- May 10, 2012
- Hassey Enterprises, Inc.
- 8h median play time
Dynamite Jack
Platforms
About
Dynamite Jack is a stealth action game where you play as a soldier sneaking through levels filled with enemies, using your trusty explosives to light the way and clear a path. With 28 levels spread across 4 different environments, you'll need to plan your moves carefully and think on your feet to escape. The game features dynamic environments that react to your actions, as well as leaderboards to compare your scores and time with other players.











- Fun and addictive gameplay with enjoyable levels and mechanics.
- Challenging puzzles that encourage strategic thinking and replayability.
- Includes a level editor and community maps, adding to the game's longevity.
- Repetitive gameplay with some frustrating side challenges.
- Basic graphics and minimal story, which may not appeal to everyone.
- Some technical issues, including save problems and poor AI behavior.
- gameplay94 mentions Positive Neutral Negative
The gameplay is generally described as simple and straightforward, featuring basic mechanics that are easy to learn but can become repetitive over time. While some players appreciate the fun and engaging elements, such as stealth mechanics and puzzle-like challenges, others feel that the lack of variety and depth limits the overall experience. The game successfully combines familiar concepts from titles like Bomberman and Pac-Man, but many reviewers suggest that it could benefit from additional mechanics and more innovative level design to enhance replayability.
“Movement and actions are rather basic, but there are a few extra mechanics that expand the gameplay, such as luring enemies with light and sound.”
“The gameplay is exciting, tense and escalates as you go through more levels.”
“Smooth, simple and very fun gameplay.”
“The gameplay loop is also too repetitive – you barely get introduced to new mechanics and it quickly grows stale.”
“You die in one hit and the stealth mechanics are very basic; stay out of an enemy's field of vision, watch for a pattern made by the enemies to figure out when to move, make an explosion with a bomb and soldiers available & nearby will check out the noise before going back to their scripted pattern.”
“The story is also basically non-existent, so the whole game just relies on its game mechanics, which would be okay for a flash browser game, but not much more.”