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Easy Delivery Co.

Easy Delivery Co. Game Cover
95%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
95% User Score Based on 5,466 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Xbox Cloud GamingXboxSteam DeckiPhoneWindowsPlayStationXbox Series X|SPCTabletXbox Game PassCloudPhoneXbox OneiPadMobile Platform
Easy Delivery Co. Game Cover

About

Easy Delivery Co. is a single player and multiplayer open world racing game. It was developed by Sam C and was released on September 18, 2025. It received overwhelmingly positive reviews from players.

Easy Delivery Co. is a relaxing driving game with strange secrets. Chill out, make deliveries and get to know the mysterious residents of this scenic mountain town, all while earning well below minimum wage.

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95%Audience ScoreBased on 5,466 reviews
story429 positive mentions
grinding77 negative mentions

  • Cozy, relaxing atmosphere with a unique low-poly PS1-style art and nostalgic vibe.
  • Fun and satisfying driving mechanics with a lightweight, meditative gameplay loop.
  • Engaging and emotionally impactful story with intriguing lore and memorable characters.
  • Gameplay loop can be repetitive, leading to grindy deliveries especially near the end.
  • Navigation is challenging due to lack of a real-time player location marker on the map.
  • Game is relatively short and some players find the story and endings abrupt or underdeveloped.
  • story

    1,149 mentions Positive Neutral Negative

    The story is simple yet unexpectedly engaging, delivered through gradual worldbuilding and character interactions alongside a cozy delivery gameplay loop. It offers a melancholic, mysterious atmosphere with emotional depth, subtle lore, and multiple endings, although some find it cryptic or rushed, wishing for more content and stronger narrative development. Overall, the story complements the relaxing gameplay, enhancing the experience without overwhelming it.

    • “The atmosphere is just right, the story told carefully, the gameplay loop balanced and rewarding, the music perfect for the tone, the aesthetic and setting flawlessly executed.”
    • “The story is simple but surprisingly effective; I care about each and every one of these little goobers and some of the lines they have are genuinely hilarious or poignant.”
    • “Absolutely amazing ambience and atmosphere, solid fun driving physics, characters are well written, the story is really captivating!”
    • “The story completely destroys the experience though.”
    • “Worse, the game's story goes nowhere for 99% of the game, then just dumps you its entire plot at the very end, and then abruptly sends forward the credits, so you have no time to sit there and process the information, the game's just immediately over and uninstalled.”
    • “The story feels very rushed and like it was more of an afterthought than anything; 15 minutes in and I understand everything in the story completely, and the writing does not give me an incentive to care about this world or the villagers in it.”
  • gameplay

    752 mentions Positive Neutral Negative

    The gameplay centers on a simple, repetitive delivery loop of driving a small truck to transport packages across snowy, minimalist maps while managing basic survival elements like fuel, energy, and warmth. Though mechanically straightforward and lacking deep challenge or variety, the driving controls are often praised as satisfying and smooth, with many players finding the loop relaxing and cozy, enhanced by the engaging atmosphere, music, and subtle story integration. However, some find the survival aspects intrusive, the progression shallow, and the repetitive routes eventually tedious, suggesting that while enjoyable for short sessions, the gameplay lacks longevity and depth.

    • “I absolutely love this game and even after finishing it I keep revisiting it every once in a while because the gameplay loop is so relaxing, especially on the Steam Deck while I sit on the couch and sip some tea.”
    • “The driving mechanics are challenging but fun.”
    • “The core gameplay loop of delivering packages around the snowy towns is simple but compelling, and I enjoyed finding ways to speed up deliveries with shortcuts through the snow, while also keeping all my packages in the truck bed.”
    • “My biggest gripe with the game is that the core gameplay loop is all about driving down the same road in either direction until you have enough money to progress.”
    • “The gameplay loop overstays its welcome in the last hour and makes the game feel like a chore.”
    • “The gameplay is repetitive but fun when getting creative with your driving.”
  • music

    701 mentions Positive Neutral Negative

    The music in this game is widely praised for its excellent, atmospheric soundtrack, primarily featuring chill lo-fi, drum and bass, and jungle tracks that perfectly complement the cozy, wintry setting and relaxed gameplay. Many reviewers highlight the immersive diegetic radio stations and the ability to add custom music, which enrich the driving experience. While the soundtrack is occasionally noted as short or repetitive, it remains a standout element that significantly enhances the game's unique vibe and overall enjoyment.

