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Dungeons

Wont stop you dreaming of Horned Reapers and Dark Mistresses, but still fills a gap thats been empty for far too long.
51%Game Brain Score
gameplay, story
grinding, stability
42% User Score Based on 1,066 reviews
Critic Score 69%Based on 4 reviews

Platforms

PCWindows

About

"Dungeons" is a single-player Fantasy Real Time Strategy game with a good plot and plenty of humor. As a powerful Dungeon Lord, build your own underground lair, command goblin workers, and trick heroes by luring them with treasures before taking it all away. The game offers lots of grinding as you annihilate heroes and create more devious traps. Available now on Steam, with "Dungeons 4" out and "The Inquisitor" on wishlist.

Dungeons screenshot
Dungeons screenshot
Dungeons screenshot
Dungeons screenshot
Dungeons screenshot
Dungeons screenshot
Dungeons screenshot
Dungeons screenshot
Dungeons screenshot
Dungeons screenshot
Dungeons screenshot
+5

42%
Audience ScoreBased on 1,066 reviews
gameplay39 positive mentions
grinding44 negative mentions

  • Unique gameplay that allows players to manage a dungeon and lure heroes in for soul energy.
  • Humorous and engaging story with a dark twist, providing a different perspective on dungeon management.
  • Fun mechanics involving decorating the dungeon and managing hero satisfaction before harvesting their souls.
  • Not playable on modern displays and requires a third-party launcher that often fails, causing frustration.
  • Gameplay can feel tedious and repetitive, with a heavy reliance on micromanagement and unclear objectives.
  • Many players feel it does not live up to the legacy of Dungeon Keeper, leading to disappointment.
  • gameplay
    213 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players noting its resemblance to the classic Dungeon Keeper series but criticizing its clunky mechanics and heavy reliance on micromanagement. While some find the strategic elements and resource management engaging, others describe the experience as tedious and repetitive, often feeling disconnected from the original charm of dungeon-building games. Overall, the game offers a unique premise but struggles with execution, leading to a divisive reception among players.

    • “The core gameplay involves luring heroes into your dungeon and strategically harvesting their soul energy.”
    • “The game's mix of strategy, resource management, and dungeon building kept me engaged, although some mechanics, like the prestige system, were somewhat confusing and clunky.”
    • “The gameplay is fun, balanced, and, as far as I experienced, not buggy at all.”
    • “The gameplay is confusing and overly dependent on micromanagement.”
    • “A cheap, nasty, tedious knock-off of Dungeon Keeper with some of the mechanics but none of the charm, and isn't even difficult, just rote and boring.”
    • “Frequent crashes, corrupted save games, just horrible mechanics and boring gameplay.”
  • story
    162 mentions Positive Neutral Negative

    The story of "Dungeons" centers around Deimos, a dungeon lord seeking revenge against his ex-girlfriend Calypso, featuring a mix of dark humor and whimsical elements. While the narrative is engaging and filled with twists, it suffers from inconsistent writing quality and repetitive gameplay, with missions designed to teach mechanics rather than advance the plot meaningfully. Overall, the story provides a unique backdrop for the gameplay, appealing to those who enjoy a blend of strategy and fantasy, despite its flaws.

    • “The story of Deimos, the dungeon lord, is a tale of revenge and cunning.”
    • “The narrative revolves around Deimos, the main dungeon lord, and his quest for revenge against his ex-girlfriend Calypso.”
    • “The story behind the game is quite unique and to the point, keeping things simple and clear: take revenge on your ex-girlfriend for betraying you and kicking you out of your own dungeon.”
    • “The story is predictable, the jokes are 'meh' (a little too 'on the nose'), the game becomes somewhat repetitive, and for some part simply feels as if the playtime is being artificially extended.”
    • “Too much lost potential in customizing the dungeon, not enough explanation on what is happening, humor and story seems forced and heroes just burst into your lair like it's a freaking amusement park.”
    • “Lame story, characters are ridiculously annoying, and the gameplay is terrible.”
  • graphics
    89 mentions Positive Neutral Negative

    The graphics of the game are generally considered outdated, with many reviewers noting that they show their age but still manage to create an immersive atmosphere. While some aspects, like the design of dungeons and customization options, are praised for their detail, the overall visual presentation is described as generic and uninspired. Additionally, technical issues such as poor HUD layout and low frame rates detract from the experience, leading to mixed feelings about the game's visual quality.

    • “Despite this, the game’s aesthetic successfully creates an immersive and foreboding atmosphere.”
    • “If you couple that with the gorgeous objects that you can buy to customize your dungeon, you have a potent combination, each item is beautifully drawn with a lot of attention to detail, giving them each a unique and beautiful appearance.”
    • “Lots of people compare this game to the classic 'Dungeon Keeper' game and while they have some similarities, Dungeons has far better graphics, the gameplay is more modern, and overall the game is different.”
    • “Absolutely terrible HUD layout and graphic design, chopping off sides and bottoms, regardless of what resolution you're using, and as a consequence it's very difficult to keep track of anything.”
    • “The game itself, graphically speaking, feels a bit generic, like it doesn't know what kind of style it wants to go for, so it just plays it safe with a blander approach.”
    • “The graphics really hurt the eye, annoying gameplay, need to kill heroes before they leave the dungeon.”
  • humor
    58 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players appreciating its dark and twisted narrative that adds depth to the gameplay, while others find the humor forced and lacking charm. Many reviews highlight funny dialogues and quirky characters, particularly enjoying the voice acting, but some criticize the reliance on childish humor and pop culture references that often miss the mark. Overall, while the game offers moments of humor and fun, it struggles to balance its comedic elements with the strategic gameplay, leading to a varied reception among players.

