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Door Kickers 2 is a single player and multiplayer strategy game. It was developed by KillHouse Games and was released on February 10, 2025. It received overwhelmingly positive reviews from players.

"Door Kickers 2: Task Force North" is a tactical squad-based strategy game. Lead your team of special forces through dangerous urban environments in

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96%
Audience ScoreBased on 7,919 reviews
story218 positive mentions
stability37 negative mentions

  • Door Kickers 2 offers a deep and rewarding tactical experience with a focus on planning and execution, making every mission feel like a unique puzzle.
  • The game features a variety of units and customizable loadouts, allowing players to approach missions in multiple ways, enhancing replayability.
  • The addition of a campaign mode and robust modding support significantly expands the game's content and longevity.
  • The AI can be inconsistent, sometimes failing to react appropriately to threats, which can lead to frustrating moments during missions.
  • The user interface and controls can feel clunky, especially when managing multiple units or trying to execute complex plans.
  • Some players have expressed disappointment over the requirement to replay earlier missions to unlock new content, which can feel tedious.
  • story
    1,570 mentions Positive Neutral Negative

    The story aspect of "Door Kickers 2" is minimal, with players primarily engaging in a series of tactical missions that lack a cohesive narrative. While there are mission descriptions that provide context, the game does not feature a traditional story or character development, focusing instead on gameplay mechanics and mission execution. Players can expect a variety of mission types, including hostage rescues and bomb defusals, but the overall experience is more about tactical planning and execution than storytelling.

    • “The mission design is varied and well thought-out, giving players genuine freedom in planning and executing operations.”
    • “Every mission feels like a fresh puzzle, and the moment your plan comes together perfectly is incredibly satisfying.”
    • “The game shines in my opinion on smaller maps, and some of the most rewarding missions are a single dwelling controlling 2-4 soldiers.”
    • “The only story is a loose connection between mission descriptions, especially if you're doing one of the campaigns.”
    • “There's no story to it either, just a string of seemingly pointless missions that don't really mean anything, but you're supposed to get your content by adding it yourself later when they add modding.”
    • “I thought that this game looked promising, but the complete lack of any story lets it down in a big way.”
  • gameplay
    711 mentions Positive Neutral Negative

    The gameplay in "Door Kickers 2" is widely praised for its deep tactical mechanics, allowing for a blend of strategic planning and real-time execution, which enhances replayability and engagement. Players appreciate the variety of tools and approaches available, including new mechanics like wall breaching and stealth options, although some express a desire for improved tutorials and more intuitive controls. While the game retains the core elements of its predecessor, it introduces enough new features to keep the experience fresh and challenging, making it a compelling choice for fans of tactical gameplay.

    • “Deep upgrade systems and complex CQB simulations reward players who engage with the mechanics, and provide plenty of replayability.”
    • “It is the perfect blend of strategy and action that allows the player to be creative in a multitude of ways from equipment selection to operator roles, and most of all, approach to gameplay.”
    • “The gameplay is complex but intuitive; mechanics are easy to grasp and the rewards are satisfying.”
    • “Hope you like instant one-shot mechanics on top of aimbot AI.”
    • “Just getting someone to sprint and reload crouched behind cover is two minutes of 'gameplay' as you fight menus to tell him to toggle sprint, draw a line, set the looking directions, watch him dawdle across some of the dumbest AI, toggle crouch, set direction again, reload, toggle crouch, stare at an enemy and die.”
    • “The gameplay (particularly in selecting and adjusting view via right-click) is buggy and clunky.”
  • replayability
    272 mentions Positive Neutral Negative

    The game boasts exceptional replayability, driven by deep upgrade systems, a robust mission editor, and procedurally generated maps that ensure each playthrough feels unique. Players can experiment with various tactics and strategies, enhancing the experience whether playing solo or in co-op mode. Additionally, the active modding community and frequent updates contribute to an ever-expanding pool of content, making it a highly engaging and replayable tactical shooter.

