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Dreamstone is a surreal puzzle-platformer where you must navigate through three dream chapters to find the Dream Stones and wake up from a mysterious dream. Each chapter features unique puzzles that must be solved to progress, with the promise of unexpected events after obtaining all the stones. With atmospheric art by S.D. Stoeltje, the game offers a visually captivating experience.

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Dream Stone screenshot
Dream Stone screenshot
Dream Stone screenshot
Dream Stone screenshot
Dream Stone screenshot

48%
Audience ScoreBased on 44 reviews
music4 positive mentions
story3 negative mentions

  • The game offers a unique concept that combines puzzle-solving with exploration in a dream-like environment.
  • Some players found the puzzles to be entertaining and enjoyed the sense of satisfaction from solving them independently.
  • For its low price, the game provides a decent amount of gameplay time and can be enjoyable for those looking for a light experience.
  • Many players experienced frustrating bugs, such as the game not saving progress or soft-locking, which hindered their ability to enjoy the game.
  • The controls and movement mechanics are clunky, making navigation and platforming difficult and unenjoyable.
  • Graphics and overall presentation are often described as below average, with many environments lacking detail and polish, leading to a disappointing visual experience.
  • graphics
    9 mentions Positive Neutral Negative

    The graphics in the game are generally considered below average, with many users reporting issues such as clunky visuals, missing elements, and a frustrating user interface. While some players find the graphics acceptable given the game's low price, others describe them as straining to the eyes and lacking detail. Overall, opinions are mixed, with a few users noting decent graphics amidst the criticisms.

    • “While the graphics may strain the eyes slightly, they are acceptable considering the game's low price point.”
    • “It's all right... decent graphics, simple (mostly) puzzles, decent music, and a few finicky bits where you have to jump and/or place objects just so, but generally it is a fun and adequate walking simulator/light puzzle game.”
    • “- graphics are pretty good”
    • “Graphics are below average.”
    • “You then get teleported to a disgusting looking place where all essential graphics were missing.”
    • “I had to remove all the game-setting files in the game files and had to turn down the graphics to low in the options so I can slightly, very slightly, see the ground if I look directly down.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is generally well-received, with players noting its ability to create a relaxing atmosphere and enhance immersion. While some find it anxiety-inducing in tense moments, others appreciate the chill vibes it offers, contributing positively to the overall experience. Overall, the soundtrack is considered a standout feature, adding depth to the gameplay.

    • “At first, it does not seem too bad; you start in a somewhat good-looking place with chill music.”
    • “The puzzles are simple yet challenging, and the atmosphere the music provides had me really immersed!”
    • “Instead, I get stuck in catacombs getting killed by the smoke monster from 'Lost' while the anxiety-inducing music is playing in the background.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “It's all right... decent graphics, simple (mostly) puzzles, decent music, and a few finicky bits where you have to jump and/or place objects just so, but generally it is a fun and adequate walking simulator/light puzzle game (very, very light... like in the pick-up-object-place-object-elsewhere vein of 'puzzle' solving).”
  • story
    5 mentions Positive Neutral Negative

    The game's story is largely absent, with players noting a lack of evident plot and purpose, making the experience feel aimless. While it features a dream world and collectible elements, the narrative does not significantly enhance the gameplay, which is described as janky. Overall, the story fails to engage or provide meaningful context for the player's journey.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Yeah, the plot isn't really evident and the gameplay is really jank.”
    • “There's no story or purpose for playing.”
    • “Traverse the dream world as you collect stones and enter new landscapes, for plot purposes?”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game has been heavily criticized, with users labeling it as a cash grab that relies on copying existing game templates and assets rather than original content. Many reviewers express frustration over the deceptive marketing practices and the overall lack of quality, suggesting that the game is more of a scam than a legitimate product.

    • “These guys do nothing but copy premade game templates and game tutorials, fill out a few things/stamp out basic levels using the construction kit templates, slap on an asset-flipped set of sprites/assets, and dump them on Steam and into daily indie game bundles as cash grabs.”
    • “Trying to get paid for someone else's game templates and assets... at best, this is shovelware; at worst, it's a scam/cash grab.”
    • “The quicksave/sa industry has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab.”
  • gameplay
    3 mentions Positive Neutral Negative

    Users have noted that the gameplay is characterized by a lack of polish, often described as "jank," and that the plot is not clearly conveyed through the gameplay experience.

    • “Yeah, the plot isn't really evident and the gameplay is really janky.”
  • optimization
    2 mentions Positive Neutral Negative

    Dream Stone, a first-person puzzle game, has been reported to have notable optimization issues, affecting gameplay during extended sessions. Users have experienced performance problems, particularly during their one-hour playthroughs.

    • “Dream Stone, a first-person puzzle game, presented some optimization issues during my one-hour playthrough.”
    • “I played for an hour and encountered some optimization problems.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is praised for its immersive quality, enhanced by effective music that complements the simple yet challenging puzzles. Overall, it successfully creates an engaging environment that resonates with players.

    • “The one point it has going for it is that it strikes a few good notes with its atmosphere.”
    • “The puzzles are simple yet challenging, and the atmosphere the music provides had me really immersed!”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be frustrating, citing tedious puzzles and awkward movement mechanics that detract from the overall experience. The unappealing world design further compounds the issue, making navigation unenjoyable.

    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “The constant need to grind for resources takes away from the enjoyment of the gameplay.”
    • “The grind is so excessive that it feels more like a chore than a fun gaming experience.”
  • replayability
    1 mentions Positive Neutral Negative

    The game lacks replayability, as players report that there is little incentive to play again after completing it.

    • “Once you beat the game, there's no replayability.”
    • “After finishing the main story, I found no incentive to play again.”
    • “The lack of different endings or choices makes replaying feel pointless.”

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