- June 1, 2018
- Pixel Perfex
- 5h median play time
Earth Atlantis
Even if you’re not a fan of bullet hell you should give Earth Atlantis a try, this really doesn’t deserve to sink without a trace.
Platforms
About
Dive into the post-apocalyptic underwater world of Earth Atlantis, where machine-animal hybrids roam free. In this side-scrolling shooter, choose from 4 playable ships and hunt down dangerous sea monsters in Quest or Hunter mode. The game's unique "Old Sketching" visual style adds a artistic touch to this thrilling adventure.











- The game features a unique and visually stunning art style that resembles an old map, which sets it apart from other titles.
- The gameplay includes a variety of boss battles and power-up mechanics that can be engaging and rewarding for players.
- The controls are responsive, and the game offers a charming underwater theme that adds to the overall experience.
- The map design is frustratingly labyrinthine, making navigation tedious and leading to excessive backtracking.
- Gameplay can become repetitive and monotonous, with a lack of meaningful progression and variety in encounters.
- The radar system is inadequate, providing only vague directions and contributing to the confusion during exploration.
graphics
30 mentions Positive Neutral NegativeThe graphics of the game are characterized by a unique and eye-catching art style that blends 2D and 3D elements, often described as charming and visually impressive. However, this distinctive aesthetic can lead to issues with gameplay clarity, as the lack of color differentiation makes it difficult to distinguish between projectiles and enemies during intense moments. Overall, while the visuals are praised for their originality and beauty, they may detract from the gameplay experience due to their repetitive nature and potential for confusion.
“The first thing you'll notice when looking at Earth Atlantis is its very unique and interesting art style.”
“The monsters, vessels, and environments all fit within this aesthetic and provide for a very cool visual experience, so much so that the art style actually ended up being my favorite thing about the game.”
“Stunning artwork and the game runs smoothly.”
“The art style looks good at first, but it gets boring quite quickly and makes it hard to differentiate between your projectiles and enemies'.”
“It's like the developers knew they had such a small amount of content in their game so they looked for every way possible to pad out the play time so you could spend more time looking at the art style and less time thinking about how little fun the game is.”
“The art style even gets in the way at times since everything is the same color, so when you're in intense boss fights (which the game reuses multiple times by the way), half the time you can barely even see the projectiles you're supposed to be avoiding.”