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Dragon Sinker

48%Game Brain Score
humor, optimization
story, graphics
79% User Score Based on 28 reviews
Critic Score 60%Based on 1 reviews

Platforms

iPadiPhoneNintendo SwitchPCPhonePlaystation 4Playstation 5WindowsXbox OneAndroidMobile PlatformNintendo 3dsPlayStationPlaystation VitaTabletXbox

About

"Dragon Sinker" is a free-to-play retro-style RPG with 8-bit graphics and sound, taking players on a journey to slay the evil dragon Wyrmvarg. The game features multiple parties of up to 12 members, which can be swapped during battles, and includes subquests, secret dungeons, and a chiptune score by renowned composer Ryuji Sasai.

Dragon Sinker screenshot
Dragon Sinker screenshot
Dragon Sinker screenshot
Dragon Sinker screenshot
Dragon Sinker screenshot
Dragon Sinker screenshot
Dragon Sinker screenshot
Dragon Sinker screenshot
Dragon Sinker screenshot
Dragon Sinker screenshot
Dragon Sinker screenshot
+3

79%
Audience ScoreBased on 29 reviews
humor3 positive mentions
grinding7 negative mentions

  • The game features a unique open-ended job system and interesting party-based mechanics, allowing for a variety of strategies and customization.
  • Combat is engaging and the game successfully captures the nostalgic feel of classic 8-bit RPGs, making it enjoyable for fans of the genre.
  • The graphics and music, while retro, are well-implemented and contribute to the overall charm of the game.
  • The game suffers from repetitive battles and a lack of meaningful character development, making many party members feel useless.
  • The story is predictable and lacks depth, with a formulaic quest structure that fails to provide engaging twists or surprises.
  • There are issues with the game's pacing and difficulty, with some areas being too easy while others require excessive grinding to progress.
  • story
    33 mentions Positive Neutral Negative

    The story of the game is a classic RPG trope, revolving around a quest to defeat an evil dragon, with players assembling a diverse party of characters through predictable side quests. While the racial dynamics add some intrigue, the overall narrative is criticized for being generic and lacking depth, with little progression beyond the main objective. Despite some humorous dialogue and retro charm, many players find the story unengaging and repetitive, ultimately detracting from the gameplay experience.

    • “This is a really good game, it's a good take on the old Dragon Quest NES games with a simple story, fun job system, and some pretty funny writing.”
    • “You step into the greaves of the human prince Abram as he challenges Wyrmvarg, only to escape with his life and embark on a grand quest to gain the strength and allies needed to vanquish the tyrant once and for all.”
    • “The racial angle is an interesting one, and pops up rather frequently in the story itself.”
    • “The story is the usual evil comes back to claim the world.”
    • “What kills Dragon Sinker is that the story never progresses past that single quest to defeat your nemesis.”
    • “There are no twists or surprises, despite numerous side quests and optional dungeons.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game are predominantly 8-bit inspired, evoking a nostalgic feel reminiscent of classic 1980s JRPGs, though opinions are mixed. While some appreciate the retro aesthetic and find it charming, others criticize the low-resolution visuals, repetitive designs, and inconsistent quality, leading to a perception of blandness and a lack of innovation. Overall, the graphics cater to a niche audience that enjoys retro styles, but may not appeal to those seeking modern visual standards.

    • “Combat is fun, a huge world is there to explore and the music and graphics are sweet too!”
    • “Graphics are amazing, has controller support.”
    • “+ mostly nailed the 8-bit aesthetic.”
    • “No fullscreen, ugly retro pixel graphics, terrible writing, terrible artwork, fixed controls, fixed (low) resolution.”
    • “This game suffers by having outdated 8-bit pixel visuals throughout the game, monsters that are of the cookie-cutter variety, very repetitive background music, and very bland and generic party members.”
    • “The graphics are 8-bit inspired but commit the cardinal sin of mixing resolutions, making everything look like a cut-and-pasted mess.”
  • grinding
    8 mentions Positive Neutral Negative

    The grinding aspect of the game is characterized by repetitive battles and a reliance on level grinding, particularly for optional bosses and dungeons. While normal mode requires minimal grinding, players may find the experience tedious due to bland graphics and music, making it less appealing for PC users. Overall, the game is best suited for those who enjoy traditional JRPG elements and are willing to engage in grinding for rewards, especially when available at a discount.

