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Dungeon Hunter 5

Dungeon Hunter 5 Game Cover
46%Game Brain Score
story, humor
gameplay, graphics
46% User Score Based on 136 reviews

Platforms

PCTabletAndroidPhoneWindows PhonePlaystation 4iPadMobile PlatformiPhoneWindowsPlayStationPlaystation Vita
Dungeon Hunter 5 Game Cover

About

Dungeon Hunter 5 is a single player and multiplayer hack and slash game. It was developed by Gameloft and was released on May 21, 2019. It received neutral reviews from players.

Dungeon Hunter 5, stylised in the logo as Dungeon Hunter V, is a 2015 mobile hack and slash role-playing game developed and published by Gameloft. It was released on February 27, 2015 for iOS, Android and Windows Phone devices. The game serves as a direct sequel to Dungeon Hunter 4 which ended amidst the dying Valenthia city state. Dungeon Hunter 5 is an online game that requires an internet conne…

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46%
Audience ScoreBased on 136 reviews
story4 positive mentions
grinding5 negative mentions

  • The game is visually appealing and runs smoothly on PC, providing a decent experience for a mobile port.
  • It offers a variety of items to collect and evolve, making it engaging for players who enjoy grinding.
  • The game is free to play, and many players find that they can progress without spending money if they are patient.
  • The game is heavily criticized for its pay-to-win mechanics and reliance on loot boxes, which frustrates many players.
  • There are numerous bugs and glitches that hinder gameplay, including crashes and issues with mission progression.
  • The tutorial is excessively long and restrictive, preventing players from accessing settings or making choices early in the game.
  • story
    40 mentions Positive Neutral Negative

    The game's story is criticized for being generic and uninspired, with players feeling forced through a lengthy tutorial that limits their choices and access to settings. Many reviewers express frustration over the linear progression and lack of engaging narrative, suggesting that the missions feel repetitive and unfulfilling. Overall, while some players find enjoyment in the gameplay, the story aspect is largely viewed as a significant drawback.

    • “I like the gameplay and the story.”
    • “Good storyline, easy to play and understand, takes forever to play through since the loot and gear in missions is rubbish.”
    • “Maybe it's a linear game with a good story?”
    • “But nah, don't bet on it, this game's story is as generic as they come.”
    • “I hate games that force you down a story trail.”
    • “On one of this, I played the 'tutorial' for nearly 20 minutes across three missions where they remove all elements of choice including what gear to equip, what gear to upgrade and even disabling other menu buttons (which are no longer accessible once you enter a mission).”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is criticized for its lengthy and convoluted tutorial, which locks mechanics and detracts from player engagement. Many users find the mechanics uninspired and reminiscent of other mobile RPGs, with a strong emphasis on pay-to-win elements and gacha mechanics that overshadow the overall experience. Overall, the gameplay is seen as straightforward but lacking in innovation, making it feel repetitive and unexciting.

    • “Pretty straightforward gameplay; the intro/tutorial is a little too long and railroady, but after that, it lets you go down the path of questing.”
    • “It tries to teach you mechanics and various gameplay elements step by step, making them locked at first. However, this results in a very lengthy tutorial, making it hard to pay attention considering many mobile RPGs are unnecessarily convoluted.”
    • “I honestly could be fine with all this since it's free-to-play if the gameplay was great.”
    • “This game has gacha mechanics, so I hope you like loot boxes.”
    • “They tried to make some interesting mechanics with counter-affinities, but in fact, it doesn't work well.”
    • “It tries to teach you mechanics and various gameplay elements step by step, making them locked at first. However, this results in a very lengthy tutorial, and it's hard to pay attention to it considering so many mobile RPGs are unnecessarily convoluted.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the art style as nice and reminiscent of RPGs like Torchlight, while others criticize them as inadequate or horrible. Despite the smooth combat experience, many users express frustration with bugs and gameplay issues that detract from the overall visual appeal. Overall, the graphics are seen as a highlight for some, but not enough to redeem the game's other shortcomings.

