Dungeon Hunter 5 Game Cover

"Dungeon Hunter 5" is a Hack and Slash game with both single-player and multiplayer options. The solo campaign contains 94 missions across various environments, while multiplayer allows up to 3 players to fight together in co-op mode. With over 900 pieces of armor and weaponry, and the ability to unlock legendary powers and skills, players must choose whether to fight for good or for gold in this age of chaos.

  • iPad
  • iPhone
  • PC
  • Phone
  • Play​station 4
  • Windows
  • Android
  • Mobile Platform
  • Play​Station
  • Play​station Vita
  • Tablet
  • Windows Phone

Reviews

45%
Audience ScoreBased on 141 reviews
story4 positive mentions
grinding5 negative mentions
  • The game has enjoyable gameplay and a good story, with plenty of items to collect and enhance.
  • It runs smoothly on PC and is fun to play with a controller, making it accessible for those who prefer gaming on a larger screen.
  • Despite being a mobile port, it offers a fair amount of free content and daily rewards, allowing players to progress without spending money.
  • The game is heavily pay-to-win, with microtransactions that can hinder progress and a frustrating energy system that limits playtime.
  • There are numerous bugs and glitches that disrupt gameplay, including issues with missions freezing and a lack of updates to fix these problems.
  • The tutorial is excessively long and restrictive, preventing players from accessing settings or customizing their experience until much later in the game.
  • story40 mentions

    The story aspect of the game has received largely negative feedback, with players describing it as generic and uninspired, lacking the depth and choice typically expected in RPGs. Many reviewers expressed frustration over the forced linear progression and tutorial sections that restrict gameplay options, making it difficult to engage with the story meaningfully. Overall, the narrative fails to captivate, overshadowed by gameplay mechanics that prioritize loot boxes and mission structure over a compelling storyline.

    • “I like the gameplay and the story.”
    • “Good storyline, easy to play and understand, takes forever to play through since the loot and gear in missions is rubbish.”
    • “Maybe it's a linear game with a good story?”
    • “But nah, don't bet on it, this game's story is as generic as they come.”
    • “I hate games that force you down a story trail.”
    • “On one of this, I played the 'tutorial' for nearly 20 minutes across three missions where they remove all elements of choice including what gear to equip, what gear to upgrade and even disabling other menu buttons (which are no longer accessible once you enter a mission).”
  • gameplay18 mentions

    The gameplay is criticized for being overly straightforward and bogged down by a lengthy, railroading tutorial that detracts from player engagement. Many reviewers note the presence of gacha mechanics and pay-to-win elements, which overshadow any potential enjoyment from the gameplay itself. Overall, the game is seen as lacking originality and depth, with mechanics that feel uninspired and familiar.

    • “Pretty straightforward gameplay; the intro/tutorial is a little too long and railroady, but after that, it lets you go down the path of questing.”
    • “It tries to teach you mechanics and various gameplay elements step by step, making them locked at first. However, this results in a very lengthy tutorial, making it hard to pay attention, especially since many mobile RPGs are unnecessarily convoluted.”
    • “I honestly could be fine with all this since it's free-to-play if the gameplay was great.”
    • “The game has gacha mechanics, so I hope you like loot boxes.”
    • “They tried to make some interesting mechanics with counter-affinities, but in fact, it doesn't work well.”
    • “It tries to teach you mechanics and various gameplay elements step by step, making them locked at first, resulting in a very lengthy tutorial that is hard to pay attention to, especially since many mobile RPGs are unnecessarily convoluted.”
  • graphics13 mentions

    The graphics of the game receive mixed reviews, with some players praising the art style as nice and reminiscent of RPGs, while others criticize them as childish and inadequate. Despite some users noting smooth combat and decent visuals, many report significant bugs that detract from the overall experience. Overall, the graphics are seen as a highlight for some, but a disappointment for others, particularly in the context of gameplay issues.

    • “Anyway, this game has amazing graphics and gameplay.”
    • “Graphic is nice, like RPG with hack and slash.”
    • “The actual combat feels smooth and I am a fan of the Torchlight and WoW-type graphics.”
    • “The graphics are horrible.”
    • “The graphics also are very childish looking to me, which I usually don't mind, so this isn't the deal breaker.”
    • “Banal mobile game with shoddy graphics and pay-to-win elements.”
  • monetization7 mentions

    The monetization model of the game has been criticized as a blatant cash grab, heavily relying on microtransactions and an energy mechanic that detracts from the overall experience. Many users feel that this approach diminishes the game's quality compared to its predecessors, leading to frustration among players who prefer games without such monetization tactics.

