- April 1, 2016
- Soul Catapult
Elements II: Hearts of Light
Platforms
About
"Elements II: Hearts of Light" is the sequel to "Elements: Soul of Fire," set 360 years later in an age of unrest and intolerance. This RPG features enhanced gameplay, a deeper party system, and customizable magic. With easy mode for beginners, crafting, quest-tracking, and extensive keyboard shortcuts, players can explore a beautiful world, build friendships, and uncover dark mysteries.











- The game features a compelling story with unique characters and a lot of optional content to explore.
- The soundtrack is well-received, enhancing the overall atmosphere of the game.
- There are multiple party members to choose from and a variety of gameplay mechanics that can provide replay value.
- The game suffers from numerous technical issues, including random crashes and slow performance, particularly in town areas.
- Many players find the art style and layout unappealing, describing it as poorly executed and reminiscent of low-quality RPG Maker games.
- The game is considered unfinished and abandoned, with broken achievements and a lack of guidance for new players.
story
25 mentions Positive Neutral NegativeThe game's story is engaging and continues from the first installment, featuring a mix of familiar and new characters, though it suffers from slow cutscenes and vague quest descriptions. Players can explore a rich world filled with optional quests and secrets, but the quest log lacks detail, making navigation challenging. Overall, while the narrative has its flaws, many find it compelling and well-written, enhanced by a dynamic day/night system that adds depth to gameplay.
“The story is compelling and continues after several years of the events of the first game.”
“The story presented so far is very intriguing and well written.”
“The smooth animation and precise timing make it easy to immerse in the story whenever anyone is having a moment.”
“This suffers from the same slow cutscenes, poor plot hooks, caricatured hero and antagonist dynamics, and homebrew audiovisual assets as the original.”
“The quest log was very vague, just giving the initial location of the quest giver, and that a quest is open there but without any details, hints, or even an accurate description of the task.”
“If you have played the first game, the plot is pretty much similar with some tweaks on the characters and bosses.”