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Echoes of Elysium Game Cover

About Echoes of Elysium

Echoes of Elysium is a single player and multiplayer open world role playing game. It was developed by Loric Games, Inc. and was released on January 27, 2026. It received mostly positive reviews from players.

ECHOES OF ELYSIUM Have you ever wanted to live on an airship? Now you have to. The serene skies of Elysium are both beautiful and deadly. Custom build floating fortresses, recruit your crew, and fight land and skyborne mechanisms in a paradise, filled with secrets, that wants you out. Play solo or with up to 6 players in online co-op. Uncover the mysteries of a forgotten paradise where soul-powere…

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Reviews

70%Audience ScoreBased on 352 reviews
gameplay26 positive mentions
stability31 negative mentions

  • Creative and detailed airship building system allowing extensive customization and affecting ship physics.
  • Engaging core gameplay loop of exploration, resource gathering, crafting, and upgrading airships with enjoyable flight mechanics and co-op multiplayer.
  • Responsive and active developer team frequently releasing patches, addressing bugs and player feedback promptly.
  • Game is in very early access with many bugs, crashes, UI glitches, and performance issues causing occasional unplayability.
  • Progression is grind-heavy and often gated by RNG, with resource carrying and crafting speeds leading to slow pacing and repetitive gameplay.
  • Combat and enemy AI are basic and sometimes frustrating, with issues like weapon durability, unfair enemy spawns, and clunky mechanics especially difficult for solo play.
  • gameplay

    75 mentions Positive Neutral Negative
    35% positive mentions, 57% neutral mentions, 8% negative mentions

    The gameplay offers a satisfying core loop of airship piloting, ship-building, and vertical exploration with fun mechanics like grappling hooks and jetpacks, especially enjoyable in multiplayer. However, it is often criticized for being grind-heavy, repetitive, and slow to start, with clunky movement and combat mechanics, as well as technical and balance issues typical of early access. Despite its current flaws, many reviewers see strong potential and an engaging experience once more content and quality-of-life improvements are implemented.

    • “From a gameplay perspective, I have to praise the excellent vessel editor, which gives you absolute freedom to build anything from a nimble scout ship to a massive battleship, where the physics and weight of each part realistically affect the flight characteristics.”
    • “The feeling of piloting massive airships, combined with the necessity of mining resources and facing mechanical threats, created a captivating atmosphere of a celestial paradise within the very first few hours.”
    • “I mostly enjoy the straightforward ship combat, the vertical exploration of floating islands, and great mechanics like the grappling hook for collecting debris mid-flight or the functional jetpack.”
    • “At the same time, I don't see the gameplay loop as one to keep a group entertained, as 90% of the game is resource gathering.”
    • “The character feels robotic and sluggish, and I severely dislike everything about the jumping mechanics.”
    • “The gameplay is tedious, boring, and built around unnecessary grind.”
  • stability

    31 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is plagued by numerous bugs and stability issues, including frequent crashes, unresponsive interfaces, and problematic multiplayer performance, especially on Linux. While some users find it playable and fun despite glitches, many consider it unfinished and poorly optimized even for early access. Ongoing updates have improved stability somewhat, but significant bugs and design flaws remain.

    • “Not very playable at this stage.... very very buggy.”
    • “On top of that, the user interface occasionally glitches—crafting stations sometimes stop registering materials in chests properly or the crafting process itself gets stuck, forcing a game restart.”
    • “The game is clearly an unfinished mess even for early access standards: you can't change mouse sensitivity, you can't rebind your keys, the graphics options are limited, the basic features of the game are buggy and feel unfinished, and overall not good at all.”
  • graphics

    27 mentions Positive Neutral Negative
    44% positive mentions, 45% neutral mentions, 11% negative mentions

    The game features a charming and vibrant art style with appealing aesthetics, particularly in its airship and floating island designs, offering an enjoyable visual experience. However, while the graphics are generally praised for their creativity and atmosphere, performance issues like lag and lack of optimization on various systems hinder smooth gameplay. Overall, the visuals are engaging but could benefit from better technical refinement and more graphical options.

    • “✔️ Airship and world aesthetic is strong - the skyships look great, and the overall visual design sells the idea of a world ripped into fragments rather than neatly arranged floating islands.”
    • “The visuals look great even on my midrange PC.”
    • “Art style is crisp and pleasing to the eye; customizing your ship to how you want it to look is great. If you like building bases, now's your chance to try build something special in the sky, with freedom to explore and play how you want!”
    • “Yet playing this game despite the low-tier looking graphics ran like crap even with all effects turned off.”
    • “*Update* I tried to get into this game again and found the graphics card whirring up and staying that way while the load game progress freezes.”
    • “Limited graphics options and no sensitivity settings I could find.”
  • story

    20 mentions Positive Neutral Negative
    25% positive mentions, 60% neutral mentions, 15% negative mentions

    The story provides a basic but engaging foundation, with lore and quests that motivate exploration and progression, though it currently feels underdeveloped and somewhat vague. Players appreciate the immersive environment and the integration of story elements with gameplay, but many criticize the lack of clear directions, quest menus, and deeper narrative involvement. Overall, the story has potential but requires further development and clearer progression to fully satisfy players.

