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El Hijo: A Wild West Tale

Its gameplay is good, but what really sets El Hijo apart is its amazing setting and charming use of a child protagonist.
El Hijo: A Wild West Tale Game Cover
70%Game Brain Score
gameplay, story
replayability, grinding
69% User Score Based on 83 reviews
Critic Score 72%Based on 15 reviews

Platforms

Nintendo SwitchXbox Series X|SPCTabletGog ComMac OSPhonePlaystation 4Xbox OneWindowsPlayStation
El Hijo: A Wild West Tale Game Cover

About

El Hijo: A Wild West Tale is a single player action adventure game with a kids theme. It was developed by Honig Studios and was released on December 3, 2020. It received mostly positive reviews from both critics and players.

"El Hijo: A Wild West Tale" is a stealth-based action adventure game following a 6-year-old boy on a quest to find his mother after their farm is attacked by bandits. Players must sneak past various dangers and obstacles in a range of environments, using the child's growing cunning and confidence to outsmart foes. The game features a mix of humor and heart, with a focus on non-violent problem-solving.

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69%
Audience ScoreBased on 83 reviews
gameplay16 positive mentions
replayability3 negative mentions

  • El Hijo features a beautifully crafted art style and charming visuals that effectively convey the emotional journey of the young protagonist.
  • The game offers a unique non-violent stealth experience, encouraging players to use clever distractions and environmental interactions to navigate through levels.
  • The emotional narrative and the theme of resilience resonate well, making the gameplay feel meaningful and engaging, especially for younger audiences.
  • The stealth mechanics are overly simplistic and repetitive, leading to a lack of depth and challenge, which may disappoint seasoned players.
  • Controls can be unresponsive and finicky, causing frustration during critical moments, particularly when trying to interact with objects or hide.
  • The game feels overpriced for its short length and limited replayability, with many players suggesting it would be better suited for a lower price point.
  • gameplay
    47 mentions Positive Neutral Negative

    The gameplay of "El Hijo" is characterized by simplistic stealth mechanics and a repetitive structure, which some players find tedious, especially given the game's price and short duration. While the art style and non-violent approach are praised, many reviews highlight the lack of depth and clarity in mechanics, leading to frustration at times. However, the game does introduce new elements and obstacles that keep the experience engaging for some, particularly those who appreciate its emotional narrative and charming atmosphere.

    • “What ultimately elevates El Hijo is the emotional resonance that underlies the gameplay.”
    • “Paired with well-crafted, non-violent stealth gameplay, the western setting unfolds as a quiet story of growth.”
    • “I'd recommend it to anyone who feels like being transported to the old west with tasteful art direction, music, engaging level design, and gameplay that is fun and challenging.”
    • “Considering the game’s price of $19.99 for just 3.5-4 hours of gameplay with a handful of slide-show cutscenes, it feels expensive.”
    • “The gameplay is too repetitive; though perhaps the experience would be shorter than 2 hours without this padding.”
    • “Its stealth mechanics are poorly refined, coupled with AI that is just downright unfair.”
  • story
    37 mentions Positive Neutral Negative

    The story of "El Hijo" is a heartfelt and intimate tale centered on a young boy's quest to reunite with his mother, conveyed through rich environmental storytelling and a charming visual style. The game prioritizes subtlety and emotional depth over dialogue, allowing players of all ages to engage with its narrative through gestures and context. While some find the story simple and sparse, its beautiful art and non-violent gameplay create a warm atmosphere that resonates with those who appreciate a more nuanced storytelling approach.

    • “Rather than gunslinging duels or dusty shootouts, the game presents a quieter, more intimate story about resilience, resourcefulness, and hope.”
    • “The game uses a show-not-tell approach to the story, which has thus far worked out well and leads you to wonder more about the world you're in as mysteries slowly unravel through the levels.”
    • “The atmosphere and the story were pleasant, and the pacifistic gameplay was delightful.”
    • “No real story or instruction?”
    • “The story is heartwarming, but very sparse, simple and not especially emotional.”
    • “And hey, I'm not always great at games, but the level design (winding and somewhat unclear) and the story/objectives (why are we talking to the other kids?) didn't really draw me in enough to where I wanted to keep going.”
  • graphics
    27 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming and beautiful art style, which effectively conveys emotions and enhances the storytelling. Players appreciate the cozy, cartoony visuals and the impressive animation quality, although some note that gameplay mechanics, particularly stealth, could be improved. Overall, the aesthetic choices create a vivid and engaging atmosphere that resonates with the game's themes.

    • “The artwork and direction have a gentle charm that leaves a strong impression.”
    • “What caught my eye were the beautiful stylistic graphics.”
    • “The art style is great and there's a surprising amount of effort put into the animation quality, the environments, and the setting.”
    • “Really strong aesthetic, but the AI and 'game feel' aren't there.”
    • “Controls and graphics are reminiscent of Raji.”
    • “The cartoony art style is pretty well done, especially in the cut scenes.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is widely praised for its fitting and immersive quality, with a strong Morricone-inspired soundtrack that enhances the western setting and gameplay experience. While some players found the music to be less memorable, it generally complements the game's art style and level design effectively. Overall, the soundtrack is considered a standout feature that adds depth to the game's atmosphere.