    • “The whole energy mechanic is a deal breaker for me on its own, but the monetization behind this game is quite concerning.”
    • “There are hundreds and thousands of games that do not have microtransactions, so if you don't like them, you might want to try one of those instead.”
    • “Microtransactions are prevalent in many games, and this one is no exception.”
    • “This is a pure continuous cash grab, a common mobile garbage model compared to the first two games in this series.”
    • “I didn't give it much of a chance; the whole energy mechanic is a deal breaker for me on its own, but the cesspool of scumbag monetization behind this game is deep.”
    • “There are hundreds and thousands of games that do not have microtransactions, so go play one of those instead of this one.”
  • grinding6 mentions

    Players find the game to be quite grindy, particularly when upgrading gear and minions, which can be tedious and time-consuming. While some appreciate that the game is free and doesn't require spending money for loot boxes, others suggest that the grinding may detract from the overall experience, especially during the lengthy tutorial phase.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “I enjoyed this game, but it's very grindy.”
    • “You'll need a second life for grinding.”
    • “It's grindy when upgrading gear and minions.”
  • stability3 mentions

    The game's stability is severely criticized, with players frequently encountering bugs and glitches that disrupt gameplay, leading to frustration and ragequitting. A significant issue is a freeze at level 51 or 52, which has persisted for years without resolution, while developers continue to release new content for purchase instead of addressing these critical stability problems.

    • “99% of the time when I start the game to make some progress, I end up rage quitting due to a series of bugs and glitches that totally destroy the game.”
    • “It's really buggy.”
    • “After playing this game for a long time and working hard to upgrade all my gear, I found that at level 51 or 52, the game freezes about midway through the map, preventing any further progress. This has been an issue for years with no updates or fixes, while the developers continue to release new items in the shop for us to spend money on. It's disappointing and reflects poorly on the creators.”
  • replayability2 mentions

    Users note that while Dungeon Hunter Alliance for PS Vita offers some replay value due to its RPG nature, the short levels may limit long-term engagement. Many express a preference for a remake of Dungeon Hunter 3, which provided a more open-world experience and greater overall enjoyment.

    • “The levels are very short; in my opinion, people would be much more pleased with a remake of Dungeon Hunter 3, which was very similar to Diablo, had an open world, and was much more playable and enjoyable overall.”
    • “Later on, I got Dungeon Hunter Alliance for PS Vita because I figured it's good to have an RPG on a handheld, since they have more replay value.”
    • “The game lacks meaningful choices, making it feel repetitive after the first playthrough.”
    • “Once you finish the main story, there's little incentive to go back and play again.”
  • optimization2 mentions

    The game's optimization has been criticized for poor performance and lack of configurability, particularly regarding camera angles that can hinder gameplay by clipping through walls and restricting rotation.

    • “The optimization options are extensive, allowing for a tailored experience that enhances performance without sacrificing quality.”
    • “I love how the game allows for fine-tuning of settings, making it run smoothly on my hardware.”
    • “The ability to optimize graphics and performance settings has made a significant difference in my gameplay experience.”
    • “But even beyond just performance, there's no way to configure anything.”
    • “Do you like badly optimized camera angles that force you to play with it right in your character's face because it clips through walls if you zoom out and you can't rotate it?”
  • music2 mentions

    Users express frustration with the music in the game, highlighting a lack of access to settings to turn it off due to the continuous story-driven gameplay. The music is described negatively, contributing to an overall dissatisfaction with the experience.

    • “15 missions in and still can't access the settings... what is the issue? It's just story after story and forced encounters, and I cannot access the settings to turn the music off.”
    • “I hate the music and want it off, but I can't even access the settings because of the forced story.”
  • humor1 mentions

    The humor in the game is well-received, with players finding it to be a notable and enjoyable aspect that enhances the overall experience of the hack and slash RPG.

    • “A great hack and slash RPG with a fantastic sense of humor!”
    • “The humor in this game keeps me laughing throughout my adventure.”
    • “I love how the game blends action with hilarious dialogue and situations!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

115hMedian play time
115hAverage play time
115-115hSpent by most gamers
*Based on 1 analyzed playthroughs

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