    • “The game establishes and reinforces a vibe perfectly, from the low-poly low-res graphics, to the CRT screen stretch on the menus, to the stellar soundtrack.”
    • “The music is absolutely phenomenal; I cannot emphasize enough how perfect it is, harmonizing beautifully with the art style (which is also excellent, if I may add!).”
    • “The soundtrack stands on its own as a beautiful work of art.”
    • “The soundtrack is lackluster.”
    • “There are like 3 songs total here.”
    • “The music while catchy at first, starts to all blend in and become repetitive the longer you play.”
  • graphics

    615 mentions Positive Neutral Negative

    The game features charming retro graphics inspired by PS1/PS2 aesthetics, with a cozy, low-poly art style that many find nostalgic and visually appealing. The visuals, combined with atmospheric weather effects and a fitting soundtrack, create a unique and immersive vibe praised for its mood and artful design despite simplicity. While some find the pixelation and low resolution harsh or tiring, the overall consensus highlights the graphics as a key strength that complements the relaxing and mysterious tone of the game.

    • “The retro PSX visual style of the graphics is extremely charming and shows that a coherent art style, that fits with the older graphical limitations this game attempts to replicate, is timeless in its appeal when pulled off well.”
    • “The graphics are simple yet beautiful, the driving feels really nice, the environment and atmosphere is really good and I love all the different characters.”
    • “The low-poly PS1 art style is executed very well, right down to the font choice. Many games pair low-poly visuals with modern fonts and that breaks immersion.”
    • “The graphics did not do anything to immerse me into the world or improve the atmosphere; in fact the game constantly had me thinking it was an asset-flip horror game from itch.io with the overused ps1 mimicking polygons and pixelated filter. Other than the cat models, there is a distinct lack of style in the presentation of this game.”
    • “This very poor quality visual style is a method that lazy devs often use to disguise their lack of talent or interest in doing graphics properly and try to disguise it under the name of 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
    • “What's remarkable about this is just how bad the graphics are, but then again, we know this is a mobile app that's been shoved onto Steam while they wait for app store approvals, so expecting a PC gaming experience from the platform that gave us Candy Crush and Flappy Bird is just unrealistic.”
  • atmosphere

    560 mentions Positive Neutral Negative

    The game excels in creating a unique atmosphere that blends cozy, chilly, and eerie vibes set in snowy, desolate environments. Its nostalgic PS1-style graphics, immersive sound design, and calming yet mysterious ambiance deeply engage players, making the atmosphere the core appeal despite some repetitive gameplay. Overall, the atmosphere is widely praised for its emotional depth, soothing yet haunting mood, and strong contribution to the game's storytelling and world-building.

    • “The atmosphere is just right, the story told carefully, the gameplay loop balanced and rewarding, the music perfect for the tone, the aesthetic and setting flawlessly executed.”
    • “The atmosphere is immaculate, and it never pulls any cheap tricks on you, either; pure ambience, no jumpscares, and yet through inventive and unique methods of storytelling, it achieves that chill down your spine all the same.”
    • “The visual, audio and general atmosphere is on point.”
    • “None of the game's apparent strengths (atmosphere, music, mystery) deliver enough payoff to alleviate the sheer tedium of actually playing it.”
    • “The graphics did not do anything to immerse me into the world or improve the atmosphere; in fact, the game constantly had me thinking it was an asset-flip horror game from itch.io with overused PS1 mimicking polygons and pixelated filter. Other than the cat models, there is a distinct lack of style in the presentation of this game.”
    • “In other words: the atmosphere does not outweigh the frustration of a snowstorm obscuring your vision when you're on a delivery that you've done back and forth through the same roads three times because it's the most lucrative.”
  • emotional

    87 mentions Positive Neutral Negative

    The game delivers a surprisingly strong emotional experience, blending heartwarming, cozy moments with touching, sometimes heartbreaking storylines and character interactions. Players frequently describe feeling genuine connection, nostalgia, and emotional impact from the atmosphere, music, and unfolding plot twists, though a few note that deeper character development could enhance this further. Overall, it stands out as an unexpectedly moving and memorable title within a relaxing gameplay framework.

