Dream Stone
- March 8, 2017
- QuickSave
Dreamstone is a surreal puzzle-platformer where you must navigate through three dream chapters to find the Dream Stones and wake up from a mysterious dream. Each chapter features unique puzzles that must be solved to progress, with the promise of unexpected events after obtaining all the stones. With atmospheric art by S.D. Stoeltje, the game offers a visually captivating experience.
Reviews
- The game features fun and easy puzzles, with some standout moments like the tunnel puzzle that players found enjoyable.
- Many players appreciated the game's visuals and music, noting that it created a pleasant atmosphere.
- Despite its shortcomings, some players found the game to be a decent value for its price, providing a few hours of entertainment.
- The game is very short, taking only about an hour to complete, which many players felt was not worth the full price.
- Players reported clunky controls and frustrating navigation, making the gameplay experience less enjoyable.
- There is a lack of guidance or story, leaving players confused about objectives and leading to a feeling of dissatisfaction upon completion.
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics in the game receive mixed reviews, with some players appreciating the visuals and overall concept, while others criticize them as clunky and underwhelming. Many users report issues with missing graphics and poor navigation, leading to frustration, although a few acknowledge that the graphics are acceptable given the game's low price point. Overall, the consensus suggests that while there are decent elements, the graphical quality is inconsistent and often disappointing.
“Love the concept and visuals; the music too was decent.”
“Graphics are pretty good.”
“While the graphics may strain the eyes slightly, they are acceptable considering the game's low price point.”
“Clunky controls, bad navigation, underwhelming graphics, UI that's just bare-bones and frustratingly bad platforming.”
“You then get teleported to a disgusting-looking place where all essential graphics were missing.”
“I had to remove all the game-setting files in the game files and had to turn down the graphics to low in the options so I can slightly, very slightly, see the ground if I look directly down.”
- music8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The music in the game is generally well-received, with players appreciating its relaxing and immersive qualities that enhance the overall atmosphere. While some describe it as decent and fitting for the game's visuals, others note that it effectively contributes to the emotional experience, even during tense moments. Overall, the soundtrack is highlighted as one of the standout features, adding depth to the gameplay.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The atmosphere the music provides had me really immersed!”
“Also has a nice soundtrack in my opinion.”
“Instead I get stuck in catacombs getting killed by the smoke monster from Lost while the anxiety-inducing music is playing in the background.”
“It's all right... decent graphics, simple (mostly) puzzles, decent music, and a few finicky bits where you have to jump and/or place objects just so, but generally it is a fun and adequate walking simulator/light puzzle game (very, very light... like in the pick-up-object-place-object-elsewhere vein of 'puzzle' solving).”
“- love the concept and visuals, the music too was decent.”
- story6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's story is largely criticized for its lack of coherence and resolution, leaving players feeling unsatisfied with an ambiguous ending. In contrast, the sequel is praised for its engaging narrative and satisfying conclusion, highlighting a significant improvement in storytelling. Overall, while the original game attempts to explore themes of perseverance, its execution falls short, with many players finding the plot unclear and underdeveloped.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“In the sequel, the story was great; I loved that ending!”
“Their sequel to this game is much better and had a story ending I really loved.”
“There was no ending story-wise (there is no story in this game). I'm unsure if it's supposed to end like that or not.”
“Yeah, the plot isn't really evident and the gameplay is really jank.”
“Traverse the dream world as you collect stones and enter new landscapes, for plot purposes?”
- gameplay3 mentions
- 0 % positive mentions
- 67 % neutral mentions
- 33 % negative mentions
The gameplay has received mixed feedback, with some users noting that it feels unpolished and "jank," while others have shared gameplay clips to showcase their experiences. Overall, the gameplay may lack clarity and refinement, impacting the overall enjoyment.
“Yeah, the plot isn't really evident and the gameplay is really janky.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highlighted as a strong point, with users noting that the music effectively enhances immersion and complements the simple yet challenging puzzles.
“The one point it has going for it is that it strikes a few good notes with its atmosphere.”
“The puzzles are simple yet challenging, and the atmosphere the music provides had me really immersed!”
- optimization2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
Players have reported optimization issues in "Dream Stone," particularly during extended gameplay sessions, indicating that performance may not be fully refined.
“I play for an hour and there are some optimization problems.”
“I played for an hour and encountered several optimization problems.”
“Dream Stone, a first-person puzzle game, presented some optimization issues during my one-hour playthrough.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game lacks replayability, as players report that there is little incentive to play again after completing it.
“Once you beat the game, there's no replayability.”
“After finishing the main story, I found little incentive to play again.”
“The lack of different endings or choices makes replaying feel pointless.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users express strong dissatisfaction with the monetization practices, citing misleading advertising and poor gameplay mechanics, leading to a low rating of 0/10.