- March 31, 2024
- MILLIDIA
Elegy of Fate:Prologue
Platforms
About
BuzzAdd the official version of Elegy of Fate to your wish list now! https://store.steampowered.com/app/2191710 About the GameThis game combines role-playing, strategy, and MMO gameplay elements in a new RPG battle gameplay. The combat system references the classic tactics of healing, tanking and output similar to World of Warcraft, as well as the monster pulling mechanism of the enemy hate syst…










- The game has a lot of potential with interesting gameplay mechanics that combine RPG, strategy, and MMO elements.
- The battles are engaging and the character progression system allows for diverse playstyles.
- The game features a captivating narrative and a colorful game world that appeals to fans of the genre.
- The UI is cluttered and confusing, making it difficult to navigate and understand game mechanics.
- There are significant bugs that can lead to game-breaking issues, such as being unable to manage characters or equipment.
- The graphics and art style are disappointing, often resembling low-quality or AI-generated visuals.
gameplay
31 mentions Positive Neutral NegativeThe gameplay is a blend of MOBA and RPG elements, offering a colorful and engaging experience with exciting battles and unique mechanics. While many players appreciate the potential and nostalgic feel, some criticize the overwhelming number of systems introduced too quickly and the card navigation mechanic, which detracts from the overall experience. Overall, the game is seen as promising, especially for fans of the genre, despite some UI and design concerns.
“Incredibly colorful RPG with multifaceted and interesting gameplay, a pleasant game world, and a friendly environment in general.”
“Exciting battles, an exciting plot, and unique gameplay mechanics make it unforgettable.”
“With a compelling story, well-developed characters, stunning art style, and addictive gameplay, this game is sure to impress genre fans and newcomers alike.”
“But I didn't get that; I just felt like I was literally drowning in an ocean of too many different systems and mechanics, and by the time I felt like I got to a point where I had any real control, I was just kind of done.”
“Seriously consider moving to a fully 3D world rather than using the card navigation mechanic because the card navigation mechanic really detracts from the potential in a lot of other places.”
“There are too many systems and mechanics introduced too rapidly.”