- July 6, 2016
- Ebonscale Games
- 6h median play time
Dragonpath
Platforms
About
"Dragonpath" is a hack'n'slash RPG with fast-paced combat and equipment-based abilities, available for single-player and local or online co-op . Explore 15 levels in the campaign, encounter 20+ bosses and 30+ enemy types, and customize your character's hair style. The game features over 100 items and numerous enchants to modify them, with the option to continue playing in NewGame+. Will you dare to walk the Dragonpath?


- The combat is fluid and satisfying, with a variety of weapons and attack moves that keep gameplay engaging.
- The game offers a unique hack 'n slash experience reminiscent of classic dungeon crawlers, with enjoyable mechanics and character progression.
- It's a great value when purchased on sale, providing a fun experience for fans of the genre despite its shortcomings.
- The game lacks promised online co-op features, which has disappointed many players who expected multiplayer gameplay.
- Graphics and sound design are subpar, with many elements feeling outdated or poorly executed, detracting from the overall experience.
- The game can become repetitive quickly, with limited enemy variety and level design that feels uninspired.
graphics
22 mentions Positive Neutral NegativeThe graphics of the game are generally considered subpar, with many reviewers noting a blocky, outdated aesthetic reminiscent of 1990s dungeon crawlers, which contrasts with the more polished battle animations. While the visuals may not impress, they are deemed functional and do not detract significantly from the overall gameplay experience, which is praised for its mechanics and dynamic style. Ultimately, players seem to agree that the game's engaging gameplay compensates for its lackluster graphics.
“When I looked at this game for the first time, I thought the art looked a little strange, but it didn't take long for my eyes to get used to the unique clay-doll-like aesthetic of the characters.”
“I haven't played too far into it, but I love the game's mechanics, controls, graphics, everything about it, almost.”
“The actual game's graphics are stunning and it has been made in such a way that it is playable 'right now' out-of-the-box and is not a broken mess at all.”
“You can see the budget and indie-ness right off with how the graphics are a little jarring - blocky, cube-based maps clashing with 3D models.”
“How can a game with these graphics lag?”
“Downsides are on the sound design (not bad, but you can tell there are some free stock sounds in there), graphical detail (the head of your character looks a bit like a potato) and trashmob design (like 1-3 mobs per room instead of typical ARPG hordes, bosses were fine though).”