Dungeons Of Voidria Game Cover

"Dungeons of Voidria" is a roguelite dungeon crawler with a unique skill-queuing turn-based combat system. Explore shifting dungeons, battle 50+ enemies, and discover over 200 skills, 150 trinkets, and 40 spells. Play as one of 7 characters, each with their own strengths, and unlock new content as you progress through 10 difficulty levels. Each run is unique, with interactive elements, enemy ambushes, and traps changing every time.

  • PC
  • Windows

Reviews

97%
Audience ScoreBased on 60 reviews
gameplay10 positive mentions
stability2 negative mentions
  • The game features a slick presentation with smart UI decisions, excellent sound design, and fun animations, making it visually appealing.
  • It offers a unique blend of traditional roguelike mechanics and JRPG-style turn-based combat, providing engaging gameplay with interesting synergies between abilities and spells.
  • The progression loop is simple yet satisfying, allowing players to feel impactful with each run, and the game is accessible for both newcomers and veterans of the genre.
  • The game can be unforgiving and lacks clear explanations for many mechanics, leading to frustrating moments where players may feel punished for not understanding interactions.
  • Combat can become slow and tedious due to its turn-based nature, and the tutorial screens are overwhelming and unhelpful, making it difficult to grasp the game's depth.
  • There are issues with the quicksave system and movement mechanics, which can detract from the overall experience, along with a lack of post-game content and variety.
  • gameplay22 mentions

    The gameplay is characterized by a challenging, hands-off approach that rewards player engagement and strategic thinking, particularly through its unique combat mechanics and roguelike elements. While the turn-based nature can slow down the pace at times, the overall experience is polished and satisfying, encouraging repeated runs with its well-paced gameplay loop. The combination of skill and spell mechanics adds depth, making it a refreshing addition to the genre.

    • “Though it can take a bit to get rolling and really understand its depth, once you hit a favorable stride, the gameplay loop is fun, well-paced, and will have you attempting a new run as soon as you've finished the previous.”
    • “This combines some awesome mechanics and roguelite elements to make a refreshingly unique combat system in this day and age.”
    • “Combat can become a bit of a slog - the turn-based nature slows down the gameplay loop.”
    • “Can't stand games that punish you for being unlucky with some arbitrary mechanic added purely to frustrate the player.”
    • “Though the majority of mechanics adhere to the tenets of traditional roguelikes, the novel combat, as well as a slick presentation, make this a worthy addition to your library.”
  • story2 mentions

    The story progression is driven by two main mechanics: player experience and leveling, alongside the collection of a specific item essential for advancing the narrative. This structure allows players to feel a sense of growth and achievement as they navigate the storyline.

    • “Progression per run is maintained through two chief mechanics: player XP/leveling and the amassing of a particular item used to progress the story itself.”
  • music2 mentions

    The music is consistently praised for its quality, complementing the game's unique visual style and gameplay experience.

    • “The music and visual style are great, and the gameplay feels unique.”
  • stability2 mentions

    Users report significant stability issues, with frequent game freezes being a common complaint.

    • “It's like the game freezes.”
    • “It's like the game freezes.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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