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Ego Sword : Idle Hero Training

Ego Sword : Idle Hero Training Game Cover
71%Game Brain Score
graphics, gameplay
grinding, stability
71% User Score Based on 900 reviews

Platforms

TabletAndroidPhoneMobile Platform
Ego Sword : Idle Hero Training Game Cover

About

Ego Sword : Idle Hero Training is a single player casual role playing game with fantasy, medieval and historical themes. It received mostly positive reviews from players.

Mobile Ultra-Fast Action Idle Hero Training Game

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71%
Audience ScoreBased on 900 reviews
graphics39 positive mentions
grinding25 negative mentions

  • Engaging and addictive gameplay with fast-paced action and rewarding progression.
  • Extensive customization options including character outfits, weapon skins, and skill trees.
  • No forced ads and fair monetization with affordable shortcuts, suitable for free-to-play players.
  • Lack of offline progression makes it less of a traditional idle game, requiring the app to be open for progress.
  • Poor English translation and grammar throughout the game, making it difficult to understand story and mechanics.
  • Issues with bugs and crashes including freezing after dungeons, loading problems, and unresponsive controls.
  • graphics
    65 mentions Positive Neutral Negative

    The game's graphics feature a colorful, retro pixel art style that many find charming and visually appealing, with smooth animations enhancing the overall experience. While some praise the aesthetic for its simplicity and anime influences, others feel the pixelated visuals can be too blocky or outdated, occasionally hindering clarity and immersion. Overall, the graphics suit the idle gameplay well, though there is room for improvement in detail and UI design to better complement the game's mechanics.

    • “Great graphics and smooth animations (tested on multiple quality devices) and has run with zero issues.”
    • “The graphics and art are pleasing to the eye, and the overall features and mechanics are easy to understand and fun to play around with!”
    • “I adore this game, the graphics are well done, the animations are nice and smooth, and while there are micro transactions, you don't have to use them, the game provides plenty for you in other ways.”
    • “The game has potential to be a good game, it flows nicely and I like how the sword can change, but the thing letting it down is it is way too pixely. If that can be improved that would be great. It doesn't need to look like some other games, but so it doesn't look like you are on an early 90s game where you cannot really tell what you are fighting. Looking too long at that hurt my eyes. A setting to make it look more aesthetically pleasing for some people who would want that would be helpful.”
    • “I like the gameplay and story, but graphics... come on, why did you decide to make pixel art? The graphics in game are terrible, you just see random pixels on the screen.”
    • “Graphics are all over the place: pixel menu but smooth character...”
  • gameplay
    51 mentions Positive Neutral Negative

    The gameplay is generally praised for being engaging, rewarding, and featuring a blend of active clicking and idle mechanics, with satisfying progression and strategic choices like rebirth. However, many users note issues with poor English translations, limited offline progression, and some updates causing bugs or broken mechanics, which detract from the overall experience. While the core gameplay is enjoyable and straightforward, it can feel simple or grindy over time, and better polish and clearer tutorials would improve player understanding and retention.

    • “Very good game mechanics, haven't seen any major bugs and it's pretty engaging; you actually have to play the game to progress instead of just managing it for 5 minutes and closing the app to wait forever for something to happen.”
    • “This game is definitely more of an active/involved type of gameplay but does have some of those AFK/idle elements in regards to upgrading things to progress faster and easier. Despite some rough translations from Korean to English, most key points are conveyed.”
    • “Great concept and execution of mechanics; however, I do wish it could be larger in scope with more worlds, more enemies, and actual movement controls, but I digress.”
    • “I liked this game a lot, however, there was a forced update (the game wouldn't initialize without it) and now gameplay is completely broken.”
    • “I genuinely used to enjoy this game, until of course the latest updates which killed the game; progress is slow, the currencies are all over the place, and gameplay is now mundane.”
    • “Gameplay control and graphics are all wonky and glitched; the whole thing seems unstable.”
  • story
    40 mentions Positive Neutral Negative

    The story in this game is generally considered weak, with many users citing poor grammar, incomplete or choppy translations, and minimal narrative focus. While some find the story humorous or somewhat engaging, it is often overshadowed by gameplay, with little depth or character development and an abrupt or underdeveloped conclusion. Overall, the story serves more as a backdrop to the idle clicker mechanics rather than a central, well-crafted element.

    • “The game could use some fixing with the grammar, I love the concept, the writing, and the story, and even the gameplay.”
    • “I found this game earlier, as a fan of idle and clicker games this really fits both markets well with a good storyline, dialogue, and pop culture references that make you actually want to read the narrative.”
    • “Its a really nice game, not gonna lie, I do have the feeling that the English in some dialogues are kinda messed up but I still love this game and its pretty funny if you read the dialogues and the story; the ego sword has a pretty good sense of humour.”
    • “The story is bad, the texts have grammatical errors, and it takes forever to have stable income using expedition.”
    • “But those are my only real complaints other than the story just kinda stops once you get the last artifact and a lot of elements are there with no back story like the guild.”
    • “Fun for an idle, but Chinese to English translation makes understanding a damn thing about the story nigh impossible.”
  • grinding
    25 mentions Positive Neutral Negative

    Grinding in the game is a major and often divisive aspect; while some players enjoy the extensive content and steady resource accumulation, many find the grind slow, repetitive, and sometimes excessive, especially at higher levels where progress becomes frustratingly incremental. Although the game offers a satisfying challenge and long-term progression, it can feel tedious and time-consuming without improvements to resource gain rates or automation features. Overall, grinding is central but may deter players seeking a faster-paced or less repetitive experience.

