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DRAKERZ-Confrontation Game Cover

About

DRAKERZ-Confrontation is a single player and multiplayer strategy game. It was developed by Peoleo Entertainment and was released on May 19, 2014. It received neutral reviews from players.

Most other TCG play either with "virtual" cards or with "real" cards ( paper ). With DRAKERZ-Confrontation, you will enjoy the best of both gaming experiences in playing with your "real" premium cards , you will experience new sensations , halfway between the board game and tactical game cards. The calculation points and the cost of cards, entirely managed by the computer allows you to stay focuse…

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47%
Audience ScoreBased on 136 reviews
gameplay7 positive mentions
monetization4 negative mentions

  • DRAKERZ-Confrontation features a unique deck-building system that allows for diverse strategies and tactics, making each match unpredictable and engaging.
  • The game has a stylish and functional graphic design, enhancing the overall aesthetic experience despite not being cutting-edge.
  • The character development system adds depth to the gameplay, allowing players to customize their characters and enhance their abilities.
  • The game is heavily criticized for its pay-to-win model, requiring significant financial investment to unlock content and compete effectively.
  • Many players report a lack of active multiplayer servers, rendering the game nearly unplayable as it relies on a vibrant player community.
  • The initial learning curve is steep for newcomers, with complex mechanics and a convoluted user interface that can be overwhelming.
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players criticizing its simplicity, repetitiveness, and unbalanced mechanics, often feeling slow and lacking variety. While some appreciate the unique augmented reality features and strategic elements, others find the reliance on luck and the need for in-game purchases to be significant drawbacks. Overall, the game combines appealing artwork with gameplay that may not meet the expectations of all players.

    • “The gameplay is interesting and different enough, though there is a large element of luck as with most collectible card games (CCGs).”
    • “I'm extremely impressed by the artwork, gameplay mechanics, and the augmentation.”
    • “Now gameplay is really amazing strategy-wise; it does not only matter with the cards, but how you will position your drako too.”
    • “While I couldn't find this on the app stores, for all intents and purposes this is a mobile app... it has all the same qualities, from the mobile app tier graphics to the shallow gameplay you expect from mobile app cash harvesters.”
    • “The gameplay is made extra slow by attack animations that get longer rather than more intense when you do more damage, and a focus on nudging your character's card until it's exactly in the perfect position.”
    • “The mechanics just seem too simple and seem to be entirely without variety.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the high-quality artwork and vibrant visuals, while others criticize them as shallow and reminiscent of low-tier mobile apps. Despite the appealing aesthetics, many users express disappointment in the overall gameplay experience, suggesting that the graphics alone are not enough to sustain interest in the game.

    • “I'm extremely impressed by the artwork, gameplay mechanics, and the augmentation.”
    • “Otherwise it was a great game, nice graphics and cool battle system.”
    • “Great graphical appearance.”
    • “While I couldn't find this on the app stores, for all intents and purposes this is a mobile app... it has all the same qualities, from the mobile app tier graphics to the shallow gameplay you expect from mobile app cash harvesters.”
    • “The game visuals and the game itself are incredibly shallow... think of them as the cheap, bright, colorful plastic cabinet dress theme on a poker machine at the casino.”
    • “The game has pretty graphics but at least for me, the pretty models and UI were not enough for me to keep playing.”
  • story
    15 mentions Positive Neutral Negative

    The story aspect of the game is criticized for being heavily tied to a pay-to-win model, where players must purchase premium content to access the full storyline and unlock essential cards. While the initial story missions provide some free cards, the limited availability and reliance on randomization can lead to unbalanced gameplay, making progress difficult without spending real money. Overall, the narrative experience is seen as constrained and frustrating due to these monetization strategies.

    • “The playable story parts give you cards when winning, 1 for each completion and actually only like 10 free but it's a good start.”
    • “The game is free to play and you can get many virtual cards with the story mode.”
    • “Doing the story missions (which I did to get every unlock possible in the demo) was somewhat ok.”
    • “Can't get the full storyline without the premium version.”
    • “Yes, you may have to pay if you want to unlock the full story mode (doesn't interest me) or have cards a bit faster, and I agree with people complaining about that; it's a kind of shady part.”
    • “In order to get other creatures and other cards, you have to buy the packs; otherwise, you won't get very far in the story mode or when versing other people online.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization strategy of the game is heavily criticized, with users labeling it as a cash grab that relies on pervasive microtransactions and ads, detracting from the overall experience. Many feel that the game is not as enjoyable as advertised, with a focus on profit over player engagement.

    • “It looks like a real CCG, but it's just a cash grab hustle.”
    • “This game is infested with mobile app store-like microtransactions.”
    • “Boring basic card game with microtransactions, ads everywhere, and incredibly amateur coding.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is inconsistent, with reports of bugs, crashes, and translation issues affecting the user experience. While some players have experienced smooth gameplay without glitches, others have encountered significant errors that detract from the overall enjoyment.

    • “I downloaded the game, switched the language to English, and created an account without any problems. I played for about an hour with no glitches.”
    • “The game runs smoothly on my device, and I haven't encountered any crashes or bugs during my gameplay.”
    • “I appreciate how stable the game is; it loads quickly and maintains a consistent frame rate throughout.”
    • “However, the game is poorly translated from French, is kind of buggy under its clean interface, and the card text isn't easy to read at higher resolutions.”
    • “- Buggy client (my game crashed after I lost a match) >_>”
    • “So many errors, bugs, glitches...”
  • music
    2 mentions Positive Neutral Negative

    The music in the game has received positive feedback for its quality, particularly the menu theme, which remains enjoyable even after extended listening. However, some users noted that the overall sound and music content is limited.

    • “Now that I've listened to the music in the menu for so long, I just want to say that it holds up; it hasn't gotten annoying yet. Give that producer a raise!”
    • “- not much sounds/music”
  • grinding
    1 mentions Positive Neutral Negative

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • humor
    1 mentions Positive Neutral Negative

    Players find the humor in the game to be effective and enjoyable, contributing positively to the overall experience.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

DRAKERZ-Confrontation is a strategy game.

DRAKERZ-Confrontation is available on PC and Windows.

On average players spend around 2 hours playing DRAKERZ-Confrontation.

DRAKERZ-Confrontation was released on May 19, 2014.

DRAKERZ-Confrontation was developed by Peoleo Entertainment.

DRAKERZ-Confrontation has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its story.

DRAKERZ-Confrontation is a single player game with multiplayer support.

Similar games include Dogs of War Online, Infinity Wars: Animated Trading Card Game, Riders of Icarus, Summoners War: Lost Centuria, Magic 2014: Duels of the Planeswalkers and others.