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About

Lost Skies is a single player open world survival game with a fantasy theme. It was developed by Bossa Studios and was released on September 17, 2025. It received mostly positive reviews from players.

Chart a course in a breathtaking, but fractured world. Explore ancient ruins, master advanced technology, and craft your very own skyship to brave nature’s fury and colossal threats in Lost Skies. Team up with friends or go it alone in this awe-inspiring cooperative survival adventure.

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64%
Audience ScoreBased on 2,201 reviews
gameplay154 positive mentions
stability285 negative mentions

  • Unique and enjoyable grappling hook mechanics make traversal fun and satisfying.
  • Shipbuilding system is well designed, allowing creative and customizable airships.
  • Exploration of floating islands with puzzles and lore provides an atmospheric and immersive experience.
  • The game is plagued with numerous bugs including disappearing ships, loss of inventory, and desynchronization in multiplayer.
  • Performance issues and poor optimization cause low and inconsistent frame rates even on high-end systems.
  • Lack of map or navigation aids leads to frustrating exploration and difficulty in tracking visited islands.
  • gameplay
    431 mentions Positive Neutral Negative

    The gameplay of Lost Skies offers a compelling core loop centered on exploration, shipbuilding, and especially its highly praised grappling hook mechanics, which many players consider among the best implemented in any game. However, the experience is frequently hampered by clunky controls, inconsistent physics, numerous bugs, and unfinished or poorly balanced systems that often disrupt progression and immersion. While the foundation is strong and the concept promising, many reviews suggest the game still feels like an early access title in need of polish, content expansion, and quality-of-life improvements to fully deliver its potential.

    • “The gameplay loop is one of the best ever, combat is really difficult, and the main appeal in this game is the grappling hook.”
    • “The grappling mechanics are easily some of the best I’ve ever played, with fluid, satisfying, and always fun movement whether climbing through ruins or swinging across an island.”
    • “The core gameplay loop: while there is a fair bit of combat—including epic sky battles with massive flying world bosses—the core gameplay leans more toward exploration, ship-building, and puzzle-solving.”
    • “Terrible controls, terrible movement, terrible climbing/grappling mechanics, as it's absolutely random if you'll actually climb a wall or ragdoll off it.”
    • “Grappling hook mechanics are very bad and hard to use, especially when trying to board the ship; you almost die by falling off every time. You have to grapple on top of the ship and manually open all the sails, then go back down to the helm to fly the ship. This is convenience at its worst. Every time I open a chest on a cliff, it just yeets everything out of existence, losing items. Overall, this is a shame of a game. It feels like an unfinished early access version being sold as final.”
    • “Its a very pretty and interesting game, but the scaling and the way it presents its mechanics are very bad. Difficult grappling hook mechanics require pressing multiple buttons at once to avoid dying, and the tutorial can get you stuck due to missing materials. This is poor game design.”
  • stability
    289 mentions Positive Neutral Negative

    The game is widely reported as extremely buggy and unstable, with frequent glitches, crashes, freezes, and poor performance even on high-end systems. Multiplayer is notably problematic, often described as nearly unplayable due to synchronization issues and persistent bugs. While some players see potential and enjoy the core mechanics, the current state is overwhelmingly criticized as a buggy, unfinished mess unfit for full release.

    • “For an early access game, it's not too buggy and the movement is great.”
    • “Only once did I clip through the floor about 5 minutes in; the remaining 7 hours have been bug free. Very impressed one month into early access.”
    • “No glitches yet besides accidentally placing a research station on my respawn point in the ship.”
    • “After 1.0 release I've never seen so many bugs and glitches in a game. One of the most annoying is that the game doesn't save correctly (stuff I put on the ship is gone when I log back in), plus lag, stuttering on a monster machine, graphical glitches, and dying for no reason at all.”
    • “Me and my friends have encountered numerous glitches: entire ships disappearing, inventories in chests vanishing, the game not saving selected items after storage, bosses not moving or having floating body parts that break ships, enemies taking only 1 damage, and airships randomly launching when another player takes the helm. There is also a thoroughly unbalanced food system and a nonexistent armor crafting system, broken airship part stats, and random consumption of wrong materials when adding to your ship.”
    • “The game is a buggy disaster with multiple game-breaking glitches. After a 1.0 launch rushed despite being unfinished and buggy, the broken, buggy, and unstable state makes it simply unplayable, and I can't recommend it in its current state.”
  • optimization
    234 mentions Positive Neutral Negative

    The game's optimization is widely criticized for poor performance, frequent stuttering, and frame rate drops even on high-end PCs, with many users experiencing degraded performance over time and numerous bugs affecting gameplay stability. While some report playable conditions on certain setups or with specific tweaks like DLSS, the consensus is that the game is currently under-optimized and benefits greatly from future patches and improvements. Despite promising mechanics and fun aspects, the overall experience is hampered by these technical issues, making it advisable to wait for optimization updates before fully investing.

