Dreadout 2 is a horror adventure title with some open-world elements. Its limited budget impacts its grand ideas and this was frustrating. With such potential, it could have been great. However, its many flaws will leave you wanting.
+ An eerie atmosphere.
+ Disturbing sound effects.
+ Plenty of replay value.
+ Some interesting ideas.
- Poorly executed.
- Awful frame rate.
- The final product is disappointing.
(Rating: PEGI 16 Strong Violence Release date: 15/07/2022 Price: £16.74)
(Reviewed on the Xbox Series X. Also available on Xbox One, PC (Steam), PlayStation 4 and PlayStation 5)
"DreadOut 2" is a third-person horror adventure game inspired by Indonesian folklore and urban legends. As high school student Linda Meillinda, players can sense and see ghosts with her supernatural abilities, using her smartphone to hunt and banish nightmarish spirits. The sequel introduces melee combat and greater exploration to the series' survival action-horror gameplay.
Improved graphics and atmosphere compared to the first game, creating a more immersive experience.
The addition of melee combat alongside the camera mechanics adds variety to gameplay.
Interesting story that expands on Indonesian folklore and provides a deeper look into Linda's character.
Numerous bugs and glitches that can disrupt gameplay, including game-breaking issues.
Combat mechanics are clunky and can lead to frustrating encounters, especially with bosses.
The story can feel disjointed and lacks clarity, leaving players confused about objectives and plot points.
story
290 mentions Positive Neutral Negative
26%
65%
9%
The story of Dreadout 2 continues from the first game, exploring themes of trauma and urban legends, but it has received mixed reviews regarding its coherence and depth. While some players appreciate the emotional moments and character development, many find the narrative confusing, with unresolved plot points and a rushed conclusion. Overall, the game offers an intriguing atmosphere and lore, but its storytelling suffers from inconsistencies and a lack of clarity, leaving some players disappointed.
“The plot dances between creepy urban legends, cosmic horror, and emotional moments about trauma and legacy.”
“The story is fascinating and the atmosphere is terrifying and oddly, sometimes, so relaxing.”
“The story-line is much better fleshed out now so if Dreadout 1 or Keepers of the Dark left you with any untied plot threads then you'll probably want to play Dreadout 2 just to get that sweet closure!”
“In regards to the story, I could not tell you what this is about; it completely flew over my head.”
“The plot makes absolutely no sense at all.”
“The story is a confusing mess; nothing that happens is ever explained properly, without any additional clue to understand it either.”
gameplay
208 mentions Positive Neutral Negative
17%
67%
16%
The gameplay of *DreadOut 2* has received mixed reviews, with some players appreciating the blend of horror and action mechanics, as well as the introduction of new features like melee combat and exploration elements. However, many critiques focus on the clunky combat mechanics, frustrating enemy interactions, and various bugs that detract from the overall experience. While the game offers a unique atmosphere and engaging story, the execution of its gameplay mechanics leaves much to be desired, leading to a jumbled and at times infuriating experience for players.
“It mixes eastern horror with action mechanics in a way that feels unique and brave.”
“The wide variety of supernatural creatures (demons from Indonesia) and puzzles in the game add depth to the gameplay, keeping players engaged and interested throughout the game.”
“Dreadout 2 offers a fresh take on the horror-adventure genre, expanding the lore and introducing new gameplay mechanics.”
“End up with a mechanically and visually dated, jumbled mess.”
“But what annoys me the most is how badly the fight mechanics are implemented; you can get into a stupid stun lock, where you get hit -> knocked down -> and as soon as you get up get hit again, or in the case of phone combat, get hit and by the time you push the ghost away, get hit again. Pretty much have to do everything perfect or else you die, and the checkpoints can be really stupid far sometimes.”
“The mechanics are so bad that you will keep dying for it.”
graphics
150 mentions Positive Neutral Negative
40%
57%
3%
The graphics in DreadOut 2 have received significant praise for their improvement over the previous installment, showcasing better detail, smoother animations, and a more vibrant aesthetic. While many players appreciate the enhanced visuals and atmospheric design, some have noted issues such as graphical glitches and performance slowdowns. Overall, the graphics contribute positively to the game's immersive experience, despite some mixed opinions on their execution and the game's overall mechanics.
“The graphics are very nice for what they are, and there are some very creepy enemies.”
“The graphics in this game are fantastic, with improved models and textures that enhance the overall experience.”
“The graphics have seen a lot of improvement, especially the lighting, making the game visually appealing.”