    • “The builds become part of the strategy and the lore makes you want to dive deeper into the story.”
    • “The game itself plays smooth, the crafting and story/character progression feels engaging and the performance seems pretty damn good.”
    • “✔️ The environment fits the story - the scattered debris and uneven land chunks feel more natural to the setting, making exploration feel less game-y and more like scavenging through the aftermath of a disaster.”
    • “Yes, there are a significant amount of bugs, the combat and movement are unrefined, and there is not much in the way of story progression.”
    • “The story feels tacked on at this point, and I'd want to see it more deeply involved.”
    • “Right now the missions are vague; you need to upgrade your airship to progress the story. I'm unsure if the story is currently waiting to have more updates dropped or if you need to get to a certain point.”
  • grinding

    15 mentions Positive Neutral Negative
    0% positive mentions, 7% neutral mentions, 93% negative mentions

    Grinding in the game is generally viewed as a significant and sometimes tedious aspect, with crafting and item hunting described as slow and repetitive. While some appreciate the balance of grinding, many find it overly time-consuming and frustrating, especially when essential items are lost or difficult to retrieve. Overall, the grind may feel excessive for solo players or those aiming for advanced builds, impacting enjoyment.

    • “Ship movement feels sluggish, crafting is still a grind, and having to hunt down single specific items just to drag them back to the dry dock for research is tedious—especially with how slow everything moves.”
    • “The gameplay is tedious, boring, and built around unnecessary grind.”
    • “Hours of grinding poof gone, not to mention when you knock a 'cog' or 'spring' or 'screw' or 'beacon' off the wall of a drydock or even scoutship and the item in question gets launched into the stratosphere and good luck in heck to get it, even if it was the blasted part you freaking needed after the last one despawned on you.”
  • optimization

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    Optimization in the game is mixed; many users praise its smooth gameplay and solid performance on moderate rigs, but others report bugs, frequent crashes, and poor optimization, especially on lower-end systems. While some aspects run well, overall optimization remains a work in progress with server stability and performance issues still needing significant improvement.

    • “Smooth gameplay, solid optimization, and fantastic vertical exploration with a jetpack.”
    • “Performance is solid; never seen any real issue there.”
    • “The game plays smoothly, the crafting and story/character progression feel engaging, and the performance seems pretty good.”
    • “Poorly optimized and riddled with bugs.”
    • “If you're not running some crazy high spec, high performance rig and are just a casual gamer, this game will absolutely crash repeatedly.”
    • “The combat feels dull, the enemy variety is very small, the performance and server stability is horrendous and it wasn't the fault of PC-power or internet capability.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 17% neutral mentions, 33% negative mentions

    The music in the game is generally well-liked, praised for enhancing the atmosphere and contributing to an immersive experience. However, some users note that the soundtrack is repetitive, often looping the same short tracks continuously. Overall, the music is considered a strong positive aspect despite minor annoyances.

    • “I pretty much solely listen to the SOA OST and play for hours.”
    • “I love the music.”
    • “Really liking the game so far, atmosphere, music, and art are great; shipbuilding is intuitive and I can see myself spending a lot of time on that aspect of the game.”
    • “My complaints now sort into two main categories; minor annoyances like goats existing near you spawning the fight music, not being able to chill on your ship for a minute without something spawning, the lack of pause in a single player world, and things of that nature.”
    • “The music is the same 30 second loop over and over again.”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game delivers a captivating and immersive atmosphere, blending the thrill of piloting massive airships with resource mining and mechanical threats in a colorful, well-stylized world. Its engaging art, music, and intuitive shipbuilding contribute to a compelling and enjoyable exploration experience without excessive hand-holding.

    • “The feeling of piloting massive airships, combined with the necessity of mining resources and facing mechanical threats, created a captivating atmosphere of a celestial paradise within the very first few hours.”
    • “The world is colorful, atmospheric, and fun to explore without holding your hand too much.”
    • “Really liking the game so far; atmosphere, music, and art are great. Shipbuilding is intuitive, and I can see myself spending a lot of time on that aspect of the game.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users perceive the monetization as a cash grab, expressing concerns that the game, owned by Snail Games, may be abandoned like their previous products. They suggest waiting for significant improvements before investing.

    • “Update: Just saw that this is owned by Snail Games... looking like another cash grab and then abandonment like all of their other products.”
    • “The game needs to be improved drastically, and people would be better off waiting instead of getting this 'quick cash grab' game that went into early access.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is effective, turning previously frustrating elements like buzzards into amusing moments that add to the overall experience.

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Play Times

7h Median play time
11h Average play time
2-28h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Echoes of Elysium is a open world role playing game. Common tags for Echoes of Elysium include indie, exploration, gaming, third person, early access and others.

Echoes of Elysium is available on PC and Windows.

On average players spend around 11 hours playing Echoes of Elysium.

Echoes of Elysium was released on January 27, 2026.

Echoes of Elysium was developed by Loric Games, Inc..

Echoes of Elysium has received mostly positive reviews from players. Most players liked Echoes of Elysium for its gameplay but disliked it for its stability.

Echoes of Elysium is a single player game with multiplayer and local co-op support.

Similar games include Lost Skies, Sunkenland, Towers of Aghasba, Breakwaters, Craftopia and others.