Dragonpath Game Cover
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"Dragonpath" is a hack'n'slash RPG with fast-paced combat and equipment-based abilities, available for single-player and local or online co-op . Explore 15 levels in the campaign, encounter 20+ bosses and 30+ enemy types, and customize your character's hair style. The game features over 100 items and numerous enchants to modify them, with the option to continue playing in NewGame+. Will you dare to walk the Dragonpath?

  • PC
  • Windows

Reviews

80%
Audience ScoreBased on 59 reviews
graphics4 positive mentions
music3 negative mentions
  • The combat is fluid and satisfying, with a variety of weapons and attack moves that keep gameplay engaging.
  • The game offers a unique hack 'n slash experience reminiscent of classic dungeon crawlers, with enjoyable mechanics and character progression.
  • It's a great value when purchased on sale, providing a fun experience for fans of the genre despite its shortcomings.
  • The game lacks promised online co-op features, which has disappointed many players who expected multiplayer gameplay.
  • Graphics and sound design are subpar, with many elements feeling outdated or poorly executed, detracting from the overall experience.
  • The game can become repetitive quickly, with limited enemy variety and level design that feels uninspired.
  • graphics22 mentions

    The graphics of the game are generally considered subpar, with many reviewers noting a blocky, outdated aesthetic reminiscent of 1990s dungeon crawlers, which contrasts with the more polished battle animations. While the visuals may not impress, they are deemed functional and do not detract significantly from the overall gameplay experience, which is praised for its mechanics and dynamic style. Ultimately, players seem to agree that the game's engaging gameplay compensates for its lackluster graphics.

    • “When I looked at this game for the first time, I thought the art looked a little strange, but it didn't take long for my eyes to get used to the unique clay-doll-like aesthetic of the characters.”
    • “I haven't played too far into it, but I love the game's mechanics, controls, graphics, everything about it, almost.”
    • “The actual game's graphics are stunning and it has been made in such a way that it is playable 'right now' out-of-the-box and is not a broken mess at all.”
    • “You can see the budget and indie-ness right off with how the graphics are a little jarring - blocky, cube-based maps clashing with 3D models.”
    • “How can a game with these graphics lag?”
    • “Downsides are on the sound design (not bad, but you can tell there are some free stock sounds in there), graphical detail (the head of your character looks a bit like a potato) and trashmob design (like 1-3 mobs per room instead of typical ARPG hordes, bosses were fine though).”
  • gameplay17 mentions

    The gameplay is generally praised for its responsive movement, satisfying combat mechanics, and a well-thought-out upgrade system, despite some criticisms regarding graphics and controls. Players appreciate the variety of attacks, the dynamic dodge mechanic, and the engaging boss battles, which contribute to an enjoyable experience. However, some users note that the game has limited gameplay depth and a small number of attacks, with a learning curve that leads to greater enjoyment over time.

    • “Gameplay feels surprisingly good; movement feels weird but at the same time very responsive, and fighting monsters is fast and satisfying.”
    • “Interrupts onto enemy casts with windups, an upgrade system so you can take gear that you've found that you like with you as far as you want to - a lot of thought and care seems to have gone into the gameplay side of things such that the smaller gripes with the visuals and sound don't quite interfere, because it just plays so satisfyingly.”
    • “The gameplay overall has a great sense of timing and distance; the boss battles are simple but fun (at least the few that I've played so far), and the effects are readable and enjoyable to watch.”
    • “There isn't actually this much gameplay in the game.”
    • “The controls are really bad and the gameplay is awful.”
    • “You have a small number of attacks and the normal RPG mechanics of looting what you kill, upgrading your weapons, and so on.”
  • music7 mentions

    The music in the game generally fits the mood well, with some players appreciating its chill vibe, while others find it repetitive and unpleasant, particularly due to looping issues when tabbing in and out. Overall, the sound effects are well-received, but there are mixed opinions on the quality of the music, with some suggesting it could be improved.

    • “The sound effects sound great and the music fits the mood of the game perfectly.”
    • “The background music so far has been chill and not distracting.”
    • “The music has a habit of looping from the beginning each time you tab out and back in.”
    • “I tab in and out a lot, so the music looping on and off whenever I tab back in from the start was very irksome.”
    • “Music and sound: okay music, but could be better.”
  • story5 mentions

    The game's story is largely underwhelming, with many players noting that it is not a primary focus, often conveyed through item descriptions and books rather than engaging narrative elements. While the setting shows potential, the initial presentation and execution leave much to be desired, leading to a lack of investment in the storyline.

    • “The story and exposition are presented through item descriptions via mouseover and books found in the merchant room.”
    • “I haven't seen much of the story so far, so I can't really comment on it, but the setting seems interesting and I'm looking forward to seeing more of the weird-looking creatures in the dungeon.”
    • “You won't play this game for graphics or story.”
    • “Not much of a story if you're into that.”
    • “The story/exposition is presented through item descriptions via mouseover and books found in the merchant room.”
  • replayability2 mentions

    While some users appreciate the friendly UI and helpful tutorial, the overall consensus indicates that the game currently lacks significant replayability due to existing bugs.

    • “The UI is friendly, there is great replayability, and the tutorial is incredibly helpful, making a long review unnecessary.”
    • “The game offers a high level of replayability, with different choices and outcomes that keep each playthrough fresh and exciting.”
    • “With multiple paths and endings, the replayability factor is off the charts, encouraging players to explore every possibility.”
    • “And to top it off, there is no replay value in the game at the moment due to bugs.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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