DreadOut 2 Game Cover
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"DreadOut 2" is a third-person horror adventure game inspired by Indonesian folklore and urban legends. As high school student Linda Meillinda, players can sense and see ghosts with her supernatural abilities, using her smartphone to hunt and banish nightmarish spirits. The sequel introduces melee combat and greater exploration to the series' survival action-horror gameplay.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

77%
Audience ScoreBased on 718 reviews
story69 positive mentions
stability56 negative mentions
  • Improved graphics and character design compared to the first game.
  • Interesting story that expands on Indonesian folklore and Linda's character.
  • New combat mechanics, including melee options, add variety to gameplay.
  • Numerous bugs and glitches that can disrupt gameplay and cause frustration.
  • Boss fights can feel unfair and poorly designed, leading to cheap deaths.
  • Inconsistent voice acting and dialogue, with a mix of languages that can be confusing.
  • story244 mentions

    The story of Dreadout 2 has received mixed reviews, with some praising its expansion on the narrative and character development, particularly for the protagonist, Linda, while others criticize it for being disjointed and confusing. Many players appreciate the incorporation of Indonesian folklore and the atmospheric storytelling, but they also note issues with pacing, plot coherence, and the execution of side missions. Overall, while the game offers intriguing elements and a continuation of the original's storyline, it struggles with clarity and consistency, leaving some players feeling lost or disappointed.

    • “The story is very interesting, and to be honest, I still enjoyed it.”
    • “The world and the story are beautifully crafted.”
    • “I loved the fact that this game's story has introduced some sort of character arc for Linda, she's still in grieving for her classmates who had died in the previous games, and you are able to see Linda go through her PTSD of being a lone survivor.”
    • “The plot makes absolutely no sense at all.”
    • “The writers have obviously little experience making a cohesive story and are just winging it as they go along.”
    • “Now, we're stuck with a buggy mess of a sequel that remains a mystery because the plot barely exists and nothing makes sense whatsoever.”
  • gameplay174 mentions

    Dreadout 2 presents a mixed gameplay experience, with some players appreciating the introduction of new mechanics and a more expansive world, while others criticize the clunky combat and frustrating boss encounters. The game attempts to blend elements from horror classics like Fatal Frame and Silent Hill, but many users feel that the execution falls short due to bugs and poorly designed mechanics. Overall, while there are improvements in graphics and some gameplay aspects, significant issues remain that detract from the overall enjoyment.

    • “Dreadout 2 offers a fresh take on the horror-adventure genre, expanding the lore and introducing new gameplay mechanics.”
    • “The gameplay is different from the previous Dreadouts, even the whole setting.”
    • “The wide variety of supernatural creatures (demons from Indonesia) and puzzles in the game add depth to the gameplay, keeping players engaged and interested throughout the game.”
    • “Unfortunately, I got an impossible bug where the game won't allow me to save my gamepad inputs, so it basically made controller gameplay impossible.”
    • “The mechanics are so bad that you will keep dying for it.”
    • “The combat that has been added breaks the flow of gameplay and is ridiculously frustrating.”
  • graphics134 mentions

    The graphics in DreadOut 2 have received significant praise for their improvement over the first game, showcasing better textures, character models, and a more immersive atmosphere. While many players appreciate the enhanced visuals and the use of Unreal Engine 4, some have noted issues such as graphical glitches and performance slowdowns. Overall, the game is seen as a visual upgrade, though opinions vary on whether the graphics alone can compensate for other gameplay shortcomings.

    • “The graphics are excellent.”
    • “Dreadout 2 has fantastically improved with the visuals and I loved exploring the city, especially the places that this takes in.”
    • “Graphics have improved a lot compared to Dreadout I (the Keepers of the Dark has the same graphics level as the original game).”
    • “Graphic is very poor for a game made not that long ago.”
    • “The graphics somehow seemed worse than the first game.”
    • “There are graphical glitches with the occlusion culling (I believe I'm talking about the right thing).”
  • atmosphere65 mentions

    The atmosphere in Dreadout 2 is a mixed bag; while some players appreciate its creepy and immersive Indonesian setting, others feel it lacks the unique charm and tension of its predecessor. The game features a blend of spooky environments, effective sound design, and engaging folklore elements, but is often hindered by gameplay mechanics and bugs that detract from the overall experience. Overall, the atmosphere is generally praised for its intensity and visual appeal, though it may not consistently deliver the same level of horror as the first game.

    • “The atmosphere is really great.”
    • “Genuinely creepy and tense atmosphere.”
    • “The soundtrack and atmosphere to the game are fantastic with an absolutely infectious theme.”
    • “The atmosphere kills it.”
    • “After the intro sequence, which was the best part of the game for me, I was thrown out of the entire game by the music, other NPCs, and the happy atmosphere of this town... this doesn't feel like a horror game, it feels like an anime action game.”
    • “Unfortunately, this also means that the pacing is rather poor and the game never quite manages to get that horror atmosphere right.”
  • stability56 mentions

    The stability of the game has been widely criticized, with numerous players reporting persistent bugs, glitches, and game-breaking issues that significantly hinder gameplay. While some improvements have been noted since launch, many still find the game to be a frustrating experience due to its unfinished state and ongoing technical problems. Overall, the consensus suggests that the game remains too unstable for a full recommendation, with many advising potential players to wait for further patches.

