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Dungeons of Clay

48%Game Brain Score
gameplay
graphics, music
77% User Score Based on 13 reviews

Platforms

Nintendo SwitchLinuxPCWindows

About

Explore the ever-changing dungeons in the surreal world made of clay. Unlock the hidden secrets, overcome the dangers, defeat dreadful creatures and reap the treasures to acquire almighty power. Don't forget to bring your patience, because you will have to merge all your talents and skills if you're ever going to reach the depths of the dungeon. Procedurally generated dungeons, tons of items and g…

Dungeons of Clay screenshot
Dungeons of Clay screenshot
Dungeons of Clay screenshot
Dungeons of Clay screenshot
Dungeons of Clay screenshot
Dungeons of Clay screenshot
Dungeons of Clay screenshot
Dungeons of Clay screenshot
Dungeons of Clay screenshot
Dungeons of Clay screenshot
Dungeons of Clay screenshot
+6
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77%
Audience ScoreBased on 13 reviews
gameplay4 positive mentions
atmosphere3 negative mentions

  • Unique art style that adds a distinct vibe to the game.
  • Variety in item drops and permanent upgrades keeps gameplay engaging.
  • Atmospheric soundtrack enhances the overall experience.
  • Gameplay is painfully easy and lacks meaningful challenge.
  • User experience is poor, with confusing controls and delayed responses.
  • Procedurally generated levels feel repetitive and lack depth.
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay of "Dungeons of Clay" is a mixed bag; while it features unique characters and interesting mechanics that offer a refreshing experience, many players find it overly simplistic and lacking depth, with poorly designed items and forgettable boss fights. The art style, though appealing, can hinder the gameplay experience, leading to a sense of frustration despite some enjoyable elements. Overall, it presents a decent adventure but falls short of being truly memorable.

    • “Plenty of unique and gameplay-changing characters.”
    • “Between its retro and funky design and art style and the completely crackers atmosphere and generally enjoyable gameplay, it is a game that brings you on one hell of an adventure.”
    • “A lot of games seem to be more of the same nowadays; it's refreshing to see new unique mechanics in the indie scene the past years.”
    • “The art style, while interesting, ends up being an impediment to gameplay instead of a benefit.”
    • “On top of all of this, the items, stats, and weapons in this game are comically bad and essentially meaningless, which combined with boss fights that have almost no mechanics behind them makes the entire game as forgettable as can be.”
    • “It has its annoyances along with designs and mechanics that could have been done better.”
  • graphics
    8 mentions Positive Neutral Negative

    The game's graphics feature a unique art style that some players find intriguing, though opinions vary on its execution, with critiques highlighting that it can hinder gameplay and user experience. While the retro and funky design contributes to an enjoyable atmosphere, certain aesthetic choices, like excessive noise grain, may detract from the overall experience. Overall, the graphics evoke a distinct vibe, but they may not appeal to everyone.

    • “Unique art style.”
    • “Honestly, this game seems like it was released immediately after being code complete when 99% of the development time was spent on the art style and vibe.”
    • “Between its retro and funky design and art style, along with the completely crackers atmosphere, it is a game that brings you on one hell of an adventure.”
    • “Honestly, this game seems like it was released immediately after being code complete, when 99% of the development time was spent on the art style and vibe.”
    • “Aesthetic choices aside, the UX itself is some of the worst I've seen in a long while.”
    • “The art style is okay; I don't think they pulled off the 'clay' thing, and the enemies are on the cal-artsy side, but it's fine. The noise grain goes over the top, so I turned off post effects on my end.”
  • music
    7 mentions Positive Neutral Negative

    The music in "Dungeons of Clay" is praised for its superb dark ambient soundtrack that blends jazz with synth elements, creating a unique and funky atmosphere. Each stage features distinct tracks that incorporate various genres, contributing to a sensory overload that enhances the gameplay experience. The retro vibe and eclectic sound design set the game apart, making the music a standout aspect of the overall experience.

    • “Absolutely superb, dark ambient soundtrack that mixes together sax and a couple of other instruments with synth kicks and deep bass.”
    • “What truly separates Dungeons of Clay from others is its atmosphere, theme, and soundtrack that, when combined together, bring you on a funky journey of complete sensory overload.”
    • “Each stage and boss of the game has its own unique track that, while jazz-themed, incorporates a number of other genres and unexpected notes that tend to suddenly pop in and out, sometimes completely changing the music track altogether, occasionally to the point of distortion.”
    • “Each stage and boss of the game has its own unique track that, while jazz-themed, incorporates a number of other genres and out-of-place notes that tend to suddenly pop in and out, sometimes completely changing the music track altogether, occasionally to the point of distortion.”
    • “When you mix this no-rules soundtrack with the game's theme and enemies, along with its funky nature and retro vibes, it brings you on a journey of complete and utter sensory overload.”
    • “But what truly separates Dungeons of Clay from others is its atmosphere, theme, and soundtrack that, when combined together, take you on a funky journey of complete sensory overload.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere of "Dungeons of Clay" is a standout feature, characterized by its retro and funky design, immersive theme, and engaging soundtrack that collectively create a unique sensory experience. Reviewers highlight it as a key element that distinguishes the game from other roguelikes, contributing to an enjoyable and adventurous gameplay journey.

    • “But what truly separates Dungeons of Clay from others is its atmosphere, theme, and soundtrack that, when combined together, bring you on a funky journey of complete sensory overload.”
    • “The atmosphere of Dungeons of Clay is an absolute delight.”
    • “The atmosphere is what separates Dungeons of Clay from any other roguelike out there.”
  • story
    1 mentions Positive Neutral Negative

    The game's story is criticized for lacking proper level design and a coherent plot, as it relies on repetitive procedural generation instead of crafting engaging narratives or gameplay flow. This approach detracts from the overall storytelling experience, leaving players feeling unsatisfied.

    • “The game features no proper level design or story flow, as they opted to use repetitive procedural generation algorithms as a substitute for adding meaningful content.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviews indicate that Gamemaker Studio is frequently associated with the creation of low-quality, retro-style games that are perceived as cash grabs, suggesting a trend of monetization strategies that prioritize profit over quality.

    • “Gamemaker Studio is often used to create retro pixel shovelware and cash grabs.”
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