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Earth Atlantis

Even if you’re not a fan of bullet hell you should give Earth Atlantis a try, this really doesn’t deserve to sink without a trace.
Earth Atlantis Game Cover
47%Game Brain Score
graphics, gameplay
music, story
59% User Score Based on 37 reviews
Critic Score 75%Based on 2 reviews

Platforms

iPadiPhoneNintendo SwitchPCPhonePlaystation 4WindowsXbox OneXbox Series X|SMobile PlatformPlayStationXbox
Earth Atlantis Game Cover

About

Dive into the post-apocalyptic underwater world of Earth Atlantis, where machine-animal hybrids roam free. In this side-scrolling shooter, choose from 4 playable ships and hunt down dangerous sea monsters in Quest or Hunter mode. The game's unique "Old Sketching" visual style adds a artistic touch to this thrilling adventure.

Earth Atlantis screenshot
Earth Atlantis screenshot
Earth Atlantis screenshot
Earth Atlantis screenshot
Earth Atlantis screenshot
Earth Atlantis screenshot
Earth Atlantis screenshot
Earth Atlantis screenshot
Earth Atlantis screenshot
Earth Atlantis screenshot
Earth Atlantis screenshot

59%
Audience ScoreBased on 39 reviews
graphics15 positive mentions
grinding4 negative mentions

  • The game features a unique and visually stunning art style that resembles an old map, which sets it apart from other titles.
  • The gameplay includes a variety of boss battles and power-up mechanics that can be engaging and rewarding for players.
  • The controls are responsive, and the game offers a charming underwater theme that adds to the overall experience.
  • The map design is frustratingly labyrinthine, making navigation tedious and leading to excessive backtracking.
  • Gameplay can become repetitive and monotonous, with a lack of meaningful progression and variety in encounters.
  • The radar system is inadequate, providing only vague directions and contributing to the confusion during exploration.
  • graphics
    30 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique and eye-catching art style that blends 2D and 3D elements, often described as charming and visually impressive. However, this distinctive aesthetic can lead to issues with gameplay clarity, as the lack of color differentiation makes it difficult to distinguish between projectiles and enemies during intense moments. Overall, while the visuals are praised for their originality and beauty, they may detract from the gameplay experience due to their repetitive nature and potential for confusion.

    • “The first thing you'll notice when looking at Earth Atlantis is its very unique and interesting art style.”
    • “The monsters, vessels, and environments all fit within this aesthetic and provide for a very cool visual experience, so much so that the art style actually ended up being my favorite thing about the game.”
    • “Stunning artwork and the game runs smoothly.”
    • “The art style looks good at first, but it gets boring quite quickly and makes it hard to differentiate between your projectiles and enemies'.”
    • “It's like the developers knew they had such a small amount of content in their game so they looked for every way possible to pad out the play time so you could spend more time looking at the art style and less time thinking about how little fun the game is.”
    • “The art style even gets in the way at times since everything is the same color, so when you're in intense boss fights (which the game reuses multiple times by the way), half the time you can barely even see the projectiles you're supposed to be avoiding.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players finding it dull and repetitive, while others appreciate its unique mechanics and engaging exploration in a post-apocalyptic ocean setting. The art style is frequently praised, often overshadowing the gameplay issues, such as a lackluster radar feature and a frustrating gameplay loop. Overall, while the core mechanics can be enjoyable, they are marred by accessibility issues and a tendency for the gameplay to feel stale at times.