    • “The game’s dark humor and twisted narrative add depth, making it more than just a strategy game; it's a saga of power plays and deception.”
    • “Its blend of dark humor, strategic gameplay, and unique perspective was a refreshing change from typical RPGs.”
    • “Enjoying these funny overlords with funny requests.”
  • grinding
    44 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and repetitive, with many players describing it as a chore rather than an engaging experience. The need for constant micromanagement and the lack of dynamic action contribute to a sense of boredom, making the gameplay feel more like a tedious exercise in clicking than an enjoyable challenge. Overall, players find the grind to be a significant detractor from the game's potential fun.

    • “Dungeons is a decent game but is bogged down by a forced launcher, mandatory account sign up with an unreliable verification email requirement, wonky settings that are broken on modern systems, and tedious, grindy, repetitive missions.”
    • “It's generally incredibly boring and tedious and is a chore to play through.”
    • “The fatal blow is it's not only tedious in preparation, but also in execution.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players appreciate how it complements the dark atmosphere of the dungeon-crawling experience, others find it unmemorable and poorly mixed, with the intro music overshadowing the in-game soundtrack. Overall, the audio elements contribute to the game's vibe, but the execution leaves room for improvement.

    • “The in-game sounds add to the liveliness of the game, along with the battle sounds and creature noises. It all adds to the vibe that the game creates; if you take all of that and combine it with the music elements of the game, you have the perfect setting for any dungeon lord.”
    • “The combination of sounds and music here goes beautifully together.”
    • “The soundtrack and creature effects aren’t a strong point in the game.”
    • “The audio itself is decent, though the default sound mixing makes no sense and makes it so that the intro title music is leagues louder than the actual in-game music.”
    • “The sound and music match the grimness and darkness of dungeon crawl type games.”
  • stability
    18 mentions Positive Neutral Negative

    The stability of the game is highly variable, with some players reporting a smooth and enjoyable experience, while others encounter significant bugs, crashes, and freezing issues, particularly during saving. Many users express frustration over the game's instability, which detracts from the overall enjoyment, despite some acknowledging the fun gameplay. Overall, the game appears to have a mix of stability issues that can impact the experience negatively.

    • “The gameplay is fun, balanced, and, as far as I experienced, not buggy at all.”
    • “Game freezes for 10-20 seconds anytime it saves.”
    • “Buggy, laggy, crashing mess.”
    • “Dungeons is a colossally buggy mess of a game, and this only gets worse as the campaign progresses: the game crashes randomly during levels, and whilst this would not be such a big deal, the game also sometimes crashes when you save, and sometimes it will not save at all.”
  • replayability
    12 mentions Positive Neutral Negative

    The game offers significant replayability, with missions that can be replayed multiple times and clever design elements that encourage players to pursue "perfect runs." However, some users find the gameplay repetitive and lacking in variety, which may deter those who prefer a single playthrough experience. Overall, it caters well to completionists while being accessible for casual players.

    • “The game has quite a bit of replay value in it; each mission can be replayed numerous times if you wish.”
    • “Lots of replayability, very clever design.”
    • “Challenges which unlock both necessary skill points and unnecessary scrolls give the game replayability for the 'perfect run' type of gamer, but not so much so as to scare off a 'one and done' playthrough type.”
    • “This game is boring, repetitive, and has very little replay value.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game is praised for its immersive and foreboding atmosphere, which is closely tied to its aesthetic and storytelling. In contrast, the sequels, Dungeons 2 and 3, are noted for straying significantly from this original atmosphere, leading some to consider the first game a non-canon entry.

    • “Despite this, the game’s aesthetic successfully creates an immersive and foreboding atmosphere.”
    • “They just match the game's atmosphere.”
    • “The sequels, Dungeons 2 and 3, moved away so much from the atmosphere of this game you could pretty much call this game a non-canon entry, even if it's the first game.”
    • “The sequels, Dungeons 2 and 3, moved away so much from the atmosphere of this game that you could pretty much call this game a non-canon entry, even if it's the first game.”
  • optimization
    6 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, including frequent crashes and slow performance, which detracts from the overall experience. Despite these technical shortcomings, players find the gameplay enjoyable and appreciate the unique design of the monsters and heroes.

    • “The monsters that you can build along with the heroes that venture into your dungeon have all received the same amount of love and affection. Each creature and hero type looks simply amazing, unique in appearance, and performance.”
    • “The game runs slowly and the character movements are sluggish.”
    • “The performance is poor, causing everything to feel unresponsive.”
    • “The optimization is lacking, resulting in frustratingly slow gameplay.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is perceived as mediocre, with voice acting described as unremarkable and character designs lacking distinctiveness. Overall, players feel that the characters do not leave a strong impression.

    • “The voice acting is firmly 'eh, alright' and the character designs are... there.”
    • “The voice acting is firmly 'eh, alright' and the character designs are... there.”
  • monetization
    2 mentions Positive Neutral Negative

    Users express frustration with the monetization model, highlighting the requirement to create an account on a suspicious platform to access a game they purchased on Steam. This has raised concerns about the legitimacy and user-friendliness of the monetization approach.

    • “I have to create a new account on a suspicious platform just to play a game I bought on Steam?”
    • “The monetization model is frustrating and feels exploitative.”
    • “It's disappointing to see a game I paid for pushing so many microtransactions.”

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