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Echoes of Elysium Game Cover

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Echoes of Elysium is a single player and multiplayer role playing game. It was developed by Loric Games, Inc. and was released on January 27, 2026. It received mostly positive reviews from players.

EARLY ACCESS REPORT CARDWe want to be fully transparent about where Echoes of Elysium is today, which is why we openly share how each core system is progressing, in our eyes, as we build toward our full vision. Early Access is for players who enjoy being part of that journey, seeing systems evolve, and helping shape what comes next. If you typically prefer fully-polished, feature-complete experien…

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69%
Audience ScoreBased on 304 reviews
gameplay22 positive mentions
stability23 negative mentions

  • Airship building and customization is enjoyable and offers creative freedom.
  • The game world is visually appealing with a unique, atmospheric skyfaring setting.
  • Developers are very active, responsive, and regularly patch and improve the game based on community feedback.
  • The game is very rough in its current early access state with many bugs, performance issues, and incomplete features.
  • Combat is clunky and enemies often spawn unfairly or spawn too frequently leading to frustrating gameplay.
  • Lack of tutorials, unclear progression, and unintuitive UI make the learning curve steep and confusing for new players.
  • gameplay
    59 mentions Positive Neutral Negative

    Gameplay in this early access game showcases enjoyable ship-building, smooth combat, and an engaging core loop of exploration and upgrading, especially with friends. However, it currently suffers from repetitive grind, some unpolished or frustrating mechanics, and occasional bugs that hinder progression, though ongoing updates suggest potential for improvement. Overall, the gameplay promises fun and depth but requires further refinement and content to reach its full potential.

    • “The ship-building aspect is a lot of fun, and the combat mechanics are pretty good.”
    • “But if you can look past the technical hiccups, the core gameplay of exploring floating islands and upgrading your sky-fortress is genuinely fun, especially with a crew.”
    • “The gameplay overall is fun and the loop is good.”
    • “I spent more time bug-reporting than playing, so only about 20 hours of the 52 was actual gameplay.”
    • “The gameplay is tedious, boring, and built around unnecessary grind.”
    • “I can still die from being hit but I can't hit anything. My 9 hours of gameplay is now useless if I can't do anything in the game to progress.”
  • graphics
    24 mentions Positive Neutral Negative

    The game's graphics feature a strong, appealing art style with vibrant, cartoonish visuals and a unique aesthetic centered around airship customization and a fragmented world design. However, despite the attractive visuals, the graphics are often described as low-tier with limited options, lacking optimization and polish, leading to performance issues like lag unless settings are lowered. Overall, the artistic design is praised, but technical shortcomings and limited customization options hold back the graphical experience.

    • “✔️ Airship and world aesthetic is strong - the skyships look great, and the overall visual design sells the idea of a world ripped into fragments rather than neatly arranged floating islands.”
    • “I really enjoy the aesthetics of the world and the beautiful floating Greek island environment.”
    • “Art style is crisp and pleasing to the eye. Customizing your ship to how you want it to look is great. If you like building bases, well now's your chance to try building something special in the sky, with freedom to explore and play how you want!”
    • “Yet playing this game despite the low tier looking graphics ran like crap even with all effects turned to nothing.”
    • “I had to turn down the graphics setting a notch because we noticed lag after a while of playing and that seemed to address most of it.”
    • “It’s the first time I see a game with no camera or mouse sensitivity settings, no option to rebind keyboard controls, and very limited graphics options.”
  • stability
    23 mentions Positive Neutral Negative

    The game is notably buggy and unfinished, with frequent glitches, unreliable mechanics, and UI issues typical of early access. While some players find it playable and appreciate ongoing improvements, many report persistent problems that affect stability, especially on certain platforms like Linux. Overall, the game shows potential but suffers from significant stability and polish shortcomings.

    • “The game is clearly an unfinished mess even for early access standards. You can't change mouse sensitivity, rebind keys, graphics options are limited, and basic features are buggy and feel unfinished. The game also lacks proper tutorials, expecting players to know everything from the start. The glider movement is poorly designed and frustrating.”
    • “But it is a buggy mess; the building function doesn't work half the time.”
    • “I have changed my review because I discovered that it runs on Windows computers but runs really buggy on Linux computers. If you are going to run it on Linux, I would wait a while.”
  • story
    17 mentions Positive Neutral Negative

    The story is intriguing and supported by immersive lore and environment, encouraging exploration and engagement. However, many find the narrative progression vague or underdeveloped, lacking clear quests or direction, leading to frustration. While some appreciate the open-ended, problem-solving gameplay, the story currently feels patchy and may improve with future updates.

