Dragonpath Game Cover
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"Dragonpath" is a hack'n'slash RPG with fast-paced combat and equipment-based abilities, available for single-player and local or online co-op . Explore 15 levels in the campaign, encounter 20+ bosses and 30+ enemy types, and customize your character's hair style. The game features over 100 items and numerous enchants to modify them, with the option to continue playing in NewGame+. Will you dare to walk the Dragonpath?

  • PC
  • Windows

Reviews

80%
Audience ScoreBased on 51 reviews
gameplay5 positive mentions
story3 negative mentions
  • The combat and character progression systems are well designed, providing a satisfying and engaging gameplay experience.
  • The game offers a unique hack-and-slash dungeon crawling experience with a variety of weapons and tactical depth in combat.
  • It is a fun game to play solo, and many players find it enjoyable, especially when purchased on sale.
  • The game lacks promised online co-op features, which has disappointed many players who bought it specifically for that reason.
  • Graphics and sound design are often criticized as being low quality and not up to par with other titles in the genre.
  • The game can become repetitive quickly, with limited enemy variety and uninspired level design.
  • graphics16 mentions

    The graphics of the game are generally considered functional but not impressive, featuring a mix of blocky, 1990s-style dungeon crawler aesthetics and flashy battle animations. While some players find the visuals jarring and reminiscent of indie titles, they agree that the gameplay experience compensates for the lack of graphical polish. Overall, the unique art style may take some getting used to, but it does not detract significantly from the enjoyment of the game.

    • “When I looked at this game for the first time, I thought the art looked a little strange, but it didn't take long for my eyes to get used to the unique clay-doll-like aesthetic of the characters.”
    • “Graphics: while the models of the characters aren't the best, it is simple enough to do its job.”
    • “The graphics might not be in the same league as some AAA eye-candy titles, but it doesn't have to be.”
    • “You can see the budget and indie-ness right off with how the graphics are a little jarring - blocky, cube-based maps clashing with 3D models.”
    • “How can a game with these graphics lag?”
    • “Downsides are on the sound design (not bad, but you can tell there are some free stock sounds in there), graphical detail (the head of your character looks a bit like a potato) and trash mob design (like 1-3 mobs per room instead of typical ARPG hordes, bosses were fine though).”
  • gameplay12 mentions

    The gameplay is generally praised for its satisfying mechanics, smooth combat, and thoughtful upgrade system, allowing players to carry their favorite gear throughout the game. While the graphics and controls received criticism, the engaging combat, variety of enemies, and multiple difficulty levels contribute to an enjoyable experience, especially for those who appreciate a good learning curve and boss battles. Overall, despite some flaws, the gameplay stands out as the game's strongest aspect.

    • “Interrupts onto enemy casts with windups, an upgrade system so you can take gear that you've found that you like with you as far as you want to - a lot of thought and care seems to have gone into the gameplay side of things such that the smaller gripes with the visuals and sound don't quite interfere, because it just plays so satisfyingly.”
    • “The gameplay overall has a great sense of timing and distance, the boss battles are simple but fun (at least the few that I've played so far), and the effects are readable and enjoyable to watch.”
    • “The gameplay is nice and you get a good variety of weapons and attacks early on.”
    • “The controls are really bad and the gameplay is awful.”
    • “First, the user interface (UI): at first glance, the UI in conjunction with the isometric camera suggests that this game will play mechanically like Diablo, Torchlight, or Path of Exile (all of which I have played, but none of which have greatly captivated me).”
    • “The gameplay is what is worth playing the game for despite the graphics.”
  • music7 mentions

    The music in the game generally fits the mood well, with some players appreciating its chill vibe, while others find it repetitive and irksome due to looping issues when tabbing in and out. Overall, opinions on the music are mixed, with some describing it as merely "okay" and in need of improvement. Sound effects are noted to be good, but the overall audio experience could benefit from enhancements.

    • “The sound effects sound great and the music fits the mood of the game perfectly.”
    • “The background music so far has been chill and not distracting.”
    • “Music and sound: ok music, but could be better.”
    • “Music has the habit of looping from the beginning each time you tab out and back in.”
    • “I tab in and out a lot, so the music looping on and off whenever I tab back in from the start was very irksome.”
    • “Music and sound: okay music, but could be better.”
  • story4 mentions

    The story aspect of the game is criticized for its lack of engaging presentation, with exposition primarily delivered through item descriptions and books, which may not appeal to all players. Initial impressions are marred by technical issues, leaving players uncertain about the narrative depth, though the setting and creatures hint at potential intrigue.

    • “I haven't seen much of the story so far, so I can't really comment on it, but the setting seems interesting and I'm looking forward to seeing more of the weird-looking creatures in the dungeon.”
    • “Not much of a story if you're into that.”
    • “The story and exposition are presented through item descriptions via mouseover and books found in the merchant room.”
    • “I haven't seen much of the story so far, so I can't really comment on it, but the setting seems interesting, and I'm looking forward to seeing more of the weird-looking creatures in the dungeon.”
  • replayability2 mentions

    While some users appreciate the friendly UI and helpful tutorial that enhance the experience, the overall replayability is currently hindered by bugs, leading to a lack of replay value in the game.

    • “The UI is friendly, there is great replayability, and the tutorial is incredibly helpful to the point that a long review isn't necessary.”
    • “The game offers a variety of choices that make each playthrough feel unique, enhancing its replayability.”
    • “With multiple endings and different character paths, the replayability factor keeps me coming back for more.”
    • “And to top it off, there is no replay value in the game at the moment due to bugs.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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