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EASOAR Game Cover

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EASOAR is a single player role playing game with mystery, violence and science fiction themes. It was developed by Cat Yard Games and was released on March 12, 2025. It received overwhelmingly positive reviews from players.

EASOAR is heavily inspired by certain 2D action platormers from the SNES era of gaming. With a focus on build variety and customisation with fast-paced action. Side-scrolling action with addicting gameplay. Climb up walls, jump over the heads of enemies and dash your way around like you're fresh out of hospital. Demanding difficulty that has you fight tooth-and-nail in order to achieve victo…

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100%
Audience ScoreBased on 15 reviews
gameplay4 positive mentions
grinding1 negative mentions

  • Excellent Mega Man X style gameplay with fast-paced, tight controls and satisfying combat mechanics.
  • Strong nostalgic appeal with high-quality 16-bit inspired graphics, memorable soundtrack, and engaging story.
  • Rich customization options including weapons, upgrades, skill trees, and replayability with challenge modes.
  • Some aspects of gameplay and enemies can feel bullet-spongy, leading to occasional tediousness.
  • Steep learning curve and minor initial confusion about game mechanics and progression.
  • Performance issues such as occasional slowdown, though generally acceptable for an early access title.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is praised for its addictive Mega Man X-like style, featuring solid movement, challenging and rewarding boss fights, and enjoyable weapon mechanics. While some find certain enemies and upgrades make combat feel a bit tedious or "bullet spongy," the overall experience is engaging, with a satisfying difficulty curve and replay value. Minor learning curve issues exist but do not detract significantly from the fun.

    • “Highly recommend the game; it is addictive and CatYardGames doesn't disappoint. Went from playing one of his fan games to this. Both are a great experience. If you love Mega Man X-like gameplay, this nails it. Hours of fun to be had.”
    • “Both you and the enemies feel a bit bullet spongy, which can make things tedious at times even with upgrades, but the actual gameplay feels very good. The bosses are well designed and provide a solid challenge to learn and overcome.”
    • “Gameplay-wise it is pretty good with a controller; the movement is quite solid and the bosses will certainly keep you engaged if you don't end up learning their patterns. It took me a bit of time in a few occasions but felt quite rewarding in the end.”
    • “You can have a bit of a tough time learning all of the mechanics with this game in general. For example, it took me quite a bit of time to understand how to start my first mission upon getting to the hub or the first level after the opening one. Not a major negative, but worth pointing out.”
    • “If you like Mega Man X style gameplay, then the game is worth playing.”
    • “For 5-6 hours of gameplay with a $10 price tag, it's worth it.”
  • story
    7 mentions Positive Neutral Negative

    The story is engaging and intriguing, effectively using familiar tropes like amnesia to draw players in. It features humorous dialogue and blends retro and modern RPG storytelling, creating a compelling narrative experience. Players appreciate the depth and potential of the story alongside gameplay customization.

    • “The story is genuinely interesting and the dialogue is very funny. The "you wake up and don't remember who you are" trope works great for this sort of game.”
    • “The story is interesting enough, keeping me engaged with its narrative.”
    • “A chunky blend of retro and modern storytelling in an RPG platformer that frankly feels like an amazing "Hades made on a SNES" work of passion.”
    • “It took me quite a bit of time to understand how to start my 'first mission' upon getting to the hub for the first time or the first level after the opening one, which made the beginning confusing.”
    • “I'm only about halfway through the available story, and I can already see myself getting lost in the loadout and stat optimization, making it hard to focus on the story itself.”
    • “The story has a chunky blend of retro and modern storytelling, but it sometimes feels disjointed and makes the narrative hard to follow.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers significant replayability, with challenging content and multiple difficulty levels like nightmare mode. Players have logged extensive playtime and appreciate the potential for speedrunning, enhancing its longevity.

    • “My first playthrough was around 9 hours, I've got 15.5 on record, but there's a ton of replayability with nightmare levels and even some speedrunning potential too.”
    • “I haven't finished this game yet, but the amount of challenge and replayability it has was enough for me to share my thoughts.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is praised for its memorable and standout soundtrack, blending classic Genesis/SNES-inspired tunes with modern elements. The sound design is also highly regarded, complementing the overall experience.

    • “The soundtrack is solid enough to be memorable and stands out on its own.”
    • “The sound design is great, and the soundtrack is killer, blending classic Genesis/SNES vibes with modern touches.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics feature a charming, unique 16-bit art style that appeals to fans of retro games. The detailed aesthetics and world-building enhance the immersive experience, giving a sense of a much larger, rich environment.

    • “The graphics are pretty nice along with having its own kind of unique art style, especially if you are into 16-bit games in general.”
    • “The aesthetics of the levels as well as the world-building really make you feel like you're only seeing the tip of the iceberg.”
  • optimization
    2 mentions Positive Neutral Negative

    The game offers engaging and deep stat and loadout optimization reminiscent of the Souls series, which players find highly enjoyable. Performance-wise, there have been minor slowdowns likely due to early access issues, but these are easily resolved and expected to improve significantly by release.

    • “I'm only about halfway through the available story, and already I can see myself getting lost in the loadout and stat optimization that I loved so much in the Souls series. Putting buffs and stat scaling in an X-like is wild and so fun to play.”
    • “My only performance note is that I experienced a bit of slowdown, which was fixed by exiting the game and reloading. This could be my PC or a small memory leak, but for an early access game, it's no biggie. I've seen the devs' work and I'm sure the final project will run like butter.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding can feel tedious due to the high durability of both enemies and the player, making combat somewhat drawn-out even with upgrades. However, the engaging gameplay and well-designed boss fights help maintain overall challenge and enjoyment.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is well-received, with clever and funny dialogue that complements the engaging story. The use of the amnesia trope adds to the comedic appeal effectively.

    • “The story is genuinely interesting and the dialogue is very funny; the 'you wake up and don't remember who you are' trope works great for this sort of game.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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EASOAR is a role playing game with mystery, violence and science fiction themes.

EASOAR is available on PC and Windows.

On average players spend around 6 hours playing EASOAR.

EASOAR was released on March 12, 2025.

EASOAR was developed by Cat Yard Games.

EASOAR has received overwhelmingly positive reviews from players. Most players liked EASOAR for its gameplay but disliked it for its story.

EASOAR is a single player game.

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