    • “Game is fun at first when it's constantly throwing resources at you, but once you finally hit that rebirth point, it's just mind-numbing grinding until you reach a very insignificant amount of progress.”
    • “It used to cost less than a hundred rubies to swap, around 5k cubes for an expensive skin, and a different currency for gems; it will literally take new players several years of grinding to get to where I am currently or maybe 200,000 dollars.”
    • “The basic sword caps pretty early and so does the talent tree; not that much content after that, mostly grinding quests and resets but it takes forever to reach level 1500+ again.”
  • stability
    23 mentions Positive Neutral Negative

    The game suffers from frequent and severe stability issues, including freezes at loading screens, dungeons, and menus, as well as glitches causing erratic in-game behavior and reward errors. These persistent bugs often force players to restart or reinstall, significantly impacting playability despite the game's enjoyable concept. Fixing these technical problems is crucial for a smoother experience.

    • “Not only is the game broken in terms of portal, but rebirthing freezes the screen and forces a restart 90% of the time.”
    • “The game randomly completely freezes at the menu resulting in having to delete and reinstall the game. I don't know if it's an issue on my end but if not could you look into it please?”
    • “I haven't been able to experience gameplay because it freezes when the load up bar is full. The graphics and concept are perfect, so if you can please fix this bug let me know so I can enjoy this game.”
  • monetization
    16 mentions Positive Neutral Negative

    The game's monetization is generally well-received for not being intrusive or forcing ads, offering affordable shortcuts without pay-to-win mechanics. While some users mention occasional cash grab elements like inflation of artifact prices, the overall experience remains enjoyable with no mandatory payments and non-intrusive ad options.

    • “Unlike most games of this sort, this game has no ads and you do not need to pay to win at all.”
    • “The monetization isn't in-your-face and I haven't seen a single forced ad yet, which is good because I dislike forced ads.”
    • “But the best thing is no ads and not being forced to pay, so you earn stuff in-game; there's just an affordable shortcut if you need it. Actually, a fantastic single-player time killer where you are not forced to play every day for login.”
    • “The game was pretty good, but they entered a cash grab phase where the artifacts system changed from increasing prices each level to new artifacts that increased prices each level, sometimes failing to level up because they just want the money.”
    • “It's a fun game with plenty to do and advances at a good pace, but also a bit of a cash grab.”
    • “The game is fun and I love that you can pick your look without messing up your power, but this is not an idle game; there is no offline gain and it requires a lot of active play. While ads are not required, if I don't want to watch one or can't watch one, I have to open the ad box to close it so I can start getting those letters again rather than it being off to the side. Overall, I would not recommend it as an idle game, but as an active game it's kind of fun.”
  • humor
    9 mentions Positive Neutral Negative

    The game's humor is generally praised for its creativity, cheeky tone, and particularly the personality of the ego sword, though some find it forced and overly reliant on breaking the fourth wall. While the English translation can be awkward, players still enjoy the witty dialogues and funny character interactions. Overall, the humor adds a unique charm that resonates well despite occasional clunkiness.

    • “I like the humor and how the main character and ego sword are portrayed, especially the ego sword.”
    • “It's a really nice game. I do have the feeling that the English in some dialogues is kinda messed up, but I still love this game and it's pretty funny if you read the dialogues and the story. The ego sword has a pretty good sense of humor.”
    • “In general, this game made something new and it worked. The fast gameplay, the option to reset everything other than the ego sword itself, and funny and creative characters will be stuck in my memory for quite a bit of time, so keep up the good work!”
  • music
    5 mentions Positive Neutral Negative

    Users praise the game's music for being cool and enjoyable, enhancing the overall fun and emotional connection to the game. The soundtrack is appreciated as a significant aspect, contributing to the game's poetic and immersive atmosphere. However, some technical issues affecting music playback have been reported.

    • “With all the fixings, menus, tons of upgradeable stuff hidden in every corner, labeled and described by the most genuinely entertaining mistranslations I've seen in a while (omg please don't ever change that), beautiful art, cool music, nice animations and effects.”
    • “I love this game, it is a game that can be played with music, it's so fun, keep up the good work.”
    • “But it's not working now that I downloaded it again... it crashes at the start... I can hear music after a while but after I touch the screen, it flashes like a virus-infected phone... that nearly gave me a heart attack.”
    • “I want the soundtrack, man!”
    • “The story reminds me of poems, music, Black Clover, basically reminds me of life itself.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express mixed emotions about the game’s interaction, enjoying the intense tapping that makes them feel powerful but also facing frustrations with bugs causing uncontrollable tapping. Despite age-related slower tapping, many still find the game emotionally engaging and fun.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers a substantial amount of content initially, but its replayability is limited as it tends to become boring over time.

    • “Quite a bit of content, but falls short in replay value; it just gets boring after a while.”
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6h Median play time
8h Average play time
4-15h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Ego Sword : Idle Hero Training is a casual role playing game with fantasy, medieval and historical themes.

Ego Sword : Idle Hero Training is available on Phone, Tablet, Android and Mobile Platform.

On average players spend around 8 hours playing Ego Sword : Idle Hero Training.

Ego Sword : Idle Hero Training was developed by MagmaCube.

Ego Sword : Idle Hero Training has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its grinding.

Ego Sword : Idle Hero Training is a single player game.

Similar games include Raid the Dungeon : Idle RPG, F Class Adventurer: AFK RPG, IDLE Berserker : Action RPG, Tap Titans 2: Clicker Idle RPG, Hero Factory - Idle tycoon and others.