DragonStrike Game Cover
Starting at €5.89Buy now

"DragonStrike" is a dragon combat simulator set in the world of Ansalon during the War of the Lance. As a Solamnic Knight, you'll battle enemy dragons, ships, castles, and other flying creatures using dragonlances and magic items, while progressing through three orders of knighthood and over 20 missions. The game offers a first-person viewpoint to witness these epic dragon combat scenarios.

  • PC
  • Windows
  • Amiga
  • Commodore C64
  • Ms Dos

Reviews

60%
Audience ScoreBased on 15 reviews
story1 positive mentions
monetization1 negative mentions
  • The game allows players to control dragons in a way that feels powerful and immersive, reminiscent of flying around on a dragon.
  • It offers a nostalgic experience for those who played the original, with a decent port that retains the charm of the Amiga version.
  • The gameplay features intense battles with diverse dragons and a variety of missions, providing a good mix of strategy and action.
  • The controls are outdated and cumbersome, requiring significant remapping and adjustment to be playable, especially for modern gamers.
  • The game lacks modern features such as proper resolution support and smooth performance on contemporary systems, making it feel like a cash grab.
  • New players may find the game frustrating due to its steep learning curve and lack of modern conveniences like checkpoints or extensive audio variety.
  • story8 mentions

    The story unfolds through a series of challenging missions on a large map, where players progress by completing tasks and upgrading their dragon mounts at the cost of items. The narrative is enhanced by lovely VGA art, though the music is limited to the start of each mission, encouraging players to supplement it with their own fantasy soundtracks. Overall, the gameplay emphasizes strategic choices and intense battles against increasingly difficult enemies.

    • “The VGA art for the missions is lovely, but the music only plays at the start of a mission and doesn't loop, so take it as an opportunity to whip out that D&D/fantasy OST playlist running in the background!”
    • “You play through various missions, quite a lot of missions actually, on a large map, and your character progresses from one mission to the other.”
    • “You gain more hit points, you gain magic items (healing potions, protection cloaks, etc.), and once every few missions you can replace your dragon with a stronger one, but at the cost of sacrificing some items.”
    • “And there's no checkpoint system in the 5-10 minute long missions, so curb your frustrations.”
    • “You play through various missions, quite a lot of missions actually, on a large map, and your character progresses from one mission to the other.”
    • “You gain more hit points, you gain magic items (healing potions, protection cloaks, etc.), and once every few missions you can replace your dragon with a stronger one, but at the cost of sacrificing some items.”
  • music2 mentions

    The music in the game is limited, playing only at the start of missions without looping, which may lead players to rely on their own playlists for a more immersive experience. While the visual art for missions is praised, the lack of variety in audio detracts from the overall atmosphere.

    • “The VGA art for the missions is lovely, and while the music only plays at the start of a mission and doesn't loop, it provides a great opportunity to enjoy your D&D/fantasy OST playlist in the background!”
    • “Don't expect much variety in audio and music, if at all.”
    • “The soundtrack is repetitive and lacks any memorable tracks.”
    • “The music feels generic and fails to enhance the gaming experience.”
  • monetization1 mentions

    The monetization strategy for the game has been criticized as a cash grab, particularly due to its low-effort release as a DOSBox-emulated title on Steam, which many feel does not justify the price point.

    • “Adding it to Steam as a DOSBox-emulated game is frankly low-effort, and at this price point, it feels like a cash grab.”
    • “The monetization strategy is overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “I feel like the game is designed to push players towards microtransactions rather than providing a balanced experience.”
  • optimization1 mentions

    The game's optimization is criticized for running in DOSBox with a fixed VGA resolution, lacking support for 16:9 aspect ratios and modern display resolutions, resulting in a subpar experience on contemporary gaming PCs.

    • “The game runs in DOSBox and lacks proper 16:9 aspect ratio and support for any modern gaming display resolutions; it's locked at VGA resolution, leaving you with no choice. It hasn't been modernized or updated to run smoothly on modern gaming PCs.”
  • replayability1 mentions

    Players appreciate the game's replayability, highlighting the free-for-all mode that unlocks after completing all scenarios. This mode allows for customizable battles with numerous enemies, providing endless opportunities for varied gameplay experiences.

    • “When you finish all the scenarios, you unlock a free-for-all mode where you can place as many enemies on the map as you like (up to 99, I think) to fight at the same time. You can also determine the settings, which is just wonderful and allows for infinite replayability.”
  • graphics1 mentions

    The graphics are notably dated, reflecting the game's 1990 origins, yet they possess a certain charm reminiscent of modern indie titles like Minecraft. Ultimately, players tend to overlook the visuals in favor of the engaging gameplay.

    • “The graphics are very dated (obviously for a game created in 1990, that's 33 years ago!), but there is something charming about it, similar to how Minecraft is charming these days. In the end, you forget about the graphics and just focus on the good gameplay.”
    • “The graphics are very dated (obviously for a game created in 1990, that's 33 years ago!), but there is something charming about it, similar to how Minecraft is charming these days. In the end, you forget about it and just focus on the good gameplay.”
    • “The visuals look like they belong in a different era, making it hard to immerse myself in the game.”
    • “The graphics are subpar and lack detail, which detracts from the overall experience.”
  • gameplay1 mentions

    Despite its dated graphics, reminiscent of games from 1990, players find a certain charm that allows them to overlook visual shortcomings and fully engage with the enjoyable gameplay experience.

    • “The graphics are very dated (obviously for a game created in 1990, that's 33 years ago!), but there is something charming about it, similar to how Minecraft is charming these days. In the end, you forget about the graphics and just focus on the excellent gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy DragonStrike

Videos

Similar Games