Drive-By Hero Game Cover
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"Drive By Hero" is a thrilling apocalyptic shooter game inspired by arcade experiences. Armed with a gun and driving a car, players must survive in a zombie-infested world, fighting bosses and collecting new weapons. The game promises a fast-paced and action-packed experience as you become the unlikely hero in a devastated world.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

45%
Audience ScoreBased on 158 reviews
music1 positive mentions
gameplay7 negative mentions
  • The game offers a large number of achievements, making it appealing for achievement hunters.
  • The gameplay mechanics are simple and easy to pick up, providing a quick and straightforward experience.
  • The sound effects and music are well-done, contributing to a solid overall presentation.
  • The gameplay is repetitive and lacks variety, leading to a tedious experience.
  • The graphics and art style are considered lackluster and dated compared to other mobile games.
  • The game is extremely short, with only a few minutes of actual gameplay before requiring a long grind for achievements.
  • gameplay35 mentions

    The gameplay is characterized by simple mechanics that are easy to learn, with an entertaining concept of driving around and taking down enemies. However, many players find the experience repetitive and lacking depth, with some criticizing the reliance on achievement spamming and minimal content. Overall, while there are elements of strategy and potential for enjoyment, the gameplay often becomes stale quickly, leading to mixed reviews.

    • “The gameplay mechanics are simple enough to pick up quickly, and the game's concept of driving around town and taking down bad guys is fairly entertaining.”
    • “The controls are easy to master, and the ability to upgrade your car and weapons adds an element of strategy to the gameplay.”
    • “100s of hours of quality gameplay guaranteed!”
    • “The gameplay gets stale almost immediately and lacks any real depth.”
    • “Repetitive gameplay and awkward aiming mechanics contribute to the frustration, making the game feel more like a quick cash grab than a thoughtfully developed product.”
    • “An on-rails shooter with three levels of about 45 seconds each, absolutely no interesting gameplay, and would have been maligned as barely even constituting a game back in 1995 when people still played the genre.”
  • story16 mentions

    The story in "Drive-By Hero" is present but often overshadowed by the gameplay, leading to a lack of mission variety that can make the narrative feel repetitive. While some players appreciate the underlying lore, many feel that the focus on gameplay detracts from a more engaging story experience. Overall, the narrative elements are there, but they do not significantly enhance the gameplay.

    • “The rich game mechanics and varied gameplay, the storyline and lore, the user interface and graphics, the list goes on and on!”
    • “The story/plot of this game is absolutely captivating.”
    • “The story/plot of this game is absolutely engaging.”
    • “There are only a few different types of missions, and they tend to blend together after a while.”
    • “Only gameplay, doesn't include a story.”
    • “There is a story, but most of the game is focused on gameplay.”
  • graphics15 mentions

    The game's graphics receive mixed reviews, with some players praising the beautiful, life-like visuals and overall aesthetic, while others criticize the art style as lackluster and suspect, suggesting it may rely on pre-made assets. The disparity in opinions highlights a divide between those who appreciate the graphical quality and those who find it unappealing or uninspired.

    • “The rich game mechanics and varied gameplay, the storyline and lore, the user interface and graphics, the list goes on and on!”
    • “First of all, when I bought the game I came in with low expectations (due to the price), but I was shocked as I was thrown into a beautiful world with crisp, almost life-like graphics.”
    • “Awesome graphics and incredible gameplay.”
    • “Additionally, some players may find the game's art style and graphics to be a bit lackluster.”
    • “The game itself has a suspicious set of graphics that leads me to wonder if this is one of those asset flip games.”
    • “Where a developer snags some premade graphics either on the Unity store or from somewhere else and slaps them together and puts it up for sale in a semi-playable state.”
  • grinding7 mentions

    Players generally find the grinding aspect of the game to be excessive and tedious, often describing it as a long and repetitive process focused on unlocking numerous achievements, such as firing an overwhelming number of shots.

    • “One long, tedious grind.”
    • “The primary engagement comes from the tedious task of unlocking achievements, such as firing 79,000 shots.”
    • “Bunch of achievements for a super grindy game.”
  • monetization5 mentions

    The monetization strategy of the game has been criticized as a blatant cash grab, with reviewers expressing frustration over its early access status and lack of quality. Players feel that the game prioritizes profit over thoughtful development, resulting in awkward mechanics and repetitive gameplay. Overall, the perception is that the developers are more focused on financial gain than delivering a polished gaming experience.

    • “From Idea Cabin, the same publisher/developer masterminds that brought the Steam World the achievement-filled employee recycling center, comes another cash grab attempt of a game; this time in the guise of an 'early access' title.”
    • “The aiming is awkward, the zombies look terrible, and the game just feels like a quick cash grab by a greedy developer.”
    • “Repetitive gameplay and awkward aiming mechanics contribute to the frustration, making the game feel more like a quick cash grab than a thoughtfully developed product.”
  • character development2 mentions

    Reviewers note that while there is a noticeable effort in character designs and animations, the overall aesthetic of the game feels outdated compared to contemporary mobile titles.

    • “While it is clear that the developers put effort into character designs and animations, the overall look of the game can come off as dated compared to other mobile games available in the market.”
  • music2 mentions

    The music and sound effects in the game are highly praised for their quality, contributing to a solid overall presentation.

    • “The sound effects and music are well-done, and the game's overall presentation is solid.”
  • emotional2 mentions

    The emotional aspect of the game is highlighted by the frustration players feel when facing seemingly arbitrary mechanics, such as having to restart a level after their vehicle is touched by five zombies. This can lead to a sense of helplessness and annoyance, detracting from the overall experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 2 analyzed playthroughs

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