Dungeons Of Voidria
- July 28, 2022
- Toblue
"Dungeons of Voidria" is a roguelite dungeon crawler with a unique skill-queuing turn-based combat system. Explore shifting dungeons, battle 50+ enemies, and discover over 200 skills, 150 trinkets, and 40 spells. Play as one of 7 characters, each with their own strengths, and unlock new content as you progress through 10 difficulty levels. Each run is unique, with interactive elements, enemy ambushes, and traps changing every time.
Reviews
- The game features a slick presentation with smart UI decisions, excellent sound design, and fun animations, making it visually appealing.
- It offers a unique blend of traditional roguelike mechanics and JRPG-style turn-based combat, providing engaging gameplay with interesting synergies between abilities and spells.
- The progression loop is simple yet satisfying, allowing players to feel impactful with each run, and the game is accessible for both newcomers and veterans of the genre.
- The game can be unforgiving and lacks clear explanations for many mechanics, leading to frustrating moments where players may feel punished for not understanding interactions.
- Combat can become slow and tedious due to its turn-based nature, and the tutorial screens are overwhelming and unhelpful, making it difficult to grasp the game's depth.
- There are issues with the quicksave system and movement mechanics, which can detract from the overall experience, along with a lack of post-game content and variety.
- gameplay22 mentions
- 45 % positive mentions
- 41 % neutral mentions
- 14 % negative mentions
The gameplay is characterized by a challenging, hands-off approach that rewards player engagement and strategic thinking, particularly through its unique combat mechanics and roguelike elements. While the turn-based nature can slow down the pace at times, the overall experience is polished and satisfying, encouraging repeated runs with its well-paced gameplay loop. The combination of skill and spell mechanics adds depth, making it a refreshing addition to the genre.
“Though it can take a bit to get rolling and really understand its depth, once you hit a favorable stride, the gameplay loop is fun, well-paced, and will have you attempting a new run as soon as you've finished the previous.”
“This combines some awesome mechanics and roguelite elements to make a refreshingly unique combat system in this day and age.”
“Combat can become a bit of a slog - the turn-based nature slows down the gameplay loop.”
“Can't stand games that punish you for being unlucky with some arbitrary mechanic added purely to frustrate the player.”
“Though the majority of mechanics adhere to the tenets of traditional roguelikes, the novel combat, as well as a slick presentation, make this a worthy addition to your library.”
- story2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The story progression is driven by two main mechanics: player experience and leveling, alongside the collection of a specific item essential for advancing the narrative. This structure allows players to feel a sense of growth and achievement as they navigate the storyline.
“Progression per run is maintained through two chief mechanics: player XP/leveling and the amassing of a particular item used to progress the story itself.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music is consistently praised for its quality, complementing the game's unique visual style and gameplay experience.
“The music and visual style are great, and the gameplay feels unique.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report significant stability issues, with frequent game freezes being a common complaint.
“It's like the game freezes.”
“It's like the game freezes.”