    • “Door Kickers 2 has insane replay value; every run feels different because there are so many ways to clear each mission.”
    • “With dozens of maps, random enemy placements, and a robust mission editor, Door Kickers 2 has near-infinite replay value.”
    • “Whether solo or in co-op, the gameplay remains consistently engaging, balanced, and highly replayable.”
    • “The game has a good gameplay foundation but sadly is not very replayable because of how repetitive it gets.”
    • “This would help replay value as it gets quite bland after a while with no reason to replay except to 'get a fast time' or don't lose a unit on this map. There needs to be a feel for an ongoing theme rather than individual scenarios that are not tied from one to the next.”
    • “All in all it's a good idea, but there is a lot they need to do to justify the replay value and the price tag. Most reviews have short play times because the game has a great premise but not enough content to keep you playing for more than a couple of hours.”
  • graphics
    252 mentions Positive Neutral Negative

    The graphics in the game have received widespread praise for their significant improvements over the previous installment, featuring a vibrant and detailed 3D art style that enhances the overall gameplay experience. Players appreciate the clean visuals, smooth performance, and the effective integration of sound design, which collectively contribute to an engaging tactical atmosphere. While some reviews note that the graphics are not groundbreaking, they are deemed more than adequate for the game's style, making it accessible even on lower-end systems.

    • “The graphics are stunningly realistic, and the gameplay is highly engaging, making it easy to lose track of time while playing.”
    • “The visuals are a big improvement over the original game with lots of small details, and it never gets old blowing holes through walls with an RPG or putting on a door charge and watching it blow the door down as your guys charge in to clear a room.”
    • “The graphics are perfect for a top-down view with vibrant colors and detailed environments.”
    • “While it doesn’t boast high-end visuals, the isometric style is crisp, clean, and highly readable.”
    • “The graphics are very serviceable and suit the game style.”
    • “It's completely unacceptable to have spent all that time and added new graphics and features, and not ironed out the core features from the original title until they are locked.”
  • music
    64 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its ability to enhance the overall atmosphere, ramping up tension and engagement during gameplay. Many players appreciate the soundtrack's quality and variety, although some note that it can become repetitive over time. Overall, the sound design, including weapon effects and ambient music, contributes significantly to the game's immersive experience, making it a standout feature for many players.

    • “The soundtrack is great and ramps up the sense of tension greatly.”
    • “The sound design is punchy and realistic, with satisfying weapon effects and tense music that ramps up the pressure.”
    • “The music is really good, and really gets you in the mood to kill some terrorists.”
    • “The soundtrack can be a bit repetitive.”
    • “Also has an annoying soundtrack with a grand total of less than 5 tracks and plenty of subtle pro-US military sentiment, which is definitely a turn-off for me.”
    • “Music: I personally don't like the soundtrack; it's meh.”
  • stability
    48 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag; while some players report a smooth experience with minimal glitches, many others encounter frequent freezes, crashes, and various bugs that disrupt gameplay. The issues seem particularly pronounced in the campaign and stealth mechanics, leading to frustration for some users. Despite these problems, there are also positive notes about performance on different systems, indicating that stability may vary based on individual setups.

    • “Runs great on any setup, perfect for quick rounds or messing around with friends in co-op.”
    • “Overall, a very much more polished version of its predecessor; at this stage, it's worth shelling out for a very bug-free game that works well.”
    • “For starters, and most importantly, it runs great, no game crashing, no FPS drops and stutters.”
    • “Honestly, it randomly freezes the game and I lose all progress on a very hard mission in the base game. Please fix your game, devs.”
    • “Definately shouldn't have left early access with how horridly buggy the campaign is.”
    • “It is fun to play, but way too often it crashes or glitches to the point where I have to relaunch the game.”
  • grinding
    43 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and time-consuming, often requiring a "second life" to manage the grind effectively. While some appreciate the progression and tactical gameplay that emerges from grinding, others criticize it for detracting from the overall enjoyment, particularly on larger maps where missions can feel drawn out and monotonous. Overall, the grind is seen as a necessary but frustrating element that may deter some players from fully engaging with the game.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Why in the heck did they think it would be a good idea to add grinding to a game that is one of the only existing examples of an intrinsically fun game?”
    • “It's just tedious grinding methodical fun that you can't put down!”
    • “Would not recommend for achievement hunters looking to 100% as there are a couple that are tirelessly grindy for no great reason.”
  • humor
    26 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players appreciating the witty item tool-tips and the comedic potential of gameplay, especially in co-op scenarios. Many reviews highlight the self-deprecating humor and amusing interactions, such as the chaotic use of equipment and the absurdity of certain game mechanics, which contribute to a fun and entertaining experience. Overall, the developers' sense of humor enhances the game's appeal, making it enjoyable for players who appreciate a lighthearted approach amidst the tactical gameplay.