    • “The game is poorly made with so many bugs and glitches.”
    • “There are several times where I had to reload a checkpoint because I couldn't progress due to game-breaking glitches, and it crashed on me as well.”
    • “In general, I would not recommend DreadOut 2 in its current state: it is a buggy mess that desperately needs several patches to fix bugs, balancing, and the English localization.”
  • music35 mentions

    The music in the game has received generally positive feedback, with many players praising the soundtrack for its ability to enhance the atmosphere and evoke emotions, particularly during exploration and key moments. While some noted that the music can feel out of place in certain contexts, the overall composition, including a mix of happy and intense tracks, has been described as engaging and effective. Additionally, the option to adjust audio settings is appreciated, allowing players to tailor their experience.

    • “I really love the soundtracks when you're wandering around town; it makes me feel refreshed and relaxed after long hours in the dark realm.”
    • “The music in the game is pretty good; I especially like the canon ending song. The atmosphere for the game is still nice and spooky.”
    • “The soundtrack and atmosphere of the game are fantastic with an absolutely infectious theme.”
    • “After the intro sequence, which was the best part of the game for me, I was thrown out of the entire game by the music, other NPCs, and the happy atmosphere of this town... this doesn't feel like a horror game, it feels like an anime action game.”
    • “+ loud music in the background that makes you feel anxious even when nothing is happening at the time.”
    • “When it comes to the scary level, it still has the atmospheric music, but DreadOut 1 was much scarier, and I kept looking behind my back whenever the music picked up.”
  • optimization17 mentions

    Overall, the game's optimization has received mixed reviews. While some players report good performance with stable frame rates on lower settings, many others highlight significant bugs, stuttering, and poor gamepad support, indicating that the game is not well-optimized for PC. Despite these issues, the game's visuals and storytelling are praised, suggesting that with further updates, it could improve significantly.

    • “In terms of performance, it's quite good, but there is still a little stuttering in some areas affected by low FPS. I encountered a bug moments after fighting the ghost 'kuntilanak', which prevented me from progressing to the next stage, but overall, the gameplay feels comfortable.”
    • “This game doesn't have the best optimization, but on the bright side, it still looks fantastic with all the settings set to medium and below.”
    • “Such a good game that provided us with knowledge about everything in Indonesia. The developers made significant improvements compared to the first DreadOut edition. Keep it up, but we also need fast updates to remove the minor and major bugs. Overall, it can run smoothly on low-end PCs!”
    • “The game is filled with bugs and optimized very poorly.”
    • “This is simply poorly optimized for PC.”
    • “The game is not optimized.”
  • humor13 mentions

    The humor in the game is a mixed bag, with some players finding it entertaining and amusing, particularly in specific moments like character interactions and quirky dialogues. While there are instances of dark humor and silly scenarios that elicit laughter, many reviews also highlight a frustrating and confusing experience that detracts from the overall enjoyment. Overall, the humor can be hit or miss, with some players appreciating the comedic elements while others find them overshadowed by the game's shortcomings.

    • “There are a few instances where her delivery is absolutely hilarious though, and it comes at the end.”
    • “I love the storytelling especially at the beginning; I can imagine how hard it was for Linda through the 'incident' alone, and her friends took it as Linda being responsible for the incident, but I love the 'frontliner Linda hater too'—it's funny how they take it to gain popularity.”
    • “Funny enough, it gives descriptions of what kind of coffee it is.”
  • character development9 mentions

    Character development in the game is highlighted as a mixed aspect; while Linda's design and character model have received praise for improvement, her lack of meaningful relationships with other characters limits her development. Overall, the game shows significant enhancements in graphics and gameplay, but the depth of character interactions falls short compared to the first installment.

    • “Linda is peak character design.”
    • “Better in almost every way compared to the first DreadOut, massive improvement overall (graphics, character design, story, gameplay fluidity, etc).”
    • “It just never reaches the heights of the first game because the setting just isn't very scary and Linda never gets to build any meaningful relationships with any of the other characters, which kind of ruins any character development she could have made.”
    • “Especially in the story design and character development.”
    • “Character designs other than Linda seem ordinary and less attractive.”
  • grinding7 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, particularly criticizing the lengthy and uninspired boss battles and missions that detract from the overall experience. Many feel that the grind is excessive, leading to a sense of boredom rather than engagement, which undermines the game's potential.

    • “You'll need a second life for grinding.”
    • “Unlike the first DreadOut, the second one is rarely scary and often just tedious or boring.”
    • “The boss battles are exhausting, tedious, and feel unfair a majority of the time.”
    • “So many great ideas, dynamic events, and the story actually gets somewhat interesting... but then you kind of ruin it all by making insanely tedious and uninspired boss fights and incredibly annoying 'missions' like getting that cop his coffee.”
  • replayability6 mentions

    The reviews on replayability are mixed; while some players find the game infinitely replayable, others feel it lacks real replay value and can become boring after initial playthroughs. A few users suggest there may be some potential for replay value, but overall, the sentiment leans towards limited engagement after the first few experiences.

    • “Infinitely replayable (or almost).”
    • “There might be some replay value!”
    • “After the first few times walking around the entire playable area, I started to feel a bit bored.”
    • “You're better off watching someone else play it, as there is no real replay value.”
    • “It was only after the first few times walking around the entire playable area that I started to feel a bit bored.”
    • “-0 to replayability.”
  • emotional5 mentions

    Players express a mix of emotions, with some moments feeling empowering and exhilarating, while others evoke frustration due to gameplay mechanics, such as challenging boss fights and camera issues. Additionally, certain story elements, like the bike riders' narrative, resonate deeply, highlighting the game's capacity to evoke strong emotional responses despite its gameplay shortcomings.

    • “(The bike riders' story was heartbreaking.)”
    • “Those moments made me feel like a badass.”
    • “Certain bosses made me feel like the game lacks a dodge button, since it felt like it was just trading blows all the time.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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