“Graphic is very poor for a game made not that long ago.”
“The overall quality of graphics, effects, audio are okay but nothing outstanding.”
“The graphics somehow seemed worse than the first game.”
atmosphere
86 mentions Positive Neutral Negative
53%
42%
5%
The atmosphere of the game is generally praised for its creepiness and immersive qualities, with many players noting its ability to evoke tension and suspense. While some reviews highlight a decline in atmospheric impact compared to the first game, others appreciate the unique Indonesian setting and the incorporation of folklore, which contribute to a distinct horror experience. However, issues such as clunky mechanics and pacing detract from the overall atmospheric immersion for some players.
“The immersive game atmosphere, coupled with a charming storyline and stunning visuals, makes the gameplay longer and the difficulty you can choose can eliminate your boredom, creating an unforgettable playing experience.”
“Genuinely creepy and tense atmosphere.”
“The atmosphere is really great.”
“This one never gave me any jump scares and the atmosphere felt very plastic-like.”
“Sometimes the game completely separates you from the terrifying atmosphere, such as when you wander around the city and do some side things.”
“After the intro sequence, which was the best part of the game for me, I was thrown out of the entire game by the music, other NPCs, and the happy atmosphere of this town... this doesn't feel like a horror game, it feels like an anime action game.”
stability
64 mentions Positive Neutral Negative
100%
The stability of the game has been widely criticized, with numerous players reporting significant bugs, glitches, and game-breaking issues that hinder gameplay. Many users experienced frustrating combat mechanics, graphical problems, and unresponsive controls, leading to a consensus that the game feels unfinished and poorly optimized. While some players noted improvements in graphics and a lenient checkpoint system, the overall sentiment remains that the game is still too buggy to recommend in its current state.
“Couldn't even finish the game all the way through because of how buggy the game is and unplayable.”
“It's a buggy mess.”
“If I'd have to do a rough count of bugs I encountered during the playthrough I would estimate it being in the region of 50-100 from small things like visual glitches, incorrect subtitles, missing subtitles to more serious issues such as broken collision that could only be bypassed by attacking through it, boss fights breaking and requiring reload, progress blocking bugs that require restart and as a final bonus, even the end credits themselves bugged out.”
music
40 mentions Positive Neutral Negative
38%
54%
8%
The music in Dreadout 2 receives mixed reviews, with many players appreciating its atmospheric qualities and ability to enhance the horror experience, particularly during tense moments. While some find the soundtrack memorable and evocative, others feel it lacks distinctiveness, describing it as "alright" or merely "filling noises." Overall, the game's music effectively complements its themes and settings, contributing to both the eerie ambiance and emotional moments, though opinions on its impact vary widely.
“The music in the game is pretty good; I especially like the canon ending song; the atmosphere for the game is still pretty nice and spooky.”
“I really love the soundtracks when you're wandering around town; it makes me, the player, feel refreshed and relaxed after long hours in the dark realm.”
“Great storyline and graphics, with lots of fun scares, amazing soundtrack, and a hooking narrative.”
“The music feels like just filling noises with no real impact.”
“After the intro sequence, which was the best part of the game for me, I was thrown out of the entire game by the music, other NPCs, and the happy atmosphere of this town. This doesn't feel like a horror game; it feels like an anime action game.”
“Otherwise, literally in all other aspects of the game: music, sound effects, story, atmosphere (especially), graphics are all 9/10, but the battle system is a 1/10 and totally ruined the experience.”
optimization
21 mentions Positive Neutral Negative
24%
47%
29%
The game's optimization has received mixed reviews, with many players reporting significant performance issues, including bugs, stuttering, and low frame rates, particularly on PC. While some users noted improvements in graphics and overall performance compared to previous versions, others highlighted that the game is poorly optimized for gamepad use and struggles on lower-end systems. Overall, while the game has potential, it requires further updates to address its optimization shortcomings.
“In terms of performance, it's quite good, but there is still a little stuttering in some areas affected by low FPS. I encountered a bug moments after fighting the ghost 'kuntilanak', which prevented me from progressing to the next stage, but overall, the gameplay feels comfortable.”
“This game doesn't have the best optimization, but on the bright side, it still looks fantastic with all the settings set to medium and below.”
“Such a good game that provided us with knowledge about everything in Indonesia. The developers made significant improvements compared to the first DreadOut edition. Keep it up, but we also need fast updates to remove the minor and major bugs. Overall, it can run smoothly on low-end PCs!”
“The game is filled with bugs and optimized very poorly.”