    • “There is a surprisingly strong emotional core to the experience, which takes the game over the edge from good into the territory of great.”
    • “The characters' evolving dialogue as they begin to develop emotions about themselves and one another is super touching and made me eager to pick up the next delivery to see what the latest and greatest was.”
    • “An incredibly touching little game.”
    • “A huge amount of energy was spent on a dull, boring storyline.”
    • “The few areas are simple, and exist to serve the minimalist, boring story that just seems like an indie stereotype rather than the gameplay.”
    • “☐ unforgettable; emotional impact”
  • grinding

    85 mentions Positive Neutral Negative

    Grinding in the game is generally described as a necessary but often tedious part of the experience, especially toward the mid and late stages where repetitive delivery runs and resource management become more drawn out. While some players find the grind meditative or enjoyable when paired with the game's ambiance and soundtrack, many note that the repeated tasks can feel monotonous, making the ending stretch particularly grind-heavy and less engaging. Overall, the grind is considered manageable due to the game's relatively short length, but it may deter those looking for a more varied or fast-paced gameplay loop.

    • “100%ing the game was fun, no tedious achievements for a certain amount of deliveries. This game was made for casual people and doesn't invoke challenge or hold your hand. If you need something to play after 100 hours of something else to get a fresh appetite, this is your game. Or maybe you enjoy small games like this, and if so I would 100% recommend it.”
    • “It wasn't tedious and wasn't overly complicated, one of my favorite games.”
    • “You'll need a second life for grinding.”
    • “The game is way too grindy, requiring 300 dollars for the final upgrade is a joke; it took me an hour of just driving back and forth, with no story or gameplay progression.”
    • “The only thing that I'll say against this game is that the core loop can get very repetitive—being forced to stop and deliver a few packages to grind out some cash while trying to advance gets tedious towards the end—and there's not a ton of content here.”
    • “The final part has a bunch of annoying grinding, driving from one side of the map to the other, just to have to buy more gas and do another delivery to make up for the loss of cash.”
  • humor

    69 mentions Positive Neutral Negative

    The humor in the game is widely praised for its quirky, charming, and relatable character dialogues and interactions, which provide frequent laughs and a cozy, lighthearted atmosphere. Players enjoy the amusing physics and delivery mishaps, as well as the game's self-aware and gentle comedic style that blends well with its eerie yet relaxing world. While some wish for deeper comedic elements or more challenging delivery consequences, the overall humor is regarded as a major positive that enhances the game's warmth and appeal.

    • “If you take time to interact with the characters, the humor is really fun and self-aware in a way that a lot of games struggle to do without feeling forced.”
    • “The physics of the packages bouncing around in the back of the truck is hilariously entertaining.”
    • “The atmosphere of the snowy winter towns you drive through, the often quirky, funny, confusing interactions with the townsfolk, and the strange radio signals all meld together beautifully to instill a certain sort of wonder and curiosity that compels you to keep playing and learn more about the world through the story that unfolds.”
  • replayability

    43 mentions Positive Neutral Negative

    Replayability opinions are mixed, with many noting multiple endings, collectibles, and achievements add some incentive to replay, though overall the game is short and offers limited content beyond initial completion. Fans appreciate the engaging gameplay and atmosphere that encourage short, repeated sessions, but several feel the gameplay loop can become tedious and the value diminishes after finishing. Additional modes or expanded mechanics could enhance replay value significantly.

    • “The story is amazing and the gameplay is seriously fun; it is extremely replayable, highly recommend!”
    • “Every character is so silly and unique in their own ways, and the replayability is well worth the extra time spent to get the different endings!”
    • “The unlockables add even more replayability which I enjoy, and the whole eerie atmosphere makes it one of my favourite games of the year.”
    • “There is little to no replay value outside of getting all of the game’s endings. It’s maybe worth $5 or $6 but not $10+.”
    • “Personally, I like this game, but I don't see a whole ton of replay value in it, as there's not a whole lot of interesting dialogue and the overall gameplay loop can become tedious if you play it for too long. To me, this is a game I pick up if I just want to throw on some YouTube and zone out, then I pause the video I'm watching to pay attention to the actual story.”
    • “Once you finish the game, there's no reason to go back, no replay value.”
  • stability

    29 mentions Positive Neutral Negative

    The game's stability is mixed, with several users reporting frequent bugs, glitches, and gamepad issues that can hinder gameplay and immersion. However, some players experience smooth performance, especially on Linux and the Steam Deck, often after troubleshooting or driver adjustments. Overall, while enjoyable and cozy, technical problems detract from the experience and may require developer fixes.