    • “Anyway, this game has amazing graphics and gameplay.”
    • “I like the art style, sort of realistic torchlight, but literally everything else in this game is awful.”
    • “The actual combat feels smooth and I am a fan of the Torchlight and WoW-type graphics.”
    • “The graphics are horrible.”
    • “Banal mobile game with shoddy graphics and pay-to-win mechanics.”
    • “Typical Gameloft game: boring gameplay, pay-to-win, and adequate graphics.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the game to be quite grindy, particularly when it comes to upgrading gear and minions, which can be tedious and time-consuming. While some appreciate that the game is free and doesn't require spending money for loot boxes, the grinding aspect may deter those seeking a more casual experience. Additionally, the tutorial is criticized for being overly lengthy and restrictive, further contributing to the grind.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “Positives: it's free, and it doesn't seem like you need to use money to participate in the loot boxing, if you don't mind grinding it out. But if you're looking for a mobile game that you can play on PC, I would just go to Genshin.”
    • “You'll need a second life for grinding.”
    • “Grindy when upgrading gear/minions.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization model of the game has been criticized as a blatant cash grab, heavily relying on microtransactions and an energy mechanic that detracts from the overall experience. Many users feel that this approach diminishes the game's quality compared to its predecessors, leading to frustration among players.

    • “The whole energy mechanic is a deal breaker for me on its own, but the monetization behind this game is quite concerning.”
    • “Microtransactions are a significant aspect of the game.”
    • “The monetization system is complex and may not be understood by all players.”
    • “This is a pure continuous cash grab, a common mobile garbage model compared to the first two games in this series.”
    • “I didn't give it much of a chance; the whole energy mechanic is a deal breaker for me on its own, but the cesspool of scumbag monetization behind this game is deep.”
    • “If they converted the microtransactions into the virtual currency, you'd still have a shell of a game.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is severely criticized, with players frequently encountering bugs and glitches that disrupt gameplay, leading to frustration and ragequitting. A significant issue is a freeze at level 51 or 52, which has persisted for years without resolution, while developers continue to release new content for purchase instead of addressing these critical stability problems.

    • “99% of the time when I start the game to make some progress, I end up rage quitting due to a series of bugs and glitches that totally destroy the game.”
    • “It's really buggy.”
    • “After playing this game for a long time and working hard to upgrade all my gear, I found that at level 51 or 52, the game freezes about midway through the map, preventing any further progress. This has been an issue for years with no updates or fixes, while the developers continue to release new items in the shop for us to spend money on. It's disappointing and reflects poorly on the creators.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is well-received, with players finding it to be a notable and enjoyable aspect that enhances the overall experience of the hack and slash RPG.

    • “This hack and slash RPG is not only engaging but also filled with hilarious moments that keep you laughing.”
    • “The humor in this game is top-notch, making every battle a fun experience.”
    • “I love how the game blends action with comedy, creating a unique and entertaining atmosphere.”
  • replayability
    2 mentions Positive Neutral Negative

    Users note that while Dungeon Hunter Alliance for PS Vita offers some replay value due to its RPG nature, the short levels may limit long-term engagement. Many express a preference for a remake of Dungeon Hunter 3, which provided a more open-world experience and greater playability.

    • “The levels are very short; in my opinion, people would be much more pleased with a remake of Dungeon Hunter 3, which was very similar to Diablo, had an open world, and was much more playable and enjoyable overall.”
    • “Later on, I got Dungeon Hunter Alliance for PS Vita because I figured it's good to have an RPG on a handheld, since they have more replay value.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization has been criticized for poor performance and lack of configuration options, particularly regarding camera angles that can hinder gameplay by clipping through walls and limiting player control.

    • “But even beyond just performance, there's no way to configure anything.”
    • “Do you like badly optimized camera angles that force you to play with it right in your character's face because it clips through walls if you zoom out and you can't rotate it?”
  • music
    2 mentions Positive Neutral Negative

    Players express frustration with the inability to access settings to adjust or turn off the music, particularly during lengthy story segments and forced encounters. The music has been described negatively, contributing to an overall dissatisfaction with the game's audio experience.

    • “15 missions in and still can't access the settings... what is the issue? It's just story after story and forced encounters, and I cannot access the settings to turn the music off.”
    • “I hate the music and want it off, but I can't even access the settings because of the forced story.”
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115h Median play time
115h Average play time
115-115h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Dungeon Hunter 5 is a hack and slash game.

Dungeon Hunter 5 is available on PC, Phone, PlayStation 4, iPad and others.

On average players spend around 115 hours playing Dungeon Hunter 5.

Dungeon Hunter 5 was released on May 21, 2019.

Dungeon Hunter 5 was developed by Gameloft.

Dungeon Hunter 5 has received neutral reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Dungeon Hunter 5 is a single player game with multiplayer and local co-op support.

Similar games include Dungeon Hunter 5: Action RPG, BladeBound: RPG Adventure Game, Eternium, Game of Thrones: Kingsroad, Puzzle Quest 3 and others.