- May 26, 2016
- Muteki
Dragon Fantasy: The Black Tome of Ice
Platforms
About
Embark on a classic JRPG adventure in Dragon Fantasy: The Black Tome of Ice, fighting strategic battles without random encounters in the frozen Tundaria. Engage in exciting ship-to-ship combat against rock monsters and vanquish hordes of demons threatening the world. Experience Area-of-Effect attacks and powerful moves in this epic tale.
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- The game is a fun homage to classic JRPGs like Chrono Trigger, featuring charming graphics and enjoyable gameplay.
- It offers a good story with likable characters, providing over 20 hours of entertainment.
- The combat system is quick and allows for tactical play without excessive grinding, and there are no random encounters.
- The game is plagued by numerous game-breaking bugs and crashes, which can severely hinder progress.
- The user interface is cumbersome, with issues like slow menu navigation and a lack of clarity in combat targeting.
- The story feels disjointed and lacks depth, with characters that are often bland and uninteresting.
story
32 mentions Positive Neutral NegativeThe story is characterized by a traditional dungeon-crawling structure interspersed with fetch quests, but many players find it meandering and lacking a cohesive overarching plot. While some appreciate the likable characters and the convenience of side quest management, others criticize the narrative as shallow and directionless, leading to a frustrating gameplay experience. Overall, opinions are mixed, with some finding the story above-average and filled with nostalgic references, while others deem it vague and uninteresting.
“Good storyline and likable characters.”
“The overall story is above-average and the game is packed with homages to games both classic and contemporary.”
“It was interesting because the monsters and equipment you got in the subplot you did first could be used to make the other subplots easier.”
“The story felt like events and small plots connected together with no overarching plot.”
“The story feels meandering and listless, with characters just going from place to place with the thinnest of reasons and explanations when on-rails, and little direction given when the world is opened to you.”
“Basically, the story feels shallow and directionless, the characters feel bland and uninteresting, the combat is annoying in its tedium and difficulty, other systems lack refinement, the music lacks presence... this all just leads to an experience that I have tried to continue several times over a course of several days, but leaves me distant and going through the motions at its best moments and vocally frustrated at its worst.”