“This is simply poorly optimized for PC.”
“Finally, the optimization is very bad, at least for my AMD GPU, and the RAM usage touches 9.4 GB.”
humor
17 mentions Positive Neutral Negative
100%
The humor in the game is a mix of funny interactive moments, such as quirky dialogues and absurd situations, like the challenges with doors and the comedic portrayal of ghosts. While some players found the humor to be a highlight, especially in character interactions and unexpected scenarios, others felt that the overall experience was marred by frustrating gameplay and confusing elements. Despite these criticisms, many appreciated the blend of humor and horror, with some moments eliciting genuine laughter amidst the game's darker themes.
“Funny enough, it gives descriptions of what kind of coffee it is.”
“It's a frustrating, hilarious experience that's as scary as it is baffling, and I'm excited for more.”
“I love the storytelling, especially at the beginning. I can imagine how hard it was for Linda through the 'incident' alone, and her friends took it as Linda being responsible for the incident, but I love the 'frontliner Linda hater too'—it's funny how they take it to gain popularity.”
character development
9 mentions Positive Neutral Negative
33%
34%
33%
Character development in the game is noted for its improvement over the first installment, particularly in graphics and overall design, with Linda's new character model receiving praise. However, the lack of meaningful relationships and a less engaging setting detracts from her potential growth, leaving some players feeling that the character development does not reach its full potential. Overall, while Linda's design is celebrated, the depth of her character interactions is seen as a missed opportunity.
“Better in almost every way compared to the first DreadOut, massive improvement overall (graphics, character design, story, gameplay fluidity, etc).”
“For character design, I love the new model of Linda (migrating from ponytail to short hair).”
“It just never reaches the heights of the first game because the setting just isn't very scary and Linda never gets to build any meaningful relationships with any of the other characters, which kind of ruins any character development she could have made.”
“Especially in the story design and character development.”
“Character designs other than Linda seem ordinary and less attractive.”
emotional
8 mentions Positive Neutral Negative
100%
The emotional aspect of the game is highlighted by its blend of nostalgic and traumatic themes, with moments that evoke a strong sense of connection to the characters and their stories, particularly the heartbreaking bike riders narrative. However, gameplay frustrations, such as challenging boss mechanics and potential bugs, detract from the overall emotional experience, leaving players feeling more bothered than engaged.
“The plot dances between creepy urban legends, cosmic horror, and emotional moments about trauma and legacy.”
“Starts out strong and wholesome with a neighborhood that instills a sense of nostalgia for a culture you never experienced.”
“(The bike rider's story was heartbreaking).”
grinding
8 mentions Positive Neutral Negative
13%
88%
Players generally find the grinding aspect of the game to be tedious and frustrating, particularly highlighting the exhausting and often unfair nature of boss battles and missions. While some appreciate the game's ideas and story, the repetitive and uninspired tasks detract from the overall experience, leading to a sense of boredom and annoyance.
“You'll need a second life for grinding.”
“The boss battles are exhausting, tedious, and feel unfair a majority of the time.”
“So many great ideas, dynamic events and the story actually gets somewhat interesting... but then you kind of ruin it all by making insanely tedious and uninspired boss fights and incredibly annoying 'missions' like getting that cop his coffee.”
“The boss fights also became boring and tedious because they took too long.”
replayability
8 mentions Positive Neutral Negative
38%
24%
38%
Overall, opinions on replayability are mixed; while some players find the game infinitely replayable or with plenty of replay value, others feel it lacks significant incentive to replay after the initial experience, suggesting it may be better enjoyed through watching others play. The general consensus leans towards a recommendation to wait for a sale due to its perceived low replay value relative to its price.
“🔲 Infinitely replayable (or almost).”
“+ Plenty of replay value.”
“- There might be some replay value!”
“You're better off watching someone else play it, as there is no real replay value.”
“It was only after the first few times walking around the entire playable area that I started to feel a bit bored.”
“For the price of €16.79 and low replay value, decent quality, I would suggest waiting for a sale even for fans of the genre.”
monetization
1 mentions Positive Neutral Negative
300%
Players express disappointment with the game's monetization, noting that the advertising does not accurately represent the actual gameplay, leading to a sense of misleading marketing.
“The game also does not match the advertising; the GIFs on the store page do not look like the game at all.”
“The monetization system feels overly aggressive, pushing players to spend money to enjoy basic features.”
“I was disappointed to find that many essential items are locked behind a paywall, making it hard to progress without spending real money.”