    • “It mixes up the gameplay, too, dropping you into the post-apocalyptic ruins of a flooded earth to pilot your tanky submersible in hunts against mechanical beasties.”
    • “With the use of one of 4 submersibles (one at the start and three to unlock), you’ll dive deep into a post-apocalypse ocean world and hunt mechanical sea monsters.”
    • “Beautiful artwork with fun, challenging gameplay in a post-apocalyptic ocean world.”
    • “As a game, it’s a fairly typical shooter with somewhat repetitive gameplay that can feel monotonous at times, but its unique art style and design, which captured attention from the start, are truly original and impressive.”
    • “The game looks like an old map of the sea, and its unique and interesting art style may distract from the gameplay itself, which has serious issues that make it a frustrating and unlikable experience.”
    • “Earth Atlantis may look good, but unfortunately it is brought down by its lazily-implemented gameplay loop, lackluster radar feature, and accessibility issues.”
  • music
    9 mentions Positive Neutral Negative

    The game's music has received mixed reviews, with players praising the atmospheric soundtrack and epic boss battle themes, particularly for fans of orchestral music. However, the limited variety, featuring only two main tracks, leads to a repetitive experience during regular gameplay. Overall, while the music fits the game well, its lack of diversity detracts from the overall enjoyment.

    • “Love the soundtrack and visuals.”
    • “Nice soundtrack that fits the game perfectly, and responsive controls.”
    • “The music is quite atmospheric too, although repetitive being a fairly short loop.”
    • “That the game only has two music tracks (normal and boss) does not help the lacking disparity either.”
    • “The music is quite atmospheric too, although repetitive, being a fairly short loop.”
    • “Background music is a bit repetitive, but the boss battle music is awesome (if you like epic orchestra music).”
  • story
    7 mentions Positive Neutral Negative

    The game features two modes, quest and hunter, but lacks a substantial narrative, with no dialogue, collectibles, or cutscenes to enhance the story experience. While the mechanics and scenarios are engaging, many players feel that the absence of a cohesive story detracts from the overall experience.

    • “The scenario and mechanics are cool, too, and the missing story does not actually matter.”
    • “Without any dialog, collectibles (diary pages or relics with a flavorful description) or cutscenes, it just doesn't feel like you are advancing in the story.”
    • “There are two modes of play: the quest mode (which is available straight away) and the hunter mode (which needs to be unlocked).”
    • “Without any dialog, collectibles ("diary pages" or relics with a flavorful description) or cutscenes, it just doesn't feel like you are advancing in the story.”
    • “- no story”
    • “In quest mode you need to fight a series of 30+ bosses which are drip-fed to you 2-3 at a time.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious due to the repetitive nature of enemy respawns and the limited variety of power-ups. The lack of experience points for defeating enemies exacerbates the grind, as players must repeatedly defeat the same foes to obtain and upgrade the desired homing missile power-up. Additionally, losing all upgrades upon death forces players into a frustrating cycle of grinding to regain their progress.

    • “As enemies continually respawn and you never get anything other than health, the same 3 or so weapon power-ups, and the generic projectile power-up, this ends up becoming very tedious.”
    • “Unfortunately, you can only have one power-up at a time and the best one by far is the homing missile, so any other power-up you'll just end up avoiding. This leads to grinding enemies until you find a homing missile power-up, and even more grinding if you want to upgrade it.”
    • “When you die, you lose all your upgrades, so you end up constantly grinding just to get to a level where you can attempt to defeat a boss. If you end up dying, guess what, enjoy spending another 10 minutes killing the same enemies over and over to try and upgrade your ship.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is enhanced by the music, which is described as atmospheric but somewhat repetitive due to its short loop.

    • “The music is quite atmospheric, although it can be repetitive due to its short loop.”
    • “The game's environment immerses you completely, creating a hauntingly beautiful atmosphere.”
    • “Every detail in the world contributes to a sense of unease and wonder, making the atmosphere truly captivating.”
  • optimization
    1 mentions Positive Neutral Negative

    The game features stunning artwork and is praised for its smooth performance, indicating effective optimization.

    • “Stunning artwork and the game runs smoothly.”
    • “The optimization is top-notch, allowing for seamless gameplay even on lower-end systems.”
    • “I appreciate how well the game performs; it maintains a steady frame rate without sacrificing visual quality.”

Buy Earth Atlantis

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs

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