Diablo Immortal
- June 2, 2022
- Blizzard Entertainment
- 18h median play time
Fight demons & collect loot! Experience Diablo action MMORPG at your fingertips.
Reviews
- Great graphics and smooth gameplay, reminiscent of classic Diablo games.
- Engaging storyline and character customization options.
- Fun combat mechanics and a nostalgic feel for long-time Diablo fans.
- Heavy pay-to-win mechanics that hinder progression for free-to-play players.
- Frequent crashes and connectivity issues, making the game unplayable at times.
- Repetitive gameplay and lack of meaningful endgame content, leading to boredom.
- story1,652 mentions
- 33 % positive mentions
- 60 % neutral mentions
- 8 % negative mentions
The story in Diablo Immortal has received mixed reviews, with many players appreciating its engaging narrative and connection to the broader Diablo lore, particularly its placement between Diablo II and III. However, criticism arises regarding the brevity of the main storyline, which some players feel ends too quickly, leading to a repetitive grind for levels and gear afterward. Additionally, the game's heavy reliance on microtransactions and the necessity of multiplayer for certain quests have detracted from the overall experience, making it feel less immersive and more like a cash grab.
“Blizzard never disappoints, the story is amazingly good, gameplay and combat is good, you can choose a lot of builds depending on your playstyle per class.”
“The graphics are beautifully crafted to flow with each other, the story is very immersive, after playing games for many years, I'm finally pleasantly surprised with the quality of the game.”
“The storyline is intriguing and dark.”
“The story is very repetitive and doesn't seem interesting after doing the same type of quests for the 15th time in a row.”
“The storyline is very bland, I find myself skipping through it.”
“After completing the main story, everything was just a long, arduous, repetitive and boring grind which requires other players.”
- gameplay1,584 mentions
- 49 % positive mentions
- 43 % neutral mentions
- 7 % negative mentions
The gameplay of Diablo Immortal has received mixed reviews, with many players praising its smooth mechanics, engaging combat, and impressive graphics, which capture the essence of the Diablo franchise. However, a significant number of users express frustration over the game's heavy reliance on pay-to-win mechanics, which they feel detracts from the overall experience and makes progression tedious for free-to-play players. While the core gameplay is enjoyable, the overwhelming monetization strategies and repetitive nature of the endgame content have led to disappointment among long-time fans of the series.
“Blizzard never disappoints; the story is amazingly good, gameplay and combat are enjoyable, and you can choose a lot of builds depending on your playstyle per class.”
“Im honestly impressed... graphics are great, gameplay is great, controls are solid, the story is immersive, and the voice acting and music are incredible.”
“Gameplay is smooth, engaging, and fun for what it is.”
“Gameplay is repetitive and glitchy; some glitches that were there at release are still there.”
“The gameplay itself works well, but the pay-to-win store ruins everything, as all progression is tied to pushing you to buy stuff.”
“Gameplay quickly becomes repetitive, and the lack of a compelling goal — challenge-wise or story-wise — had me uninstalling fairly quickly.”
- graphics1,419 mentions
- 60 % positive mentions
- 37 % neutral mentions
- 3 % negative mentions
The graphics of Diablo Immortal have received mixed reviews, with many praising their quality and detail, often likening them to console-level visuals. However, numerous players have reported significant issues, including graphical glitches, performance problems on various devices, and restrictions on higher settings for certain models, leading to frustration. Overall, while the graphics are generally considered impressive for a mobile game, optimization and compatibility remain areas needing improvement.
“The graphics are amazing and the storyline is on par with other Diablo greats.”
“The graphics are stunning, the gameplay is solid, and the storyline in the game is impeccable.”
“The graphics are beautiful, the gameplay is smooth and story is great so far.”
“The graphics are completely broken such that you can't see what is happening in the game, just blobs and slabs of color.”
“Graphics are jumbled! I have a brand new Samsung phone and when I get to the character creation screen I get nothing but jumbled graphics that show barely rendered hair and nothing else.”
“Graphics glitch on Samsung devices still not patched.”
- monetization1,289 mentions
- 10 % positive mentions
- 54 % neutral mentions
- 35 % negative mentions
The monetization in this game has been widely criticized for being excessively aggressive and predatory, with many players feeling that it significantly detracts from the overall experience. While some users report being able to enjoy the game without spending money, the overwhelming presence of microtransactions, particularly in the endgame, creates a pay-to-win environment that many find frustrating and exploitative. Overall, the consensus is that the game's monetization model is a major flaw, overshadowing its otherwise enjoyable gameplay and graphics.
“I'm not even bothered by the microtransactions; they honestly don't affect much.”
“I don't understand the complaints; it's totally free content, with the exception of the battle pass and some in-game purchases, but the actual gameplay is free.”