    • “The game is simple, and if you don't explore the extra dungeons, you won't need to grind.”
    • “Grinding in this game feels rewarding, as each level up brings a sense of accomplishment.”
    • “I love how grinding allows me to customize my character's abilities and playstyle.”
    • “The game has a lottery system that allows you to obtain pets and powerful items, and there are also optional bosses and dungeons that you can complete, but both of these require a large amount of level grinding.”
    • “Given that this game was released on mobile and console platforms before being released on Steam, the simple graphics, bland characters, and repetitive music and grinding means this game falls short to keep PC users interested.”
    • “By the third hour, average battles were getting hard enough to require some extra grinding, which I was not about to put up with without a solid story to chase.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is reminiscent of classic RPGs, featuring an open-ended job system and diverse party mechanics, allowing for various tactical formations. However, some players feel the battle mechanics lack sophistication compared to iconic titles like Final Fantasy IV and VI, and the overall experience may not be engaging enough due to its focus on mechanics over story. While it serves as a solid introduction to traditional RPG gameplay, it may not fully satisfy those seeking deeper engagement.

    • “Open-ended job system, all sorts of interesting party-based mechanics, a bunch of followers to use in whatever formations or tactics you want, with each providing unique bonuses and options.”
    • “It’s well-trod ground for the genre, and serves as a perfect introduction to the classic gameplay.”
    • “Gameplay: you have 3 different parties.”
    • “Anyone familiar with the classic approach of town to dungeon in traditional RPGs will feel like this is just one of the many interesting traditional RPGs with kind of wonky mechanics.”
    • “- Missed opportunity to make the battle mechanics more sophisticated (think FF4 or FF6).”
    • “The story and pacing take a backseat to mechanics and economics, and the result just isn’t engaging or gratifying enough to merit your time.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy in these games has drawn significant criticism, particularly for the prevalence of microtransactions, especially in the Vita version. Many users feel that the actual value of the games is far lower than their asking price, suggesting they should be free or priced around $0.99, as the heavy reliance on in-app purchases detracts from the overall experience. While some platforms allow players to enjoy the game without additional costs, the overall sentiment is that the monetization approach feels exploitative and diminishes the quality of the games.

    • “On console and PC, you no longer need to make microtransactions; just enjoy the game!”
    • “Considering how much I loved FFV, I had to play this after seeing it, but if they actually spent time making this game good rather than just filling it with in-app purchases, it could have been something better.”
    • “Games that should cost about $0.99 cost you $10 and more; at this point, they literally should be free, that would be their real value.”
    • “And let's not forget that some (if not all) of them have microtransactions (on the Vita version at least).”
    • “Games that should cost about $0.99 cost you $10 and more. At this point, they literally should be free; that would be their real value. I don't care if the developer or a fanboy agrees or not, it's a fact. You got a badly made game which is the same as all their games plus it has microtransactions; it is plain thieving at this point.”
    • “The fact that each of their games is in reality worth $0.99 (if you remove the microtransactions entirely and remake the system so it doesn't feel like a mobile game or a game that had microtransactions) is also a fact. So no matter what people or the developer tells you, stay away from their games.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game has been criticized for being repetitive and bland, failing to engage players over time. While some appreciate the overall sound design, many feel it detracts from the experience, especially in comparison to the game's other elements.

    • “Combat is fun, a huge world is there to explore, and the music and graphics are sweet too!”
    • “This game suffers by having outdated 8-bit pixel visuals throughout the game, monsters that are of the cookie-cutter variety, very repetitive background music, and have very bland and generic party members.”
    • “Given that this game was released on mobile and console platforms before being released on Steam, the simple graphics, bland characters, and repetitive music and grinding means this game falls short to keep PC users interested.”
    • “The only thing that I will gripe about is the music.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is well-received, with players appreciating its witty writing and comedic elements that enhance the overall experience, reminiscent of classic Dragon Quest titles.

    • “This is a really good game; it's a great take on the old Dragon Quest NES games with a simple story, a fun job system, and some pretty funny writing.”
    • “The humor in this game is top-notch, with clever jokes and witty dialogue that kept me laughing throughout my playthrough.”
    • “I love how the game balances its serious moments with hilarious quips and absurd situations that make every encounter enjoyable.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its strong optimization, providing a smooth experience while offering a variety of customization options.

    • “Definitely a nice JRPG with a variety of customization and very well optimized.”

60%Critics’ scoreBased on 1 critic reviews

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