Economic Conquest Game Cover
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"Economic Conquest" is a real-time strategy game that simulates the global economy. Players manage their own countries, making decisions on production, trade, and taxation to grow their GDP and compete against other nations. The game features a detailed economic model, multiple victory conditions, and a sandbox mode for freeform economics.

  • PC
  • Windows

Reviews

46%
Audience ScoreBased on 52 reviews
graphics6 positive mentions
story3 negative mentions
  • The game has a well-done tutorial that effectively teaches the basics while allowing players to discover deeper strategies.
  • It offers a polished experience with no major bugs reported, making it a decent choice for casual gaming.
  • The game has potential for growth and improvement, with a solid foundation that could lead to a more engaging experience in the future.
  • The game is plagued by technical issues, with many players unable to launch it or experiencing crashes.
  • The developers have shown a lack of support and responsiveness to player feedback, leading to frustration among users.
  • It lacks depth and replay value, feeling more like a simplistic mobile game rather than a robust economic simulation.
  • story30 mentions

    The game's story is primarily mission-driven, with players required to achieve specific objectives such as holding territories or reaching income levels. While there is a basic narrative framework guiding each mission, many reviewers feel it lacks depth and could benefit from more expansive storytelling elements. Overall, the missions provide a strategic challenge, but the narrative aspect remains underdeveloped.

    • “As far as I can tell, it's not that kind of game; that being said, there is some semblance of a story in each mission, basically 'you must do this to win.' It can easily be seen how this can be expanded on, however as of yet, I do not see much there.”
    • “However, once the tutorial is over, your real missions begin, presented with the same play, introducing necessary win conditions while playing against an opponent AI.”
    • “As far as I can tell, it's not that kind of game. That being said, there is some semblance of a story in each mission, basically 'you must do this to win.' It can easily be seen how this can be expanded on; however, as of yet, I do not see much there.”
    • “The game is divided into missions with a set objective of holding certain territories, reaching certain levels of income, amassing a certain amount of wealth, or other objectives.”
    • “- Must follow the storyline - no skirmish mode (yet), although this could turn into a Civ-style game.”
  • gameplay14 mentions

    The gameplay is generally smooth and free of bugs, which is commendable for an early access title, but it features a basic structure with a significant learning curve. The initial tutorials are easy and primarily focus on teaching mechanics, leading to a perception that the gameplay may lack depth and challenge outside of these introductory lessons. Overall, players find the experience somewhat monotonous.

    • “In 11 hours of gameplay, I've encountered no roughness or bugs, which is highly unusual for early access and should be applauded.”
    • “But a way you must certainly learn the mechanics with a bit of a learning curve.”
    • “The gameplay is just mind-numbing.”
    • “The gameplay right now is rather basic, as it goes pretty much like this:”
    • “The initial tutorials pose no real challenge as they are designed mostly to teach you the mechanics of the game; in this way, it's easily assumed the gameplay will be fairly easy as well outside of the tutorial.”
  • graphics8 mentions

    The graphics of the game are generally well-received, with users noting that they are good-looking and function smoothly without any noticeable bugs. However, some players feel that additional maps could enhance the aesthetic appeal, though they are not deemed essential.

    • “The graphics are good and the flow works well.”
    • “The graphics are good looking.”
    • “The game has no bugs (that I'm aware of) and has good enough graphics.”
  • monetization2 mentions

    The monetization strategy of the game is widely criticized, with users labeling it as a blatant cash grab designed to maximize profits rather than provide a quality gaming experience.

    • “This game was intended as a quick cash grab.”
  • stability2 mentions

    Users report significant stability issues, with many experiencing a recurring problem where the game fails to launch properly, resulting in a frozen black screen. This has led to frustration and dissatisfaction among players.

    • “The problem is when I launch the game, a black window pops up like it's going to start, but it freezes.”
  • replayability2 mentions

    The game is described as nice and simple, but it lacks replay value and complexity, suggesting that players may not find it engaging enough to return to after their initial experience.

    • “Nice and simple game, but it lacks replay value and complexity.”
  • music2 mentions

    The music in the game is consistently described as relaxing, enhancing the overall atmosphere and feel of the gameplay experience.

    • “The music in the game is relaxing, which adds to the feel of the game overall.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

11hMedian play time
11hAverage play time
11-11hSpent by most gamers
*Based on 2 analyzed playthroughs

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