    • “There's also mod support which is always a plus for replayability, and the ability to play the missions in co-op makes for some particularly funny shenanigans with friends.”
    • “The humor and style in the game is great too!”
    • “Incredible fun and honestly the devs are funny with some of the equipment jokes.”
    • “I would love to see more military humor and some light story to add flavor and immersion.”
    • “The jokes fell flat and often felt forced, making it hard to enjoy the comedic moments.”
    • “The humor was hit or miss, with many attempts at jokes feeling outdated or irrelevant.”
  • optimization
    21 mentions Positive Neutral Negative

    The game is highly praised for its optimization, running smoothly on a wide range of hardware, including older systems, with users reporting excellent performance and frame rates. The tactical mechanics and attention to detail enhance the gameplay experience, and despite minor issues like occasional crashes, the overall performance is considered top-notch. Players appreciate the game's ability to deliver a fun and engaging experience without demanding high-end specifications.

    • “The art style, engine, and overall feel are spot on, everything runs smoothly, and the tactical readability is excellent.”
    • “Well optimized game.”
    • “The mechanics are absolutely incredible, and it runs smoothly on almost anything you can put it on.”
    • “Tactical performance may vary.”
    • “The game clearly was made and optimized around the original rangers faction and that it does really well.”
    • “Graphics are decent yet optimized to the point that your grandmother's PC can run it fine.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its immersive sound design, including realistic gunfire and command shouts, which enhance the overall experience. Reviewers note a more aggressive and oppressive tone compared to its predecessor, with effective set designs and attention to detail contributing to a tense and action-packed environment. The graphics and art style are also commended for their simplicity and effectiveness in complementing the game's atmosphere.

    • “Sound design is also well-executed, with the sound of gunfire, breaching, and shouts of commands creating an immersive atmosphere.”
    • “The atmosphere, sounds, gameplay, and I have 2 questions about last: will Killhouse Games add some sort of military vehicles?”
    • “Much more aggressive and oppressive atmosphere since enemies are more capable and more violent compared to the first game, so if you don't have the upper hand, you lose troops, keeps it challenging.”
    • “The graphics are a nice upgrade from the previous game and the sound/music feels very authentic, creating a good mix between tense and action-packed atmosphere.”
  • emotional
    8 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, particularly to their in-game characters, highlighting the heartfelt appreciation for the developers and the nostalgic nod to classic tactical games. The emotional engagement is further emphasized by the game's ability to challenge players both tactically and emotionally, making it a compelling experience that players return to even after breaks.

    • “I've become emotionally attached to my pixelated soldiers.”
    • “For someone who has been looking for a game that challenges you tactically and emotionally,”
    • “A heartfelt thank you to the developers for bringing it to full release!”
  • monetization
    5 mentions Positive Neutral Negative

    The game is praised for its straightforward monetization model, featuring no microtransactions, paywalls, or additional purchases after the initial buy. Players appreciate the absence of common monetization tactics like loot boxes or DLCs, allowing for a more honest and enjoyable gaming experience. Overall, the lack of monetization pressure enhances the game's longevity and player satisfaction.

    • “Amazing game with a surprising amount of detail and customization and no paywalls or in-game purchases!”
    • “It's honest; it doesn't greet you with microtransactions, skins, loot boxes, and DLCs (not that I'd mind giving devs a bit more money).”
    • “You buy it, install it, and that's all there is to it; no microtransactions, nickel-and-diming, no FOMO, nothing.”
    • “Microtransactions are everywhere in this game, making it feel more like a cash grab than a genuine experience.”
    • “The monetization strategy is frustrating, with constant prompts to spend more money on in-game purchases.”
    • “It's disappointing to see that the game relies heavily on microtransactions, which detracts from the overall enjoyment.”
  • character development
    1 mentions Positive Neutral Negative

    Users express a desire for meaningful character development and skill leveling within the game's career system, indicating that they value progression and growth for their characters.

    • “I hope the career allows for character development and skill leveling.”
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38h Median play time
221h Average play time
8-160h Spent by most gamers
*Based on 34 analyzed playthroughs
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Frequently Asked Questions

Door Kickers 2 is a strategy game.

Door Kickers 2 is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 221 hours playing Door Kickers 2.

Door Kickers 2 was released on February 10, 2025.

Door Kickers 2 was developed by KillHouse Games.

Door Kickers 2 has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Door Kickers 2 is a single player game with multiplayer and local co-op support.

Similar games include Door Kickers, Breach & Clear, GROUND BRANCH, No Plan B, Thunder Tier One and others.