    • “The builds become part of the strategy and the lore makes you want to dive deeper into the story.”
    • “The game itself plays smooth, the crafting and story/character progression feels engaging and the performance seems pretty damn good.”
    • “This sort of playstyle - being given problems and then having to solve them without explicit instructions or quest indicators is fun and enjoyable and after only a couple hours I found myself wanting to do more.”
    • “Yes, there are a significant amount of bugs, the combat and movement are unrefined, and there is not much in the way of story progression.”
    • “The story feels tacked on at this point and I'd want to see it more deeply involved.”
    • “Right now the missions are vague. You need to upgrade your airship to progress the story, but I'm unsure if the story is currently waiting for more updates or if you need to get to a certain point.”
  • grinding
    12 mentions Positive Neutral Negative

    Grinding in the game is widely viewed as tedious and slow, with repetitive item hunting and slow ship movement contributing to player frustration. Crafting and combat improvements have slightly eased the grind, but solo players still face lengthy resource collection. Overall, grinding feels excessive and detracts from the gameplay experience.

    • “Ship movement feels sluggish, crafting is still a grind, and having to hunt down single specific items just to drag them back to the dry dock for research is tedious—especially with how slow everything moves.”
    • “Hours of grinding poof gone, not to mention when you knock a 'cog' or 'spring' or 'screw' or 'beacon' off the wall of a drydock or even scoutship and the item gets launched into the stratosphere; good luck getting it back, even if it was the part you desperately needed after the last one despawned.”
    • “If you're a solo player or only play with one other person, it'll take years of grinding just to get a good starter ship.”
  • optimization
    9 mentions Positive Neutral Negative

    The game offers generally smooth and engaging gameplay, but optimization remains a significant issue, with performance drops, lag, and crashes reported, especially on lower-end systems. While the visuals are appealing, server instability and lack of graphical optimization hinder consistent performance. Developers are expected to address these problems in future updates.

    • “The game itself plays smooth, the crafting and story/character progression feels engaging and the performance seems pretty good.”
    • “Optimization obviously will be tweaked at some point but as of now the game does tend to bog down occasionally but does not crash.”
    • “It is rough around the edges, and optimization is still a work in progress.”
    • “If you're not running some crazy high spec high performance rig and are just a casual gamer, this game will absolutely crash repeatedly.”
    • “The combat feels dull, the enemy variety is very small, the performance and server stability is horrendous and it wasn't the fault of PC power or internet capability.”
    • “Optimization obviously will be tweaked at some point but as of now the game does tend to bog down to where I'm whacking a bush only to have it break a minute later; no crashing like others said.”
  • music
    8 mentions Positive Neutral Negative

    The music is generally praised for enhancing the game's immersive atmosphere and complementing the visuals, contributing positively to the overall experience. However, several users note that the soundtrack consists of a short loop that repeats frequently, which can become quickly annoying during extended play sessions.

    • “My favorite things are the customization, the breathtaking visuals, and the solid soundtrack.”
    • “Being able to customize your own airship makes it a more personal and unique experience, and visuals and soundtrack help make the gameplay a lot more immersive.”
    • “Really liking the game so far, atmosphere, music, and art are great, shipbuilding is intuitive and can see myself spending a lot of time on that aspect of the game.”
    • “The music is the same 30 second loop over and over again.”
    • “Even the music is just one track on repeat, which becomes annoying very quickly.”
    • “My complaints now sort into two main categories; minor annoyances like goats existing near you spawning the fight music, not being able to chill on your ship for a minute without something spawning, the lack of pause in a single player world, and things of that nature.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is praised for its colorful, engaging world and appealing art style, creating a fun and immersive experience. Players appreciate the balance of exploration freedom without excessive guidance, complemented by great music and intuitive shipbuilding. Overall, the game's atmosphere significantly enhances enjoyment and replayability.

    • “The world is colorful, atmospheric, and fun to explore without holding your hand too much.”
    • “Really liking the game so far; atmosphere, music, and art are great. Shipbuilding is intuitive, and I can see myself spending a lot of time on that aspect of the game.”
    • “Atmosphere and style look good.”
  • replayability
    2 mentions Positive Neutral Negative

    Users appreciate the improved replayability due to reduced difficulty spikes, such as no longer being "one shot" killed by mechanical enemies, making the game significantly more enjoyable and accessible than at launch.

  • monetization
    2 mentions Positive Neutral Negative

    Users criticize the monetization as a likely cash grab, expressing concern that the game, owned by Snail Games, may be abandoned like their previous products. They suggest waiting for significant improvements before investing.

    • “Update: Just saw that this is owned by Snail Games... looking like another cash grab and then abandonment like all of their other products.”
    • “The game needs to be improved drastically and people would be better off waiting instead of buying this 'quick cash grab' game that went into early access.”
  • humor
    1 mentions Positive Neutral Negative

    The humor adds a lighthearted and entertaining twist to frustrating elements, making challenges like dealing with buzzards amusing rather than aggravating.

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7h Median play time
10h Average play time
4-23h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Echoes of Elysium is a role playing game.

Echoes of Elysium is available on PC and Windows.

On average players spend around 10 hours playing Echoes of Elysium.

Echoes of Elysium was released on January 27, 2026.

Echoes of Elysium was developed by Loric Games, Inc..

Echoes of Elysium has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Echoes of Elysium is a single player game with multiplayer and local co-op support.

Similar games include Lost Skies, Osiris: New Dawn, Cubic Odyssey, Breakwaters, Stars End and others.