“While you do have the option of making in-game purchases, I've had a great time playing without feeling pressured to spend money.”
“The overall gameplay is great but near the endgame it begins to push the microtransactions way too much; I wouldn't recommend the game if you want to keep your wallet safe.”
“The game is a hot mess of microtransactions. The sheer amount of microtransactions is staggering and frankly offensive to the fan and player base.”
“This game is a soulless cash grab that sucks you in for about 2 days, then you realize that your progress is hard stopped at low level paragon toon, because drop rates on gems you need to progress any further are so low that the only realistic option is to spend a boat load of money and hope the one you want is there.”
- grinding411 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 99 % negative mentions
The grinding aspect of the game has received overwhelmingly negative feedback, with many players expressing frustration over its excessive and repetitive nature. Users report that the grind often feels unrewarding, especially at higher levels, where significant progress seems locked behind paywalls or requires extensive time investment. While some players appreciate the traditional Diablo grind, the overwhelming sentiment is that the game leans heavily towards a pay-to-win model, making it difficult for free-to-play users to compete or enjoy the experience fully.
“I would never have paid for the battle pass if I knew how short it would be; I didn't get half of the rewards because I am not grinding 6 hours a day.”
“There is no farming for alternate characters on your main; there's really no point in having alts.”
“As a lifelong Diablo fan that didn't mind grinding in D2 for a decade while I waited for 3, this game makes me sad it was given the Diablo name.”
“The progression very quickly slides from great and enjoyable, to frustrating and grindy, to you have to pay to progress in your lifetime.”
“The game is designed to be as grindy and repetitive as possible for free-to-play players so that they break and spend money, as well as for whales.”
- stability248 mentions
- 8 % positive mentions
- 0 % neutral mentions
- 91 % negative mentions
The game's stability has been widely criticized, with numerous reports of persistent glitches, freezes, and crashes that significantly hinder gameplay. Many users have experienced issues such as disconnections, unresponsive controls, and graphical errors, particularly after updates. While some players report smooth performance on certain devices, the overall consensus is that the game is plagued by bugs that detract from the experience, leading to frustration and disappointment among the player base.
“The game runs great, no glitches or bugs so far, pretty fun. I give it five stars.”
“Game runs great on my Samsung phone and I'm having a good time playing.”
“It's very impressive what they have been able to put on a mobile game; it runs great on the iPad Pro.”
“Even after trying all the troubleshooting that you recommend to do from your website, my Battle.net keeps on disconnecting.”
“The game freezes when I try to access the codex.”
“The glitches after the last patch have made the game unplayable.”
- optimization177 mentions
- 29 % positive mentions
- 44 % neutral mentions
- 27 % negative mentions
The optimization of the game has received mixed reviews, with many players experiencing performance issues such as stuttering, frame drops, and crashes, particularly on mid-range and older devices. While some users report smooth gameplay on high-end phones, others express frustration over the game's poor optimization for various devices, leading to overheating and battery drain. Overall, there is a consensus that the game requires significant improvements in optimization to enhance the experience for a broader range of devices.
“Well optimized!”
“It's extremely optimized, most decent phones can play it.”
“The game is very polished, the graphics and performance top on a Pixel 5a, gameplay is also surprisingly good.”
“The team has still not figured out how to properly scale their servers and performance is awful.”
“Performance is very unstable.”
“The game is awesome, but it is poorly optimized for mobile devices.”
- music56 mentions
- 41 % positive mentions
- 48 % neutral mentions
- 11 % negative mentions
The music in the game receives mixed reviews, with many praising its quality and fitting ambiance that enhances the gameplay experience. However, some users find it repetitive or forgettable, with specific criticisms aimed at the intro screen music. Overall, while the soundtrack is generally well-received, there are notable concerns about its impact compared to earlier titles in the series.
“The soundtracks are some of the best I've come across.”
“Ambiance and music are amazing.”
“The graphics are amazing, the music and audio effects are clear and robust.”
“The intro screen music with Diablo's face on the menu screen is terrible.”
“I haven't even gotten to play yet; I logged into my Blizzard account and immediately had my eardrums destroyed as the game music played at full volume despite my phone being completely muted.”
“A bit disappointing music (too repetitive and not on par with the one in D1-D3).”
- atmosphere28 mentions
- 25 % positive mentions
- 64 % neutral mentions
- 11 % negative mentions
The atmosphere of the game is a mixed bag, with many players appreciating its dark, immersive qualities reminiscent of the Diablo series, enhanced by impressive graphics and sound design. However, some users feel that the presence of other players and monetization issues detract from the overall experience, leading to a less engaging environment. While the early game captures a compelling atmosphere, opinions diverge on whether it maintains this intensity throughout.
