- May 8, 2019
- Shotx
Danger Gazers
Platforms
About
"Danger Gazers" is a post-apocalyptic roguelite top-down shooter with high replayability, featuring procedurally generated levels, events, and loot. Play solo or in local co-op, choose your path wisely, and unlock new heroes, relics, and rewards to customize your playstyle. Every playthrough offers a different experience with the goal of conquering the wasteland.
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- Danger Gazers offers a fun and addictive gameplay experience, reminiscent of popular roguelikes like Nuclear Throne and Enter the Gungeon.
- The game features a vibrant atmosphere with great artwork, a funky soundtrack, and a variety of characters and weapons to keep gameplay fresh.
- The developer is actively involved in improving the game, providing updates and engaging with the community, which adds to the overall positive experience.
- The game suffers from performance issues, including poor optimization and controller setup, which can hinder the overall experience.
- Some players find the gameplay lacks depth, with enemies and weapons feeling repetitive and not offering enough variety.
- The user interface and menu navigation are not intuitive, leading to frustration when trying to access options or manage items.
gameplay
15 mentions Positive Neutral NegativeThe gameplay in "Danger Gazers" is generally well-received, praised for its solid mechanics, responsive controls, and unique character options that enhance the experience. However, some players express concerns about optimization and the need for additional movement mechanics, such as a roll or evade feature, to improve combat dynamics, especially in multiplayer scenarios. Overall, while the game offers a fun and unpredictable adventure with a vibrant art style, there are areas for improvement in enemy interactions and player mobility.
“Plenty of unique and gameplay-changing characters.”
“Between its retro and funky design and art style and the completely crackers atmosphere and generally enjoyable gameplay, it is a game that brings you on one hell of an adventure.”
“The gameplay is responsive and controls well with keyboard and mouse.”
“Some of the enemies are fast enough to hit you before you can move out of the way because they start their aggro mechanics before you have seen them, especially in multiplayer.”
“If the player had any one of the following three: moves faster, had a few more health ticks, or had a roll mechanic, the sacrifice would work well, but as it stands it is a complete detriment.”
“It has its annoyances along with designs and mechanics that could have been done better.”