    • “It runs great and looks great.”
    • “The coziest driving game for a fall/winter night, runs great on Steam Deck.”
    • “Runs great on Linux, thank you dev.”
    • “Buggy mess for me, it's mixed with my demo file. I tried to delete everything I could, yet it's still broken. Unless I'm able to figure out how to fix this, I won't be picking this game up again.”
    • “Gamepad support is broken and buggy despite the game prompting you to plug in a gamepad for the optimal experience. I legitimately cannot enter the vehicle using gamepad, and many inputs need serious bug fixing, mainly entering and exiting your car. I froze to death twice because I could not enter the vehicle before I gave up and switched to keyboard.”
    • “During the first half of my playthrough of the full game, I ran into a lot of bugs and glitches that made the game incredibly frustrating to get through.”
  • optimization

    21 mentions Positive Neutral Negative

    The game is generally well-optimized, delivering smooth and stable performance, especially on devices like the Steam Deck, with minimal impact on storage and RAM. However, some users report occasional stuttering or FPS fluctuations, possibly related to Proton compatibility, but no major technical issues hinder gameplay. Overall, it offers a balanced performance suitable for relaxed or more intense playstyles.

    • “It plays really well on Steam Deck, so no worries about performance.”
    • “Also very non-PC heavy, optimized for an open world and it doesn't use much storage and RAM space. Very nice!”
    • “Performance: smooth and stable in my playthrough, no technical issues to report.”
    • “Stuttering and chopping makes it impossible to play or complete deliveries sometimes.”
    • “The game may need more optimization.”
    • “Performance seems a bit inconsistent sometimes.”
  • character development

    14 mentions Positive Neutral Negative

    Character development in the game is highlighted by charming, cute designs and engaging dialogue that enrich a cozy yet slightly eerie atmosphere. While some players feel character growth is limited or rushed, particularly near the end, many appreciate the blend of hidden story elements and a chill gameplay loop that supports a subtle, enjoyable narrative progression. Overall, the character interactions and design are praised for creating a nostalgic and immersive experience, though deeper development for certain characters is desired.

    • “- I can see why some people may think it's just a cute driving game in the first hour, but it actually has quite a fun storyline, hidden features, upgrades, and character development – really good if you just want to play a chill game!”
    • “Death Stranding with better writing, better character development, and a more coherent plot.”
    • “Not a whole lot to go off or really get invested in other than a few character developments and hints of backstory, but I'd say it's good enough to make you wish there were more.”
    • “There is approximately no build up and then the important character development happens in one walking scene at the very end.”
    • “Not a whole lot to go off or really get invested to other than a few character developments and hints of back story, but I'd say it's good enough to make you wish there were more.”
    • “I only wish that we had gotten a little more character development surrounding MK, and also that there was a little bit more music to listen to.”
  • monetization

    4 mentions Positive Neutral Negative

    The monetization is criticized for being a cash grab, with a steep $15 price tag more typical of mobile apps rather than a full PC game, leading to perceptions of poor value compared to older AAA titles. Additionally, the game’s mobile app origins and lack of proper store approvals contribute to negative views on its pricing and quality.

    • “Is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. This needs to be qualified that while this mobile app is up on Google Play it's apparently not gone through the approvals process properly (yet), but it's pretty clear... if it's on the app stores, it's a mobile app.”
    • “Has the greedy, cash grab price of $15 USD, for which you could easily get any number of older AAA games.”
    • “Would also love more music than just two tracks, also would love more news and ads on the radio.”
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6h Median play time
16h Average play time
4-9h Spent by most gamers
*Based on 25 analyzed playthroughs
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Frequently Asked Questions

Easy Delivery Co. is a open world racing game.

Easy Delivery Co. is available on Nintendo Switch, PlayStation 5, Steam Deck, iPhone and others.

On average players spend around 16 hours playing Easy Delivery Co..

Easy Delivery Co. was released on September 18, 2025.

Easy Delivery Co. was developed by Sam C.

Easy Delivery Co. has received overwhelmingly positive reviews from players. Most players liked Easy Delivery Co. for its story but disliked it for its grinding.

Easy Delivery Co. is a single player game with multiplayer and local co-op support.

Similar games include DREDGE, Keep Driving, Cloudpunk, Creature Kitchen, Caravan SandWitch and others.