- April 14, 2020
- Idea Cabin
- 3h median play time
Drive-By Hero
Platforms
About
"Drive By Hero" is a thrilling apocalyptic shooter game inspired by arcade experiences. Armed with a gun and driving a car, players must survive in a zombie-infested world, fighting bosses and collecting new weapons. The game promises a fast-paced and action-packed experience as you become the unlikely hero in a devastated world.
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- The game offers a large number of achievements, making it appealing for achievement hunters.
- The gameplay mechanics are simple and easy to pick up, providing a quick and straightforward experience.
- The sound effects and music are well-done, contributing to a solid overall presentation.
- The gameplay is repetitive and lacks variety, leading to a tedious experience.
- The graphics and art style are considered lackluster and dated compared to other mobile games.
- The game is extremely short, with only a few minutes of actual gameplay before requiring a long grind for achievements.
gameplay
35 mentions Positive Neutral NegativeThe gameplay is characterized by simple mechanics that are easy to learn, with an entertaining concept of driving around and taking down enemies. However, many players find the experience repetitive and lacking depth, with some criticizing the reliance on achievement spamming and minimal content. Overall, while there are elements of strategy and potential for enjoyment, the gameplay often becomes stale quickly, leading to mixed reviews.
“The gameplay mechanics are simple enough to pick up quickly, and the game's concept of driving around town and taking down bad guys is fairly entertaining.”
“The controls are easy to master, and the ability to upgrade your car and weapons adds an element of strategy to the gameplay.”
“100s of hours of quality gameplay guaranteed!”
“The gameplay gets stale almost immediately and lacks any real depth.”
“Repetitive gameplay and awkward aiming mechanics contribute to the frustration, making the game feel more like a quick cash grab than a thoughtfully developed product.”
“An on-rails shooter with three levels of about 45 seconds each, absolutely no interesting gameplay, and would have been maligned as barely even constituting a game back in 1995 when people still played the genre.”