DragonStrike Game Cover
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"DragonStrike" is a dragon combat simulator set in the world of Ansalon during the War of the Lance. As a Solamnic Knight, you'll battle enemy dragons, ships, castles, and other flying creatures using dragonlances and magic items, while progressing through three orders of knighthood and over 20 missions. The game offers a first-person viewpoint to witness these epic dragon combat scenarios.

  • PC
  • Windows
  • Amiga
  • Commodore C64
  • Ms Dos

Reviews

62%
Audience ScoreBased on 17 reviews
optimization1 positive mentions
monetization1 negative mentions
  • The game offers a nostalgic experience for fans of the original, combining flight simulation with high fantasy elements, allowing players to control dragons in a unique way.
  • The gameplay is engaging, with a variety of missions and the ability to upgrade dragons, providing a sense of progression and challenge.
  • The graphics, while dated, have a certain charm, and the game allows for customizable controls, enhancing the overall experience.
  • The controls are cumbersome and not well-suited for modern gaming, requiring significant remapping and adjustment to be playable.
  • The game lacks modern features such as proper resolution support and smooth performance on contemporary systems, making it feel outdated.
  • There is a perception that the game is overpriced for its age and lack of modernization, leading some to view it as a cash grab rather than a genuine re-release.
  • story8 mentions

    The story unfolds through a series of challenging missions on a large map, where players progress by completing tasks and upgrading their dragon mounts at the cost of sacrificing items. The narrative is enhanced by lovely VGA art, though the music is limited to the start of each mission, encouraging players to supplement it with their own fantasy soundtracks. Overall, the gameplay emphasizes strategic decision-making and intense battles against increasingly difficult enemies.

    • “The VGA art for the missions is lovely, and while the music only plays at the start of a mission and doesn't loop, it provides a great opportunity to enjoy your D&D/fantasy OST playlist in the background!”
    • “You play through various missions on a large map, and your character progresses from one mission to the next, creating a sense of adventure and growth.”
    • “You gain more hit points and magic items, and every few missions, you can replace your dragon with a stronger one, adding depth to the gameplay and strategic choices.”
    • “The story feels disjointed and lacks depth, making it hard to connect with the characters or the overall narrative.”
    • “The missions are repetitive and fail to build a compelling storyline, leaving players feeling unengaged.”
    • “There is little to no character development throughout the game, which detracts from the overall experience.”
  • music2 mentions

    The music in the game is limited, playing only at the start of missions without looping, which may lead players to seek out their own background playlists. While the visual art for missions is praised, the lack of variety in audio leaves much to be desired.

    • “The VGA art for the missions is lovely, but the music only plays at the start of a mission and doesn't loop, so take it as an opportunity to whip out that D&D/fantasy OST playlist running in the background!”
    • “Don't expect much variety in audio and music either, if at all.”
  • monetization1 mentions

    The monetization strategy for the game has been criticized as a cash grab, particularly due to its low-effort release as a DOSBox-emulated title on Steam, which many feel does not justify the price point.

    • “Adding it to Steam as a DOSBox-emulated game is frankly low-effort, and at this price point, it feels like a cash grab.”
  • optimization1 mentions

    The game suffers from poor optimization, running exclusively in DOSBox with a fixed VGA resolution and lacking support for modern 16:9 aspect ratios or higher display resolutions, resulting in a subpar experience on contemporary gaming PCs.

  • replayability1 mentions

    Players appreciate the high replayability of the game, particularly due to the free-for-all mode that unlocks after completing all scenarios. This mode allows for customizable battles with numerous enemies, providing endless opportunities for varied gameplay experiences.

    • “When you finish all the scenarios, you get a free-for-all mode where you can place as many enemies on the map as you like (up to 99, I think) to fight at the same time and determine the settings, which is just wonderful and allows for infinite replayability.”
  • graphics1 mentions

    The graphics are notably dated, reflecting the game's 1990 origins, yet they possess a certain charm reminiscent of modern indie titles like Minecraft. Ultimately, players tend to overlook the visuals in favor of the engaging gameplay.

    • “The graphics are very dated, but there is something charming about them, similar to how Minecraft is perceived today. Ultimately, you forget about the visuals and focus on the great gameplay.”
    • “The graphics are very dated (obviously for a game created in 1990, that's 33 years ago!) but there is something charming about it, similar to how Minecraft is charming these days. In the end, you forget about it and just focus on the good gameplay.”
  • gameplay1 mentions

    Despite its dated graphics, reminiscent of games from 1990, the gameplay is engaging and enjoyable, allowing players to overlook visual shortcomings and appreciate the overall experience.

    • “Despite the graphics being very dated, there's a certain charm to the gameplay that keeps you engaged, much like the appeal of Minecraft.”
    • “The gameplay is incredibly immersive and keeps you coming back for more, making you forget about the outdated visuals.”
    • “The mechanics are intuitive and enjoyable, allowing for a seamless gaming experience that highlights the fun factor.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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