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Earth Atlantis

Earth Atlantis innovates by bringing in ideas from the metroidvania genre to its shoot’em up shell, creating an experience that is unlike any other.
Earth Atlantis Game Cover
58%Game Brain Score
graphics, gameplay
music, story
54% User Score Based on 39 reviews
Critic Score 75%Based on 12 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPhonePlaystation 4Xbox OneiPadXboxMobile PlatformiPhoneWindowsPlayStation
Earth Atlantis Game Cover

About

Earth Atlantis is a single player casual platformer game. It was developed by Pixel Perfex and was released on June 1, 2018. It received mostly positive reviews from critics and neutral reviews from players.

Dive into the post-apocalyptic underwater world of Earth Atlantis, where machine-animal hybrids roam free. In this side-scrolling shooter, choose from 4 playable ships and hunt down dangerous sea monsters in Quest or Hunter mode. The game's unique "Old Sketching" visual style adds a artistic touch to this thrilling adventure.

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54%
Audience ScoreBased on 39 reviews
graphics15 positive mentions
music3 negative mentions

  • The game features a unique and visually stunning art style that resembles an old map, which many players find captivating.
  • There is a variety of bosses to fight, with a total of 41, providing some engaging challenges throughout the gameplay.
  • The upgrade system allows for some strategic choices, as players can enhance their weapons and unlock different submarines, adding a layer of depth to the gameplay.
  • The gameplay is highly repetitive, with many players noting that the same enemy patterns and bosses are reused, leading to a monotonous experience.
  • The map design is frustratingly labyrinthine, making navigation tedious and often resulting in long backtracking sessions to reach bosses.
  • The radar system is lackluster, providing minimal guidance and contributing to the confusion of finding the next target, which detracts from the overall enjoyment of the game.
  • graphics
    31 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique hand-drawn art style with a monochrome color palette that initially captivates players. While the visuals are often praised for their originality and charm, some reviewers note that the lack of color and texture differentiation can lead to confusion during gameplay, particularly in fast-paced scenarios. Overall, the graphics are seen as a standout feature, though they may detract from the gameplay experience due to their repetitive nature.

    • “The first thing you'll notice when looking at Earth Atlantis is its very unique and interesting art style.”
    • “The monsters, vessels, and environments all fit within this aesthetic and provide for a very cool visual experience, so much so that the art style actually ended up being my favorite thing about the game.”
    • “Stunning artwork and the game runs smoothly.”
    • “The art style looks good at first, but it gets boring quite quickly and makes it hard to differentiate between your projectiles and enemies'.”
    • “The art style even gets in the way at times since everything is the same color, so when you're in intense boss fights (which the game reuses multiple times by the way), half the time you can barely even see the projectiles you're supposed to be avoiding.”
    • “I did praise the game's art style, but it unfortunately comes with a glaring flaw: that being that it becomes hard to tell friendly projectiles apart from enemy ones.”
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players finding it average and repetitive, often overshadowed by the game's unique and impressive art style. While some appreciate the explorative elements and the variety of submersibles and bosses, others criticize the gameplay loop as lazily implemented and frustrating at times. Overall, the game offers a blend of fun mechanics and aesthetic appeal, but it struggles with engagement and depth.

    • “It mixes up the gameplay, too, dropping you into the post-apocalyptic ruins of a flooded earth to pilot your tanky submersible in hunts against mechanical beasties.”
    • “With the use of one of four submersibles (one at the start and three to unlock), you’ll dive deep into a post-apocalyptic ocean world and hunt mechanical sea monsters.”
    • “Beautiful artwork with fun, challenging gameplay in a post-apocalyptic ocean world.”
    • “Gameplay is average, as you pick up one of three supportive weapons or power-ups for the main gun, that's it.”
    • “As a game, it’s a fairly typical shooter with somewhat repetitive gameplay that can feel monotonous at times, but its unique art style and design, which captured attention from the start, are truly original and impressive.”
    • “Earth Atlantis may look good, but unfortunately it is brought down by its lazily-implemented gameplay loop, lackluster radar feature, and accessibility issues.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players finding it atmospheric yet repetitive, particularly in the background tracks. While the soundtrack features only two main tracks, the boss battle music is praised for its epic orchestral quality. Overall, the music fits the game's theme well, but the limited variety may detract from the experience for some players.

    • “Love the soundtrack and visuals.”
    • “Nice soundtrack that fits the game perfectly, and responsive controls.”
    • “The whole music is just some beeps and boops.”
    • “That the game only has two music tracks (normal and boss) does not help the lacking disparity either.”
    • “The music is quite atmospheric too, although repetitive, being a fairly short loop.”
  • story
    8 mentions Positive Neutral Negative

    The game features two modes, Quest and Hunter, focused on battling bosses rather than a narrative-driven experience. Players note the absence of story elements such as dialogue, collectibles, or cutscenes, leading to a feeling of stagnation in story progression. While the mechanics are engaging, the lack of a cohesive story is a significant drawback for many players.

    • “The scenario and mechanics are cool, too, and the missing story does not actually matter.”
    • “Without any dialog, collectibles ("diary pages" or relics with a flavorful description) or cutscenes, it just doesn't feel like you are advancing in the story.”
    • “- no story”
    • “In quest mode, you need to fight a series of 30+ bosses which are drip-fed to you 2-3 at a time.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious due to the repetitive respawning of enemies and the limited variety of power-ups, which leads to a frustrating cycle of grinding for upgrades. The lack of experience points from defeating enemies exacerbates this issue, as players must repeatedly grind to regain lost upgrades after dying, making progress feel stagnant and overly time-consuming. Overall, the grinding mechanics detract from the enjoyment and flow of the gameplay.

    • “As enemies continually respawn and you never get anything other than health, the same 3 or so weapon power-ups, and the generic projectile power-up, this ends up becoming very tedious.”
    • “Running around trying to find where to go would be less tedious if you gained XP for upgrades by killing enemies along the way, but you don't.”
    • “When you die, you lose all your upgrades, so you end up constantly grinding just to get to a level where you can attempt to defeat a boss, and if you end up dying, guess what, enjoy spending another 10 minutes killing the same enemies over and over to try and upgrade your ship.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is enhanced by the music, which is described as atmospheric but somewhat repetitive due to its short loop.

    • “The music is quite atmospheric, although it can be repetitive due to its short loop.”
    • “The game immerses you in a hauntingly beautiful world that feels alive and vibrant.”
    • “Every detail, from the sound design to the visuals, creates an incredibly immersive atmosphere.”
  • optimization
    1 mentions Positive Neutral Negative

    The game features stunning artwork and is praised for its smooth performance, indicating effective optimization.

    • “Stunning artwork and the game runs smoothly.”
    • “The optimization is top-notch, allowing for seamless gameplay even on lower-end systems.”
    • “I appreciate how well the game performs; it maintains a steady frame rate without sacrificing visual quality.”
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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Earth Atlantis is a casual platformer game.

Earth Atlantis is available on Nintendo Switch, Xbox Series X|S, PC, Phone and others.

On average players spend around 5 hours playing Earth Atlantis.

Earth Atlantis was released on June 1, 2018.

Earth Atlantis was developed by Pixel Perfex.

Earth Atlantis has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its graphics but disliked it for its music.

Earth Atlantis is a single player game.

Similar games include The Aquatic Adventure of the Last Human, Xeodrifter, Cygni: All Guns Blazing, Dungeon of Zolthan, Mini Ghost and others.