    • “The online multiplayer is already better implemented, there's no performance stutter after a few hours of gameplay, and I haven't had any magical storage mishaps yet.”
    • “Played for a little over 2 hours, no performance issues at all, only bugs I have found are the enemies that come out the ground (they are actual bugs) and so far it seems like a pretty fun game.”
    • “Huge improvements, way better performance and beautiful world.”
    • “This isn't a bad game just needs optimization.”
    • “Glad I went on Loaded and got it for $1.00, needs some more time in the oven, or at least some type of optimization. No reason on a 4080 should I be hitting 40-50 fps, great idea, poor execution.”
    • “I didn't expect to get a more broken game than was in EA while I had a chance to play it... optimization is garbage, if I can play literally everything else I own at 60+ fps and this won't even get 40 on minimum graphics... why a 1.0?”
  • graphics
    129 mentions Positive Neutral Negative

    The game features a visually appealing, stylized art style with beautiful environments and impressive lighting effects that many find captivating and atmospheric. However, it suffers from significant optimization issues, resulting in poor performance, frequent bugs, and inconsistent frame rates even on high-end hardware. While the graphics have potential and contribute to an engaging aesthetic, technical problems and graphical glitches detract from the overall experience.

    • “One of the best open world survival games with stunning graphics.”
    • “The vibe, visuals, and overall style of the game is top tier.”
    • “The grappling is absolutely amazing, the puzzles are fun, music is fitting, vibe is perfect, graphics are beautiful, and it handles light rays insanely well.”
    • “The graphics are dated, like they were 15 years ago. And no, this isn't a unique graphic style; it's just cheap and old.”
    • “This game's graphical fidelity has absolutely zero business running at 40 fps on a 7800xt + 5700x3d combo at 1080p.”
    • “The graphic also seems to be bot optimized as changing the quality barely makes any noticeable fps differences, which doesn't help that the game runs worse than other graphically demanding games that I've played.”
  • story
    129 mentions Positive Neutral Negative

    The story in this game is generally viewed as underdeveloped and lacking cohesion, with many players feeling it is basic, sparse, or even placeholder content. While some appreciate the environmental storytelling and lore scattered through data pads and quests, the narrative often feels disjointed, directionless, or overshadowed by gameplay and technical issues. Overall, the story shows promise but needs significant expansion and refinement to more fully engage players.

    • “There are some genuinely cool ideas here, and I love the environmental storytelling, especially the photos on the walls that hint at a deeper story.”
    • “The story is interesting and keeps you moving forward towards finding out what happened to the world, whilst preparing you to do battle with the fearsome bosses that patrol the skies.”
    • “As the spiritual (and somewhat actual) successor/revival of Worlds Adrift, this game has picked out the excellent bits (exploration, movement, shipbuilding) and expanded and improved upon in the right places, like tutorial, storytelling and graphics.”
    • “The story honestly feels fairly basic, like it was placeholder content that never actually got replaced with something more substantial.”
    • “The whole game in fact lacks a cohesive story or plot, besides the little conversations you have with the ark.”
    • “I love a challenge, I've solved puzzles but the complete lack of direction and purpose after you complete the basic quests is grating.”
  • music
    89 mentions Positive Neutral Negative

    The game's music is widely praised for its beautiful, atmospheric, and emotive qualities, often evoking strong nostalgia, especially among fans of Worlds Adrift due to shared tracks. While some users report bugs like looping battle music and occasional lack of sound immersion, the overall soundtrack significantly enhances the exploration and sky sailing experience, contributing to a calming yet captivating ambiance.

    • “This is one of the best soundtracks/ambiance I've had in a game and would actually buy the soundtrack and listen to it; a first for me.”
    • “The feeling that fills me when I play this game and hear the music, see the islands float through the sky, or swing with the grappling hook is pure euphoria.”
    • “Sailing the skies from island to island and soaking up the music and atmosphere of it all is a one-of-a-kind experience, and I'm glad to be able to feel that again.”
    • “The audio is bugged, specific sounds play infinitely and the battle music goes on even without enemies.”
    • “Battle music sticks when you’re in someone else’s game. There’s no changing it unless you turn your music volume all the way down or reload the game.”
    • “The soundtrack is really hit or miss so far; I had one instance where a track with actual vocals kicked in and it was wonderfully fitting for the setting/ambience.”
  • grinding
    55 mentions Positive Neutral Negative

    Grinding in this game is widely seen as tedious and time-consuming, with resource gathering and shipbuilding demanding many hours that can feel punishing, especially to solo players. Frequent bugs, frustrating mechanics, and harsh penalties for mistakes exacerbate the grind, making progression feel slow and sometimes unrewarding. However, some players find the farming and exploration satisfying when the game runs smoothly, citing enjoyable moments despite the grind-heavy aspects.

