it, which is a big part of the atmosphere for me (at least I have not experienced any changes in the music).”
“Then add in the crappy elevator music.”
“I think the elevator music is very strong while you search for anomalies; crazy things happen or just the neighbors arguing loudly in the meantime.”
“I'll probably wake up tomorrow with terrible elevator music still stuck in my head.”
- gameplay3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The gameplay is straightforward, involving environmental observation and pressing one of two buttons in an elevator, with a total playtime of 15-40 minutes, potentially longer for players seeking to discover all endings. The concept is intriguing, though the simplicity may limit depth.
“Gameplay is pretty simple; see if anything has changed in the environment and press one of two buttons in the elevator accordingly, repeating until you beat it.”
“Gameplay is pretty simple; you just see if anything has changed in the environment and press one of two buttons in the elevator accordingly, repeating this until you beat it.”
“Short game with an interesting concept, offering around 15-40 minutes of gameplay, but it can take longer if you want to uncover all the endings.”
- atmosphere3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The atmosphere is highly praised for its engaging suspense, with players eager to discover what lies behind each elevator door. Strong jumpscares and well-executed anomalies contribute to a consistent and immersive experience, providing a sense of normality amidst the game's tension. Overall, the atmosphere is a standout feature that enhances the overall gameplay.
“The atmosphere is nice; you're always eager to see what's going to be behind the elevator door the next time it opens.”
“The atmosphere is very well done; the jumpscares are strong and the anomalies are also good, even if you already know a few from other games of this type.”
“It's also one of the only constant things you have in this game and brings a certain 'normality' to it, which is a big part of the atmosphere for me (at least I have not experienced any changes in the music).”
“The atmosphere is very well done, but the jumpscares feel predictable and the anomalies are familiar, as they seem to borrow from other games of this type.”
“The atmosphere lacks variety; it's one of the only constant elements in the game, which brings a sense of 'normality' that ultimately detracts from the overall experience.”
“While the atmosphere has its moments, it often feels stale and fails to create a truly immersive experience.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics are generally well-received, with users noting that they are visually appealing.
“The graphics are stunning and truly immersive!”
“The visual design is breathtaking, with incredible attention to detail.”
“The art style is unique and beautifully crafted, making every scene a joy to behold.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players appreciate the high replayability of the game, noting that the challenging nature of reaching different endings, along with subtle hints scattered throughout, encourages multiple playthroughs to uncover all possibilities.
“The fact that the endings are not easy to reach, but you can find hints that point to them from time to time, significantly increases the replay value.”
“Each playthrough offers new choices and paths, making it feel fresh and exciting every time.”
“The variety of character builds and strategies encourages you to replay the game to explore different outcomes.”
“The fact that the endings are not easy to reach, but you can find things that point to them from time to time, increases the replay value a lot.”
“Once you finish the game, there's little incentive to go back and play it again. The story doesn't change much on subsequent playthroughs.”
“The lack of meaningful choices and consequences makes replaying the game feel tedious and unfulfilling.”
- story1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The story invites players to explore and uncover its secrets, allowing for a personal interpretation of the narrative being presented.
“It gives the player space to find its secrets and figure out the story it's trying to tell.”
“The story feels disjointed and lacks a coherent narrative flow.”
“Character development is shallow, making it hard to connect with anyone.”
“The plot twists are predictable and fail to deliver any real surprises.”