“It's my first time playing Diablo games, and the atmosphere tells a very dark story. I can't imagine what it's like to be there trying to survive in a devastating world.”
“Diablo Immortal is a parody of Diablo, a walking corpse that oozes technical quality and polish, with fantastic art, visuals, music, voice acting, UI, controls, and the dark atmosphere that defines the series.”
“At its core, there is a genuinely good game here, solid performance, nice animations, decent gameplay for a game designed for mobile, and great atmosphere/soundtrack.”
“No dark grim atmosphere like in the original first episodes.”
“I want to play this, but being presented with the cash shop in the first 10 minutes of the game really breaks the atmosphere.”
“You can see other players everywhere, which kills the atmosphere, plus after level 45 the game forces you to level up two or three levels (to progress in the story), which in turn will force you to grind a lot of repetitive and boring 'missions'.”
- replayability20 mentions
- 15 % positive mentions
- 70 % neutral mentions
- 15 % negative mentions
Overall, the game's replayability is widely criticized, with many reviewers noting a lack of procedural content and limited endgame options, making it feel repetitive after initial playthroughs. While some players appreciate the graphics and smooth gameplay, they express frustration over the grindy mechanics and the absence of meaningful replayable content, particularly in PvE scenarios. The consensus suggests that the game falls short in providing the depth and variety needed for sustained engagement.
“It has good replay value and I am very confident that there will be updates.”
“Graphics are great, playability is smooth (and customizable) and the replay value is very high.”
“High replay value.”
“It doesn't have the replayability of an older Diablo game.”
“After playing my character to level 60, the lack of procedural single-player maps is taking its toll on replayability. This is more like an MMO with fixed open world and dungeon layouts.”
“Overall, it lacks the ultra-replayable content required, and the skill customization feels half-baked.”
- humor18 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the reviews primarily stems from the frustrations surrounding the game's microtransaction model and technical issues, with players finding irony in the developers' apparent focus on profit over player experience. Many comments highlight the absurdity of the game's monetization strategies, such as high prices for cosmetic items and paywalls for essential features, leading to a mix of laughter and disappointment. Overall, the humor is often dark, reflecting a sense of betrayal and amusement at the game's shortcomings.
“There was a funny instance though where a cursed chest spawned enemies in an unreachable location... but how do you fix a random thing like that.”
“Locking rift drops behind a paywall is so hilariously scummy.”
“Microtransactions seem pretty awful, and it's funny to see them gradually scale up prices and scale down returns in real time as you progress.”
- character development17 mentions
- 47 % positive mentions
- 35 % neutral mentions
- 18 % negative mentions
Character development in the game has received mixed reviews, with some players appreciating the engaging narrative and emotional NPC dialogue, while others criticize it for being linear and lacking depth, often feeling restricted by a pay-to-win model. Many users noted that character progression is largely gear-based and lacks the flexibility seen in other RPGs, leading to a sense of frustration for those seeking more control over their character's growth. Overall, while the graphics and gameplay mechanics are praised, the character development system appears to be a significant point of contention among players.
“From the visuals, character designs, and stellar voice acting to the engaging narrative, it has been hard to put this game down.”
“Character development is fairly even, and NPC dialogue has emotion, rather than a monotone feel like some games.”
“Although this game is a little bit pay-to-win, it has good graphics and a very good story, along with solid character development that makes me nostalgic for playing Diablo III with my friends.”
“I still find the upgrades, crafting, and character development unnecessarily confusing, but you also don't have to pay attention to that if you don't want to.”
“There's no exploration, random dungeons, or character development.”
“Gameplay is simplistic, character development is very linear and mostly based on gear, making it practically impossible to fully upgrade without a huge money investment.”
- emotional12 mentions
- 92 % positive mentions
- -17 % neutral mentions
- 25 % negative mentions
The emotional responses to the game reflect deep disappointment and heartbreak, particularly regarding its pay-to-win model and perceived lack of effort in storytelling and gameplay. Many players express feelings of betrayal by the developers, especially given their nostalgia for the franchise, leading to a sense of loss and frustration over the game's direction and the impact of microtransactions on their gaming experience. Overall, the sentiment is one of sadness for both the game's potential and the community's disillusionment.
“It's actually wildly heartbreaking for the art form and for the artists who've paved the way up to this point.”
“I absolutely hate pay-to-win games; my whole childhood ruined because of microtransactions... it's really heartbreaking 💔”
“It's heartbreaking to see how far a company can fall from grace.”
“If you get to level 15, the rest of the game feels repetitive with a lackluster story.”
“The emotional depth of the characters is shallow, making it hard to connect with their struggles.”
“The game tries to evoke feelings but ends up feeling forced and unconvincing.”