Downbreak
- April 10, 2018
- Flying Interactive
"Downbreak" is a puzzle game where players must break crates and manage risk to reach the bottom of levels, with over 300 stages in campaign mode. Influenced by Minesweeper, players must choose the right crates to click and clear their path, avoiding traps that cause crates to fall. Additional features include mini-games, treasure collecting, and customizable magic items.
Reviews
- A fun and extensive twist on the classic Minesweeper, introducing new mechanics like gravity and various modes.
- Offers a wide variety of content, including a campaign, classic levels, challenge modes, and infinite play options.
- Engaging gameplay with a balance of risk and skill, making it enjoyable for fans of Minesweeper.
- Excessive reliance on luck and random chance, leading to frustrating 50/50 guessing situations.
- Graphics are rough and hard to grasp, detracting from the overall experience.
- Mini-games are hit or miss, with some being poorly explained and not enjoyable, although they can be skipped.
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay of this minesweeper-inspired title introduces innovative mechanics, such as gravity-based crate interactions and various 'curses' that alter the game's dynamics, enhancing the traditional experience. While the campaign is engaging and the inclusion of multiple modes adds variety, some players find the classic mode frustrating due to its reliance on chance. Overall, the new mechanics and challenges significantly differentiate it from other minesweeper games.
“At first, I thought this was Minesweeper with an extra mechanic, which it technically is, but it's something also entirely different.”
“Gameplay is varied through the use of several different 'curses', which do things like invert the numbering, make only the uncovered parts of the map visible, or sand obscuring parts of the map.”
“All the new mechanics added really make this game special.”
“At first I thought this was Minesweeper with an extra mechanic, which it technically is, but it's something also entirely different.”
“Gameplay is extended through the use of infinite, classic, and challenger modes, though the design of the maps makes classic incredibly frustrating as it causes far too many 'coin flip' situations.”
“There are other new mechanics that make it very difficult, like an ice wall or a volcano.”
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics of the game are considered its weakest aspect, with many users noting that the visuals are rough and difficult to interpret, making it challenging to engage with the gameplay effectively.
“For me, the weakest part of the game is the graphics, which simply do not need to be so rough around the edges.”
“I have never tried a mine-sweep based game with such hard-to-grasp visuals.”