DYING: Reborn Game Cover

"Dying: Reborn" is a first-person puzzle adventure game set in a series of eerie rooms. Players take on the role of Mathew, who must solve puzzles and uncover the truth about his past. The game features 6 chapters of challenging puzzles and a bizarre, mysterious plot. Players can interact with objects in a 3D environment to uncover clues and items. The game has an eerie atmosphere and promises a grave punishment for those who fail to pass the trials.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Play​station Vita
  • Xbox

Reviews

37%
Audience ScoreBased on 30 reviews
graphics3 positive mentions
story5 negative mentions
  • The puzzles are generally enjoyable and provide a decent challenge, with some being cleverly designed.
  • The game has a cheesy B-movie aesthetic that some players find amusing.
  • It's a short game, which can be a plus for those looking for a quick experience.
  • The voice acting is poor and detracts from the overall experience.
  • The plot is confusing, poorly written, and lacks cohesion, leaving many questions unanswered.
  • There are significant bugs and design flaws that can hinder gameplay, such as inventory issues and lack of auto-save.
  • story16 mentions

    The story has been widely criticized for being poorly written, clichéd, and nonsensical, with many reviewers noting issues such as bad voice acting and grammatical errors. While some find the absurdity amusing, the overall consensus is that the plot lacks depth and coherence, making it difficult to engage with the narrative. Despite attempts at creating atmosphere, the execution falls flat, leaving players disappointed with the storytelling experience.

    • “The story is a bit creepy and sometimes gross but not too much and still good if you play it at night.”
    • “The story made no sense, the voice acting was poor, and there were grammatical errors in the English on the story portions.”
    • “The plot is not well-explained (unless the secret ending does better with it), the controls feel a bit stiff, and the voice acting is rough at best.”
    • “The story is paper-thin, clichéd, and predictable—we wake up with amnesia in an abandoned death trap hotel, looking for our sister—however, the horrible voice acting and the goofy translation put it right into the middle of the 'so bad it is good' territory.”
  • gameplay4 mentions

    The gameplay is criticized for its absurd and illogical puzzles, lack of engaging content, and overall poor execution, contributing to a disappointing experience that fails to deliver on its horror elements.

    • “The level of absurd and illogical puzzles can be spotted after only 15 minutes of gameplay, and it's probably going to get worse.”
    • “The gameplay isn't good either.”
    • “From the poorly written, makes-no-sense story, to the poor characters, to boring gameplay, to horrendous sound effects and voice acting, to a poor ending as well.”
  • graphics4 mentions

    The graphics received mixed reviews, with some players appreciating the cheesy b-movie aesthetic and overall visual appeal, while others found them merely acceptable. Despite some criticism regarding sound design and typos, the visuals were generally seen as a positive aspect of the game.

    • “I liked the graphics, mood, and most of the puzzles (even if sometimes they were a bit unrealistic).”
    • “The puzzles themselves are not half-bad and follow logically without being overly difficult, and the cheesy B-movie aesthetic is great.”
    • “The graphics are alright.”
    • “The graphics are alright, but the sound design is a bit lackluster, and there are some typos present.”
    • “The only decent aspect of this game is the graphics.”
  • music3 mentions

    The music in the game has been criticized for its low quality and forgettable nature, with users noting issues such as abrupt sound cuts and subpar audio during loading menus. Overall, the sound design appears to lack polish and fails to leave a lasting impression.

    • “The sound choices and design range from a girl's scream abruptly cut off at the end to low-quality music in the loading menus (at least, the music was low quality on my PC).”
    • “The music in this game is really forgettable.”
  • atmosphere2 mentions

    The atmosphere of the game is largely criticized, with users noting that poor writing, subpar voice acting, and a confusing plot detract from immersion and enjoyment. Overall, attempts to create a compelling atmosphere fall flat, leaving players dissatisfied.

    • “The game fights me all the way to be immersed; I just could not enjoy any atmosphere it was trying to create.”
    • “Unfortunately, any attempt at atmosphere and story is ruined by every narrative instance: poor writing, bad voice acting, and a nonsensical and boring plot.”
  • replayability2 mentions

    "Dying: Reborn" offers limited replayability typical of escape room games, but it does provide some incentive to revisit through achievements and two secret endings, despite its short length and minimal plot.

    • “‘Dying: Reborn’ is a short escape room game with six stages of varying difficulty, hilariously bad voice acting, an almost non-existent plot, and some replay value thanks to its achievements.”
    • “Although escape rooms are hardly known for their replay value, this game offers some in the form of two secret endings.”
  • character development2 mentions

    Character development in the game is notably lacking, with key characters such as the protagonist's sister and a significant female character receiving minimal to no growth throughout the story.

    • “His sister doesn't get any character development.”
    • “The lady in the TV also doesn't get much character development.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious and unfulfilling, as many puzzles lack challenge and originality, often recycling earlier content. The difficulty in locating interactive elements further exacerbates the frustration, leading to a generally negative experience.

    • “It's tedious, laughable, short, and unrewarding.”
    • “In the game's defense, there are a number of interesting and challenging puzzles, but these are few in number. Most of the other puzzles present very little challenge, are reissues from earlier levels, or are rendered tedious by the inability to locate the specific parts of the level that can be meaningfully interacted with.”
  • humor1 mentions

    The humor in 'dying: reborn' is characterized by its intentionally poor voice acting and a minimal plot, which contribute to a comedic experience throughout the game's six escape room stages. While the humor may not appeal to everyone, it adds a unique charm and replay value through achievements.

    • “‘Dying: Reborn’ is a short escape room game with six stages of varying difficulty, hilariously bad voice acting, an almost non-existent plot, and some replay value thanks to its achievements.”
    • “The humor in this game is delightfully absurd, making even the most frustrating puzzles enjoyable.”
    • “I found myself laughing out loud at the quirky dialogue and ridiculous scenarios throughout the game.”
  • optimization1 mentions

    The optimization of character performances in the game has been criticized, with users noting that Mathew and others deliver lackluster and uninspired vocal portrayals, contributing to an overall sense of boredom.

    • “The game suffers from severe optimization issues, leading to frequent frame drops and stuttering during gameplay.”
    • “I experienced long loading times that really disrupt the flow of the game.”
    • “The graphics settings are poorly optimized, making it difficult to achieve a stable frame rate even on high-end hardware.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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