    • “Also loved the music, it really helps bring the western setting to life.”
    • “The soundtrack also wonderfully backs the gameplay as the son navigates rugged cliffsides and goes through drunken saloons.”
    • “Lovely Morricone-inspired soundtrack will follow your wanderings and chases through all the locations.”
    • “The animations look strange, and the music in the cutscenes seems disconnected from the emotions and actions portrayed.”
    • “Music didn't make a lot of impression on me, but it did accompany the game well.”
    • “Great art style and soundtrack, but the gameplay lacks some depth.”
  • emotional
    7 mentions Positive Neutral Negative

    The emotional aspect of "El Hijo" is characterized by its heartfelt premise that enhances gameplay through themes of innocence and longing, setting it apart from more violent genre counterparts. While the story is simple and sparse, it effectively adds emotional weight through optional objectives and a focus on atmosphere, making it a unique and engaging experience for players seeking a heartfelt narrative. Overall, the game is praised for its elegant design and emotional storytelling, appealing to those who appreciate a more relaxed and meaningful gaming experience.

    • “This simple emotional premise shapes the entire experience, grounding its mechanics and tone in a way that feels refreshing within a genre often driven by violence.”
    • “What ultimately elevates El Hijo is the emotional resonance that underlies the gameplay.”
    • “El Hijo stands out as an elegant and heartfelt take on stealth design — one that prioritizes ingenuity, atmosphere, and emotional storytelling over confrontation.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game has been criticized for its low replayability, with players noting a lack of compelling reasons to revisit it after completing the main story, which lasts around 6 to 13 hours. While levels can be replayed for tokens to unlock concept art, this feature does not significantly enhance the game's value or encourage further play.

    • “It wasn't really shown why we were doing things... I finished the game in 13 hours and don't feel it is replayable.”
    • “❌ Little to no replay value.”
    • “Each level can be replayed without being seen, granting you tokens to unlock the concept arts, but that's as far as the replayability goes.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be slow and tedious, particularly due to the loss of level progress and collectibles, which can make the experience frustrating. While stealth deckers may appreciate some elements, the overall sentiment leans towards dissatisfaction, especially with the poor controls exacerbating the grind.

    • “This soon becomes very tedious, especially as it wipes all of the level progress, even collectibles.”
    • “Gameplay is slow and quite tedious, but stealth deckers might find it interesting.”
    • “With the poor controls, that sounds rather tedious.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere in "El hijo" is praised for its elegant and heartfelt design, effectively blending visual and auditory elements to enhance emotional storytelling. Players appreciate the game's focus on ingenuity and pacifistic gameplay, which contributes to a consistently immersive and engaging experience.

    • “El hijo stands out as an elegant and heartfelt take on stealth design — one that prioritizes ingenuity, atmosphere, and emotional storytelling over confrontation.”
    • “The atmosphere and the story were pleasant, and the pacifistic gameplay was delightful.”
    • “There's a consistent visual and auditory aesthetic that really works to tell the story through the characters, and the game oozes atmosphere.”
    • “There's a consistent visual and auditory aesthetic which really works to tell the story through the characters, and the game oozes atmosphere.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is reported to run smoothly on the Steam Deck, indicating effective optimization for that platform.

    • “As far as performance goes, this runs smoothly on deck.”
    • “The optimization is impressive, allowing for seamless gameplay even on lower-end devices.”
    • “I appreciate how well the game is optimized; it maintains a steady frame rate without any noticeable lag.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is mixed; while it runs well on platforms like the Steam Deck with responsive controls, many users report significant bugs and clunky gameplay that detracts from the overall experience.

    • “Runs great on my Steam Deck too (forgot which Proton I used, but it works), the controls respond perfectly.”
    • “The game maintains a steady frame rate, even during intense action sequences.”
    • “I've experienced no crashes or bugs, making for a smooth and enjoyable gaming experience.”
    • “It's an insult to gamers' patience who gave the game a chance despite the buggy and generic gameplay.”
    • “Clunky and buggy from the beginning.”
  • character development
    1 mentions Positive Neutral Negative

    The character development is enhanced by the game's art direction, which features soft lighting and warm color palettes, creating a whimsical yet subtly perilous atmosphere that complements the stylized character designs.

    • “Its art direction blends soft lighting, warm color palettes, and stylized character designs to create a world that is both whimsical and quietly dangerous.”
  • humor
    1 mentions Positive Neutral Negative

    Players found humor in the game's quirks, particularly enjoying the amusing "t-posing beam walking" bug, which added a lighthearted touch without significantly impacting gameplay. Overall, the humor appears to stem from unexpected glitches rather than scripted comedic elements.

    • “I didn't run into any game-breaking bugs, and the only one was the eternally T-posing beam-walking bug, which was pretty funny.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

El Hijo: A Wild West Tale is a action adventure game with kids theme.

El Hijo: A Wild West Tale is available on Nintendo Switch, Xbox Series X|S, PC, Mac OS and others.

On average players spend around 4 hours playing El Hijo: A Wild West Tale.

El Hijo: A Wild West Tale was released on December 3, 2020.

El Hijo: A Wild West Tale was developed by Honig Studios.

El Hijo: A Wild West Tale has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its replayability.

El Hijo: A Wild West Tale is a single player game.

Similar games include Eriksholm: The Stolen Dream, Timelie, Aporia: Beyond The Valley, Somerville, A Plague Tale: Innocence and others.