DUNGEON16K for NEXT

DUNGEON16K for NEXT Game Cover

This game is a direct port of "Dungeon 16K", using the same assembly code with the help of the NextLibs library and NextBuild (by David Saphier) in order to use the ZX Spectrum Next mode for texts and sounds. Code, music and SFX: Mr Rancio Graphics and "loading screen": F3M0 Testing: Volatil Special Thanks to Greenweb Sevilla. Tools: Vortex Tracker,  zx.remysharp.com  Explore the dungeon to find a…

  • Zx Spectrum

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