- May 10, 2012
- Hassey Enterprises, Inc.
- 8h median play time
Dynamite Jack
Platforms
About
Dynamite Jack is a stealth action game where you play as a soldier sneaking through levels filled with enemies, using your trusty explosives to light the way and clear a path. With 28 levels spread across 4 different environments, you'll need to plan your moves carefully and think on your feet to escape. The game features dynamic environments that react to your actions, as well as leaderboards to compare your scores and time with other players.
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- Engaging gameplay with a mix of stealth and puzzle elements, providing a fun challenge.
- Includes a level editor and community maps, adding replayability and variety to the game.
- Simple mechanics that are easy to learn, making it accessible for casual gaming sessions.
- Repetitive gameplay with limited enemy variety and mechanics, leading to a lack of long-term engagement.
- Some players experienced frustrating save issues and poorly defined game mechanics.
- Graphics and story are minimal, which may not appeal to those looking for a more immersive experience.
gameplay
47 mentions Positive Neutral NegativeThe gameplay is generally described as fun and engaging, featuring simple mechanics that are easy to learn but can become repetitive over time. Players appreciate the incorporation of stealth elements and unique mechanics like luring enemies with light and sound, though some feel that the execution could be improved and that additional gameplay variety is needed. Overall, the game offers a satisfying experience with a mix of puzzle-like challenges and straightforward controls, making it accessible yet enjoyable.
“Movement and actions are rather basic, but there are a few extra mechanics that expand the gameplay, such as luring enemies with light and sound.”
“Smooth, simple and very fun gameplay.”
“The gameplay is exciting, tense and escalates as you go through more levels.”
“The gameplay loop is also too repetitive – you barely get introduced to new mechanics and it quickly grows stale.”
“The story is also basically non-existent, so the whole game just relies on its game mechanics, which would be okay for a flash browser game, but not much more.”
“I like to call it a cross between the keycard hunts from Doom (the most boring part) and a bad stealth game with one-hit deaths and sloppy, unintuitive stealth mechanics that feels and plays like it was made in 1992.”