    • “It's not too grindy!”
    • “Which means losing the ship you spent hours grinding materials and building for in the span of less than five seconds all from one mistake that you honestly couldn't avoid without going out of your way because the developers saw fit to not provide you with any map from the start.”
    • “And after putting in the time I can say I am severely disappointed, from the start the game feels fun but past the first wind wall the game slowly transforms into a grindy slugfest, and the game becomes frustrating, experiencing game breaking bugs to the occasional crash and horribly unbalanced combat systems where killing a common basic enemy can take actual minutes.”
    • “You can spend hours grinding away just to have your ship bug out and fly to the edge of the world and be lost forever.”
  • atmosphere
    34 mentions Positive Neutral Negative

    The game is widely praised for its rich, immersive atmosphere characterized by beautiful visuals, ethereal music, and a strong sense of exploration and wonder. Players highlight the unique experience of sailing through clouds and interacting with dynamic wildlife, creating a mesmerizing and calming vibe. Although some feel the atmosphere can be sparse or occasionally hindered by gameplay issues, it remains a standout and highly enjoyable feature.

    • “The sounds of the wildlife and the breathtaking sight of giant whales gracefully drifting in the distance create an unforgettable atmosphere.”
    • “One of, if not the most atmospheric games I've ever played.”
    • “Sailing the skies from island to island and soaking up the music and atmosphere of it all is a one-of-a-kind experience.”
    • “The UI, crafting, and atmosphere feel empty and lacking.”
    • “I got a bit swept away in the exploration and atmosphere, but don't expect the world out it.”
    • “I really wish it was feasible to make the game an MMO like WA because the PvP and random encounters plus leftover evidence from people at islands were major parts of the atmosphere for me in WA.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game largely stems from its quirky bugs and ragdoll physics, which players find hilariously unpredictable and entertaining, especially when playing with friends. Many glitches, such as ships behaving oddly or exaggerated character reactions, create funny and memorable moments despite sometimes being frustrating or game-breaking. Overall, the comedic charm is closely tied to the game's early access quirks and unexpected in-game events.

    • “10/10 for the funny ragdoll physics alone.”
    • “Yes, it gets buggy sometimes (if you're surprised by that about an early access game - this is not for you), but playing it with friends even makes the bugs funny as hell.”
    • “If you find bugs funny, and unexpected and unpredictable events actually give you the good neurochemicals, then you will have the time of your life.”
  • emotional
    14 mentions Positive Neutral Negative

    Players express deep emotional connections to the game, often recalling heartfelt memories from its predecessor, Worlds Adrift, including moments of joy and heartbreak. The game successfully evokes strong feelings of nostalgia, attachment, and hope, creating a uniquely touching and immersive experience that resonates deeply with its community.

    • “Let me just say I loved Worlds Adrift to the point I cried when it got shut down. This is such an amazing successor to the beautiful game and world of Worlds Adrift. I cannot wait to keep dumping time into this game. For being so new, it is already very polished for the current mechanics.”
    • “The day it was shut down was heartbreaking, but seeing its spirit revived in Lost Skies is amazing.”
    • “I cried when we set off for the first time, climbing aboard our new ship 'Ashes of Sorrow.' We swung a circle around the Arc Island, picked the second island to the left, and sailed straight on till morning.”
  • monetization
    13 mentions Positive Neutral Negative

    The game's monetization is widely criticized as a cash grab, with users expressing frustration over paying for what feels like a rehashed, unfinished product that fails to address major issues. Many feel the developers are exploiting early access to profit prematurely, leading to a perception of deceptive advertising and inadequate value.

    • “From what I've heard from the community and seen from the devs, this game is a cash grab. They reposted their old game with some reworked content, retitled it, and sold it as a new project to the same people. Sadly, none of the major issues seem to be getting fixed.”
    • “This game is most likely a cash grab and the devs are using the early access label as an excuse to release a pre-alpha game before it's actually ready.”
    • “When you buy an early access game, some devs release a super broken game as a quick cash grab, while others create a playable game and listen to the community. This game feels like the former.”
  • replayability
    6 mentions Positive Neutral Negative

    Replayability is currently hindered by stability issues and random loss of progress, making the game less playable despite its potential for infinite content. Users hope that future bug fixes and improvements will enhance the overall experience and unlock its replay value.

    • “In theory, this means infinite content and replayability...”
    • “Needs to go back to early access and requires much more work to be in a playable state, especially when most progress can randomly get deleted after an undefined amount of playtime.”
    • “The sad thing is that the demo was more playable than the initial pre-release.”
    • “Hoping that after more bug fixes, the game becomes more playable.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is generally seen as lacking depth and quality, with criticisms highlighting poor character designs and less customization compared to previous versions. Overall, the aspect is perceived as underwhelming and detracts from the experience.

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19h Median play time
51h Average play time
9-54h Spent by most gamers
*Based on 30 analyzed playthroughs
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Frequently Asked Questions

Lost Skies is a open world survival game with fantasy theme.

Lost Skies is available on PC and Windows.

On average players spend around 51 hours playing Lost Skies.

Lost Skies was released on September 17, 2025.

Lost Skies was developed by Bossa Studios.

Lost Skies has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Lost Skies is a single player game.

Similar games include Worlds Adrift, Osiris: New Dawn, Echoes of Elysium, Dark and Light, The Last Caretaker and others.